Papers for
digital artists
Papers whose findings have a practical use for this group, as judged from the abstract. Open a paper to read what it means in practice.
Generating self-referential images with conformal geometric transformations
Moore, Escher, Penrose: A Conformal Golden Braid
Abstract: I don't think I have ever done anything as peculiar in my life. Among other things, it shows a young man looking with interest at a print on the wall of an exhibition that features himself. How can this be? Perhaps I am not far removed from Einstein's curved universe.'' So wrote M.C. Escher about his 1956 lithograph Print Gallery. Nearly half a century later, a mathematical analysis related its geometry to an untwisted source image through a conformal power map $z \mapsto z^α$, $α\in \mathbb{C}$. Building on this construction, we use a frozen text-to-image diffusion model to generate new self-referential scenes. Prompting alone does not enforce the recursion, while a post-hoc transformation can leave structures poorly connected. Applying the transformation during sampling is also insufficient: the denoiser may "repair" the intended distortion or drift out of the prescribed geometry. We construct a generalized inverse $T^\dagger$ of the non-invertible image transformation $T$, adapted to its recursive constraint. In the idealized formulation, the Penrose identity $TT^\dagger T = T$ makes $TT^\dagger$ an idempotent projection onto geometrically admissible images. Yet denoising only the transformed image remains an out-of-distribution task, even with projection. We therefore braid denoising steps with $T$ and $T^\dagger$: source-space steps develop the untwisted scene, while transformed-space steps refine its appearance and connections in the final geometry. We generate Print Gallery-like compositions and explore further transformations. Rather than distorting a finished image, we let the scene and its distortion develop together.
Unified image editors improve quality by switching text generation mode
When Text-to-Image Helps Editing: The Effects of Conditioning During Denoising
Abstract: Unified models are trained for both instruction-based image editing and text-to-image (T2I) generation, but standard editing pipelines keep source-image conditioning throughout denoising. We ask whether editing can benefit from T2I, and study how the effects of conditioning vary across edits and denoising stages. In pure editing, source attention declines for some edits over the sampling trajectory. This observation led us to task switching, which lets the model draw on its T2I capabilities. Across three unified editors and four benchmarks, switching to the T2I task for bounded intervals improves edit quality, while mean perceptual preservation remains close to pure editing across all three models. Unified editors therefore benefit from using both conditioning modes they are trained for, and the timing of the switch sets the balance between quality and preservation.
Benchmark tests multimodal image models with multiple visual instructions
VIF-Bench: Evaluating Visual Instruction Following in Multi-Reference Image Generation
Abstract: Recent multimodal image generation models can take multiple images and textual instructions as input, enabling reference-based generation guided not only by text but also by visual instructions such as layouts, arrows, and pose cues. However, existing benchmarks do not evaluate the joint setting in which multiple references must be composed under multiple and heterogeneous visual-instruction images. To address this gap, we introduce VIF-Bench, a benchmark of 1,241 tasks designed to assess the edge of model capabilities in this joint setting by covering: (i) multi-reference generation (up to 7) under multiple heterogeneous visual instructions (up to 6), (ii) cases where reference images can potentially compete with visual instructions (e.g., a strongly posed subject vs. a target pose), and (iii) controlled comparison of visual instructions with text descriptions at different levels of specificity. Using these capabilities, we uncover three findings: (1) models face an adherence-artifact trade-off: once models reach stronger visual instruction adherence, stronger adherence tends to coincide with more instruction artifacts in generated images, (2) visual instruction adherence tends to be lower on tasks whose reference images carry a salient state of the controlled attribute (e.g., a neon-lit subject under a light-direction instruction), most consistently for light and wind, and (3) for models that can understand visual instructions, it is often better to provide visual constraints directly rather than describe them in text; when using text, a moderate level of detail works better than an exhaustive description. VIF-Bench is released as an open benchmark to establish a basis for fair comparison in controllable multi-reference image generation.
Trigger indexed memory improves personalized text to image generation
V-Engram: Trigger-Indexed External Memory for Modular Text-to-Image Personalization
Abstract: Pretrained text-to-image models contain broad visual knowledge, yet they cannot reliably acquire or refine a specific visual identity from only a few references while preserving compositional control. Token-embedding methods are compact but often underfit identity, whereas adapter-based methods improve fidelity through persistent weight updates that can be costly to store and interfere when concepts are composed. We introduce V-Engram, a trigger-indexed external memory mechanism for Stable Diffusion 3.5. Each concept is assigned an explicit trigger that retrieves concept-specific memory, whose gated directions enter frozen text-encoder and MMDiT context states as relative residuals. Separating this memory from backbone adaptation enables prompt-selective and multi-concept access without merging model updates. Experiments show that V-Engram broadly matches DreamBooth-LoRA in overall subject fidelity while showing advantages in settings such as contextual subject preservation. Prompt-matched loading retrieves only matched entries, reducing most additional adaptation-state loading for a single-concept query. Qualitative results further demonstrate paired-trigger composition and same-class separation, while prompts without registered entries retain the frozen model's base behavior. Together, these results establish trigger-indexed memory as a modular interface for adding targeted visual evidence without rewriting the generator.
Constrained edit fields improve precision in text guided image editing
Constrained Edit Fields for Training-Free Flow Editing
Abstract: Text-guided image editing aims to perform a desired edit while preserving source content unrelated to it. Pretrained rectified-flow models enable training-free editing of real images through modifications to their sampling trajectories. However, responses at locations unrelated to the desired edit can still accumulate along the editing trajectory and become visible in the final result. To overcome this, we propose Constrained Edit Fields (CEF), which assigns each spatial location a continuous edit responsibility that quantifies its relevance to the desired edit. CEF estimates edit responsibility directly from the source image when the relevant content is present. For edits whose target content is absent from the source, CEF first generates an unconstrained proposal to reveal its realized spatial support and then estimates responsibility from that proposal. At each editing step, CEF decomposes the base edit field into prompt-induced and trajectory-induced components, enabling edit responsibility to preserve instruction-relevant updates while suppressing unintended trajectory-induced changes. Evaluated on all 700 PIE-Bench examples, CEF achieves state-of-the-art Structure Distance, background LPIPS, and background MSE with both Stable Diffusion 3.5 Medium and FLUX, while retaining competitive instruction alignment. On Stable Diffusion 3.5 Medium, it reduces these metrics over the previous best results by 10.2%, 21.2%, and 48.0%, respectively.
Gradient-based method improves image focus in reinforcement learning alignment
SGA-Flow-GRPO: Spatial Gradient-Guided Credit Assignment for Flow-GRPO
Abstract: Reinforcement Learning (RL) has proven effective in aligning flow-based generative models with human preferences. Recently, Flow-GRPO has emerged as an efficient critic-free paradigm by calculating advantages over sampled candidate trajectories. However, standard Flow-GRPO applies a uniform scalar advantage across both temporal denoising steps and spatial latent dimensions, without explicitly accounting for the spatial structure of generated images, which may lead to sub-optimal policy updates. To address this, we propose a novel gradient-guided spatial credit assignment framework tailored for Diffusion Transformers (DiTs). We first reformulate the transition-level log-likelihood in Flow-GRPO into a token-wise representation natively aligned with DiT patch architectures, constructing spatially fine-grained importance sampling ratios. To allocate localized credit without rigid, boundary-sensitive segmentation heuristics, we introduce a continuous spatial credit map derived from reward gradients. Crucially, we employ an outlier-robust normalization scheme based on Median Absolute Deviation (MAD) coupled with temperature scaling, effectively eliminating gradient noise while highlighting functional prompt-aligned regions. Extensive evaluations on GenEval show that our approach delivers SOTA alignment quality, achieving a convergence rate comparable to top-tier methods like DiffusionNFT while substantially improving upon Flow-GRPO-based methods in alignment performance.
Text structures transformed into unique dance movements revealing hidden patterns
The Choreographic Genome: Amplifying the Silent Structure of Text into Dance
Abstract: Recent advances in generative artificial intelligence have enabled the synthesis of complex human motion with unprecedented fidelity. However, current text-to-motion systems rely strictly on linguistic semantics: if an input reads "I put my hands up", the model searches for a pose with raised hands, and every non-semantic property of the text is discarded as noise. In this work, we treat that discarded structure as the signal. We present an embodied visualization instrument that amplifies not what a text means, but how it is built. Our method first quantizes dance kinematics into a motion codebook of 256 stylistic "regions" using Principal Component Analysis and K-Means clustering, and orders those regions along the dominant axis of movement. We then map the raw byte representation of any input text directly onto this codebook, producing a deterministic sequence of regions that we call the text's "choreographic genome". A precomputed plausibility graph and a set of physics smoothing routines turn this genome into fluid, full-body movement, so that the dancing body becomes a display surface for the byte-level structure that semantic systems ignore. Through a series of artistic case studies, including a Shakespeare sonnet, a machine error log, source code, an abolitionist's question, and Indigenous and Devanagari scripts, we show that each text produces a visibly distinct dance, and that scripts marginalized by ASCII-centric computing are amplified into close to three times as much movement per character. We frame this not as a motion-synthesis benchmark, but as a critical and poetic visualization that asks what we choose to count as signal, and what we allow to go unheard.
Multimodal AI helps create authentic Ulos weaving designs
Multimodal Conditioning of Fine-Tuned Stable Diffusion XL for Controllable and Culturally Faithful Ulos Motif Generation
Abstract: The traditional Batak Ulos weaving industry faces growing challenges in producing diverse, innovative motifs due to limitations in conventional, manually driven design methods. This study proposes a multimodal generative framework integrating a fine-tuned Latent Diffusion Model (Stable Diffusion XL v1.0 via LoRA) with a Multimodal Large Language Model (LLaMA 1.5-7B) to enable controllable, culturally faithful Ulos motif generation. Four complementary conditioning mechanisms: text, image, representation, and semantic map (via ControlNet) jointly guide the generation process, each governing a distinct aspect from semantic intent to spatial layout. A five level ablation study across three scenarios (shape transformation, colour variation, and high-complexity input) shows that conditioning effectiveness is not proportional to the number of mechanisms combined: Text + Image + Semantic Map achieved the best FID (270) and CLIP Score (0.65 - 0.70) but the weakest SSIM (0.65), while Text + Image + Representation offered the best overall balance, with stable SSIM (0.84) and competitive FID (280). Combining all four mechanisms yielded the weakest FID (330), indicating conflicting optimization signals. Qualitative evaluation by nine weavers and thirty public participants confirmed statistically significant positive acceptance (Wilcoxon, p=0.007 and p<0.001, respectively). A web-based prototype supporting text-to-image and image-to-image generation was also developed, offering a practical digital design tool for cultural heritage preservation.
Feature rearrangement improves single image generation quality and structure
FRPSS: Feature Rearrangement in Pre-Shape Space for Single-Image Generation
Abstract: Generative models trained on a single image often struggle to balance global structural integrity and local diversity. Existing single-image generation methods commonly rely on random noise to drive the generation process and lack explicit global structural constraints, making the generated results prone to spatial structural misalignment when structural variations occur. To address the issue, Feature Rearrangement in Pre-Shape Space for Single-Image Generation (FRPSS) is proposed in this paper. The core of FRPSS is the Manifold Structural Rearrangement with Feature Augmentation on Geodesic Surface (MSR-FAGS) module. MSR-FAGS replaces the randomly initialized features of the low-scale generator with rearranged Pre-Shape features and uses the features to guide image generation at subsequent scales, thereby reducing the risk of structural misalignment. To support downstream tasks such as stylization, a Scale-adaptive Sliding-window Patch Extraction (SSPE) strategy is further designed, and a directional Contrastive Language-Image Pre-training supervision module with SSPE (CLIP-SSPE) is constructed. Qualitative and quantitative experiments demonstrate that FRPSS achieves the best Single Image Fréchet Inception Distance (SIFID) scores on all three datasets while maintaining competitive Learned Perceptual Image Patch Similarity (LPIPS). Further qualitative experiments verify the effectiveness of FRPSS across multiple downstream tasks with the CLIP-SSPE module.
Chinese digital painters balance human and AI roles in creative work
Where Does the Human End? Creative Agency with Generative AI across Five Years of Chinese Digital Painting
Abstract: As generative AI enters creative work, practitioners must decide where AI assistance ends and human authorship begins. Human-agent interaction (HAI) research has examined AI as a tool, collaborator, consultant, and competitor. The longitudinal problem is how these roles are revised as systems become more capable, public, and economically embedded. We report a five-year interview study with 17 Chinese digital painters, based on annual semi-structured interviews from 2021 to 2025. Participants described recurring but non-uniform patterns of protective resistance, pragmatic task delegation, and, for some, reflective agency repartitioning. Early resistance protected observation, originality, signature, and ownership from AI. Later delegation placed AI in bounded tasks such as references, backgrounds, rough sketches, and client-facing drafts. By 2025, some participants built hybrid workflows around human-only zones, while others described fatigue, precarity, or difficulty locating a remaining human role. Peer norms, emotional climates, and production pressures shaped which delegations felt useful, acceptable, or exhausting. Copyright, authorship, and creative labor remained recurring limits on what participants were willing to delegate. We frame these accounts as longitudinal agency partitioning, the situated work of deciding which stages, responsibilities, values, and claims remain human in creative human-agent interaction. We discuss design implications for revisable agency-boundary controls, provenance scaffolds, and community-facing authorship norms.
Digital marbling programs recovered efficiently from images with replay method
Inverse Digital Marbling: Recovering Gesture Programs with a Replay Adjoint
Abstract: Pigment deposition in paper marbling displaces the pattern already present, coupling the appearance of each gesture to later actions. We recover executable programs for a deposition-based digital marbling model: given a target image, we optimise an ordered program of capsule insertions whose replay approximates it. The capsule primitive continuously joins circular drops to elongated deposits. Its transport is exactly area-preserving and has a closed-form inverse on the exterior of the deposited region. A replay adjoint reconstructs intermediate states, retaining coordinates lost inside deposits and periodic position checkpoints. At 2000 gestures and 1024^2 pixels, the PyTorch replay implementation uses 8.7x less memory than the tested checkpointed-autograd configuration at comparable step time; the fused implementation fits a program in about four minutes on one workstation GPU. We evaluate image reconstruction on five marbled sheets, compare against transport-disabled fitting, one-pass geometric compensation and a published stroke-based fitter at matched stroke count, and measure sensitivity to an alternative ordered-drop transport. Recovered programs replay across a 4x range of linear resolution. Edits specified in program order or in palette space -- inserting a gesture, recolouring a stage, translating a stage -- replay correctly under the same model; edits specified by image content, such as moving a motif, do not. On synthetic targets with known generating programs, the recovered programs match the images but not the generating gestures under a positional matching statistic. The output is an editable program in the specified digital medium.
Single image analysis reveals repeated objects for better modeling
Bottom-up Modeling of Repeated Elements via Single Image Analysis-by-Synthesis
Abstract: We address the problem of discovering repeated elements from a single image. In contrast to existing approaches that depend on large annotated datasets, curated multi-image collections, or object segmentation masks, we show that a single image can suffice to learn a meaningful object model in a completely bottom-up fashion, without any prior knowledge beyond a coarse scale prior. Our method learns a tunable image-space prototype of the repeated elements through a reconstruction objective, enabling the model to identify and synthesize consistent object instances within the same image. Experiments on 116 real images from the FSC-147 dataset demonstrate that our method successfully learns coherent element models and captures intra-category variation on challenging images. Qualitative results reveal superior reconstructions and interpretable decompositions compared to classical decomposition, joint alignment, and 3D object modeling methods, while maintaining a simple 2D formulation. These results suggest that meaningful object discovery can emerge from single image learning alone.