Papers for
cybersecurity system designers
Papers whose findings have a practical use for this group, as judged from the abstract. Open a paper to read what it means in practice.
Quantum Hamiltonian embeddings enable new supervised learning approaches
Supervised Learning with Quantum Hamiltonian Embeddings
Abstract: Machine learning is widely regarded as a promising application in which quantum computing could offer a computational advantage. However, general quantum machine learning models with provable guarantees on performance, trainability, and efficient inference remain limited. In this work, we introduce quantum Hamiltonian embeddings, a supervised learning framework in which a classical training dataset is encoded into a single effective, parameterized Hamiltonian. Training optimizes the parameters of this data-dependent Hamiltonian, whose approximate ground state defines the classification rule. Once the ground state has been approximated using a quantum algorithm, inference can be performed either classically using a classical representation of the learned state, or with a quantum representation of the state. We establish efficient methods for gradient estimation and prove favorable generalization guarantees. Furthermore, under standard cryptographic assumptions, we show that Hamiltonian embeddings can realize hypothesis functions beyond the reach of efficient classical algorithms. We then demonstrate the framework at scale on IBM Heron processors using a standard benchmark dataset. Together, these results establish Hamiltonian embeddings as a new framework for quantum machine learning, combining theoretical guarantees with a path for experimental investigations at scale on quantum hardware.
Quantum position verification secured against large entanglement attacks
Breaking the Bounded Entanglement Barrier for Quantum Position Verification
Abstract: Position verification, introduced by Chandran et al. (SIAM J. Computing 2014), allows verifiers to test a prover's claimed position by an interactive protocol. Classical position verification is impossible. Even for Quantum Position Verification (QPV), there always exists an LOCC (Local Operations and Classical Communication) attack if the adversary can hold an exponentially large amount of preshared entanglement. Somewhat surprisingly, we show that we can circumvent this barrier in the idealized continuous-time model, where time is represented by a real-valued parameter and challenge messages can be sent at a time sampled uniformly from a real interval. In this model, we give a BB84-based protocol that remains secure against any finite coalition of LOCC adversaries with arbitrary finite (possibly exponential) quantum storage and entanglement. Our construction can also be instantiated in the discrete-time model. Even though the previous impossibility results apply, we are able to obtain an information-theoretic QPV protocol in which the honest parties' total resources (communication and storage) can be significantly smaller than the adversarial resource bound. In fact, we can achieve any desired polynomial gap between honest parties and adversarial resources. To our knowledge, all previous protocols in the literature required resources of the honest parties to be at least as large as the adversarial entanglement. Interestingly, the resource gap between the honest and adversarial party resources in our protocol depends on how precisely time can be measured. As the precision of the best-known clock improves with further research, the resource gap in our protocol keeps increasing. In particular, the adversarial resource bound keeps increasing while the honest parties' resources remain largely the same. We call this the "I sleep, you work" paradigm.
Algorithm finds approximate equilibria in state-adversarial decision games
Epsilon-Nash Equilibria in History-Dependent SA-MDPs
Abstract: We study state-adversarial Markov decision processes (SA-MDP) as a game of observation-space attacks: at each step, an agent selects an action from a received observation while an adversary$\unicode{x2014}$who knows the true state the agent is in$\unicode{x2014}$chooses a perturbed observation within a state-dependent proximity set. While existing work focuses on Markovian policies, we develop a solution concept and computational approach for SA-MDPs under history dependence. This is motivated by results showing that history dependence can materially change equilibrium outcomes and can force both the agent and the adversary to adapt their strategies. First, we prove the non-existence of universal (agnostic of the initial state distribution) history-dependent equilibrium policies. In response to this finding, our main result presents the first algorithmic route to computing $ε$-approximations of initial-state dependent equilibria. We do so by reducing SA-MDPs to a strategically equivalent constrained zero-sum one-sided partially observable stochastic game. We conclude by testing our algorithm on small analytically verifiable games and showing it scales to larger, more realistic benchmarks, including Atari Freeway rollouts with a 12-period ahead horizon.