Papers for

customer service chatbot teams

Papers whose findings have a practical use for this group, as judged from the abstract. Open a paper to read what it means in practice.

Full-duplex speech models struggle to maintain long conversations

Why Full-Duplex Speech Models Collapse in Long Conversations

Abstract: Full-duplex speech models listen and speak at the same time, which makes them promising for natural, open-ended conversation. But can they sustain a coherent conversation for tens of minutes? Because they generate a token every frame, even while listening, they exhaust their context windows within minutes. Yet existing benchmarks evaluate only single turns or a few conversational rounds, too short to expose the long-horizon problem. We introduce the Full-Duplex Long-Horizon Benchmark (FD-LHB), which tests five recent full-duplex models on long replayed conversations and in live conversation with an LLM partner. Every evaluated model eventually either degrades or exhausts its context. Models that keep the full history often degrade before their context runs out, while sliding-window models still fall into repetition, silence, and gibberish. For sliding-window models, we identify two contributing mechanisms. Gibberish and silence are linked to Initialization-Anchor Eviction, where the sliding window discards the first KV entry. Repetition is also reinforced by the model's own recent outputs. Guided by this diagnosis, we apply two simple fixes: Initialization-Anchor Pinning (IAP) keeps that first entry, and Duplex Repetition Penalty (DRP) discourages echoing while guarding against prolonged silence. Together, they support the diagnosis and, without retraining, substantially reduce conversational collapse in replays of up to an hour while running in real time.

Fri 23 OctComputation and LanguageSound
The gist
Full-duplex speech models talk and listen simultaneously, making conversations more natural. But these models have trouble holding a long conversation because their memory fills up quickly and their responses start to degrade. The authors found that models either forget early conversation details or repeat, stay silent, or produce nonsense. They identified specific reasons why this happens and introduced two fixes that help models talk meaningfully for up to an hour without retraining.
Open → 2610.32349v1

Benchmark reveals failures in memory and reasoning for multi-modal assistants

MOSAIC: An Omni-Modal Benchmark for Long-Term Memory and Cross-Modal Reasoning in Conversational Agents

Abstract: Omni-modal assistants must remember not only what users say, but also what they show and convey. Existing long-term memory benchmarks are mostly text-and-image or report a single end-to-end score, so they cannot locate whether evidence is lost when it is represented, retrieved, delivered, or read. We introduce MOSAIC, a benchmark of 923 questions over persona-grounded histories of 11-24 sessions spanning text, image, video, and audio. MOSAIC constructs targeted spatial, temporal, and prosodic signals rather than decorative media, with the strongest causal validation for spatial information and selector-level validation for annotated prosody, and pairs them with a matched diagnostic protocol that freezes the question, reader, prompt, and budget while intervening on representation, retrieval, and delivery. Matched decomposition shows that representation loss is modality-dependent, residual reading dominates even under gold evidence, and abstention remains weak on these controls: strong answerable scores coexist with failures to refuse. MOSAIC thus turns omni-modal memory evaluation from a leaderboard into a diagnosis of write, retrieve, deliver, and read failures.

Wed 21 OctComputation and LanguageArtificial Intelligence
The gist
Smart assistants need to remember not just words, but also images, videos, and sounds to understand you better over time. The authors introduce MOSAIC, a new test with many questions to check how well assistants remember and reason using all these different types of information across long conversations. They found that assistants often lose important details depending on how information is stored or retrieved and can struggle to know when to say "I don't know." This test helps pinpoint exactly where these memory and reasoning problems happen, instead of just giving a single score.
Open → 2610.29249v1

Robot humorous apologies help rebuild trust after minor errors

Toward Study on the Effects of Robot's Humorous Apology on Human's Trust Recovery

Abstract: Robot errors can disrupt human-robot collaboration by reducing user trust and willingness to rely on the robot. Robot apologies can support trust recovery after such errors, but their effects may vary with apology strategy and error severity. This study therefore presents a user experiment based on a 2x2 between-subjects factorial design to examine the effect of humorous robot apologies on user trust recovery and the moderating role of error severity. The design crosses robot error severity (low vs. high) with apology strategy (generic vs. humorous). An online experiment will be conducted using the open-source Warehouse Robot Interaction Simulator. Participants will complete a collaborative task, experience a robot error followed by an apology, and report trust, trust recovery, interaction experience and reuse intention. We hypothesize that humorous apologies will produce greater trust recovery than generic apologies after low-severity errors, but that the advantage of humor will weaken or reverse after high-severity errors.

Mon 12 OctRobotics
The gist
When robots make mistakes, people may trust them less and hesitate to work with them. The authors studied whether a funny apology from a robot can help people trust it again. They tested this idea with different levels of robot mistakes and apology types. They think that humor will help more after small mistakes but might not help after big ones.
Open → 2610.16334v1

Hierarchical model improves simulation of individual social behavior

Socio-Foundation: A Model for Generalizable Individual Behavior Simulation via Hierarchical Capability Distillation

Abstract: Simulating individual behavior requires large language models (LLMs) to preserve persona traits while adapting to dynamic social contexts. However, general-purpose LLMs often flatten distinct personas, while task-specific tuning suffers from fragmentation and generalization. To overcome these challenges, we organize individual simulation into the \textbf{FONTS Taxonomy}, comprising five complementary capability dimensions: \emph{persona fidelity} (\textbf{F}), \emph{outcome realization} (\textbf{O}), \emph{behavioral naturalness} (\textbf{N}), \emph{trajectory coherence} (\textbf{T}), and \emph{social grounding} (\textbf{S}). Grounded in this taxonomy, we curate a standardized training corpus library of approximately 10 million instances across 14 representative datasets and present \textbf{Socio-Foundation}. Socio-Foundation decouples specialization from integration via a three-stage pipeline: learning task experts via DAPO, consolidating them into capability experts via off-policy distillation, and unifying them via multi-teacher on-policy distillation (MOPD). We also establish \textbf{IndiEval}, consolidating 29 metrics across the FONTS dimensions. Experiments show that Socio-Foundation outperforms its \textit{Qwen3-8B} base by 11.0 points and approaches frontier models such as \textit{GLM-5.2}, with ablations and out-of-distribution evaluations further demonstrating the effectiveness and generalization of our model.

Tue 6 OctArtificial Intelligence
The gist
Simulating how people behave in social settings is hard because models often ignore unique personality traits or struggle to adapt to different situations. The authors organize behavior simulation into five key types of skills and create a large training collection combining many datasets. They build a model called Socio-Foundation that learns expert skills separately and then combines them to simulate people more realistically. Tests show their model works better than a strong base model and is good at handling new, unseen situations.
Open → 2610.08967v1

Speech conversation benchmark reveals challenges in multi-turn math reasoning

SCB: SpeechConversationBench for Evaluating Multi-Turn Reasoning in Speech-to-Speech Models

Abstract: Speech-to-speech systems must solve tasks whose requirements emerge across conversational turns. We introduce SpeechConversationBench (SCB), a focused evaluation of spoken mathematical reasoning using 103 sharded GSM8K problems. The framework compares the original problem delivered in one turn (full), its concatenated information shards delivered together (concat), and incremental spoken disclosure across turns (sharded). We report final-answer accuracy for four commercial speech systems and LEGO, a proprietary speech pipeline developed internally by the SCBX Innovation Lab team with explicit conversational context management. Relative to concat, sharded accuracy decreases by 5.0-25.3 percentage points across the four commercial systems. LEGO achieves 77.5 percent accuracy in all three conditions, compared with 76.6 percent sharded accuracy for GPT-4o Realtime. The two single-turn baselines distinguish sensitivity to problem reformulation from the additional challenges introduced by incremental spoken interaction.

Wed 30 SeptComputation and LanguageArtificial IntelligenceSound
The gist
Speech-to-speech systems must handle problems that unfold over several conversational turns, like solving math questions step-by-step by listening to each part. The authors designed a test called SpeechConversationBench that checks how well these systems perform math reasoning when problems are given all at once or broken into parts across turns. They found that commercial systems drop accuracy when information is split across turns, but their own LEGO system handles incremental spoken information better, achieving high accuracy. This shows that managing conversational context explicitly helps speech systems reason across turns more effectively.
Open → 2609.40198v1

LoopSLM improves spoken dialogue empathy with faster acoustic reasoning

Thinking in Depth, Speaking Directly: Recurrent Latent Reasoning for Paralinguistically Grounded Spoken Dialogue

Abstract: Empathetic spoken dialogue requires models to use both what is said and how it is said to decide how to respond. Explicit CoT can improve paralinguistic perception and make acoustic cues more explicit in replies, yet does not ensure their effective use in response planning. We call this mismatch the perception-reasoning gap. In addition, CoT may not fully capture acoustic cues in words, and generating it adds inference latency. To address these limitations, we introduce LoopSLM, which builds on looped Transformers for latent reasoning, reusing a decoder block to refine hidden states with acoustic grounding at every pass. Its two-stage training further narrows the perception-reasoning gap by separating learning to reason from learning to respond, enabling direct inference without CoT. On EchoMind, LoopSLM improves paralinguistic understanding, reasoning, and reply quality over Qwen2.5-Omni-7B. Against the CoT-SFT baseline, LoopSLM gains over 20 points in reasoning accuracy while generating 64.5% fewer tokens at half the latency. It also outperforms Qwen3-Omni-Thinking on most empathetic reply metrics with 34x lower latency. Despite training only on dialogue data, LoopSLM improves accuracy on general audio benchmarks.

Tue 29 SeptComputation and LanguageArtificial Intelligence
The gist
Spoken dialogue systems need to understand not just the words people say but also how they say them, like tone and emotion. The authors found that simply making acoustic cues explicit isn't enough for the system to plan good responses. They created LoopSLM, a new method that repeatedly refines its understanding using sound details to think more deeply before replying. This approach reduces slowdowns, boosts accuracy in understanding, and produces better, more empathetic replies.
Open → 2609.37818v1

Verbal attunement shapes empathy perception more than mimicry in VR agents

Listening and Mirroring: The Effects of Verbal Attunement and Behavioral Mimicry on Social and Empathic Perceptions of Embodied AI Agents in VR

Abstract: As embodied agents take on increasingly social and relational roles in VR, visual realism and embodiment alone may be insufficient; users must also perceive these agents as emotionally attuned, supportive, and humanlike. Prior work suggests that verbal attunement and nonverbal mimicry can each improve users' social evaluations of embodied agents. However, behavioral mimicry has largely been studied outside of real-time, conversational AI interactions, leaving limited understanding of how users respond when an agent simultaneously generates contextually responsive dialogue and adapts its nonverbal behavior during an immersive conversation. To address this gap, we developed an embodied AI counselor that combines conversational AI with real-time facial-expression and posture mimicry, while producing either verbally attuned or neutral responses. We evaluated the system in a 2 X 2 within-subjects study with 20 participants, manipulating verbal attunement and behavioral mimicry. Results showed that verbal attunement was the most reliable driver of perceived empathy. Behavioral mimicry showed a marginal relationship with perceived humanness, while greater mimicry exposure showed preliminary, exploratory positive associations with empathy, positivity, and humanness, particularly among female participants. Together, these findings show that multimodal synchrony is not a simple additive strategy for designing empathic conversational agents in VR and underscore the need to consider how verbal and nonverbal behaviors are combined during real-time interaction.

Wed 23 SeptHuman-Computer InteractionArtificial Intelligence
The gist
People tend to feel more empathy toward virtual reality agents when those agents respond with caring, understanding words rather than just copying their facial expressions or movements. The authors built a virtual counselor that could both talk in a supportive way and mimic a user’s expressions and posture. They found that speaking with emotional understanding was the main factor for people feeling empathy. Mimicking behavior alone had only small effects on how human-like people thought the agent was. This shows that VR agents need to combine talking and body language carefully to seem truly empathetic.
Open → 2609.27246v1

Social robots learn dialogue strategies from both success and failure

Learning from Success and Failure: Acquiring Adaptive Dialogue Strategies for Social Robots

Abstract: Traditional dialogue systems for social robots require both dialogue strategies and user attribute recognition, each demanding specialized expertise. However, data collection is costly in real-world deployments, and the resulting datasets often include many failure cases. In this study, we aim to automate the acquisition of dialogue strategies by leveraging both successful and failed interactions using a vision-language model (VLM) and a large language model (LLM). We propose an architecture in which user attributes, recognized by the VLM, along with dialogue history, are fed into the LLM to generate dialogue strategies tailored to specific user attributes. We extracted dialogue strategies from an interaction dataset collected through a field experiment and evaluated their effectiveness. The results demonstrate that explicitly representing failure strategies complements success strategies and improves performance. Our findings highlight a practical pipeline for constructing and maintaining an interpretable strategy repository from in-the-wild deployment logs by recycling abundant failure interactions as reusable constraints, ultimately reducing the development cost of social robots.

Thu 17 SeptHuman-Computer Interaction
The gist
Social robots need good ways to talk to people and understand their traits, but collecting data for this is hard and often includes lots of failed conversations. The authors developed a method that uses smart image-and-language and language models to recognize user traits and learn how to respond better by looking at both successful and unsuccessful interactions. They found that including what didn’t work helps the robot improve its conversations. This approach could make it less expensive and easier to build robots that adapt well to different people.
Open → 2609.19570v1

Probabilistic continual learning discovers new user intents reliably

Uncertainty-Aware Continual Learning for Open-World Intent Discovery Under an evolving Label Space

Abstract: Real-world intelligent systems increasingly operate under open-world conditions, where user intents are not fixed or exhaustively known a priori and may evolve as new interaction patterns emerge. This paper proposes a unified uncertainty-aware probabilistic framework for continual new intent discovery under an evolving label space. Each utterance is encoded through an adaptive $β$-VAE into a latent mean, used for classification and density modelling and a posterior uncertainty estimate acting as a global reliability signal. Classifier confidence, posterior uncertainty and DP-GMM likelihood are combined through a multi-signal decision mechanism to distinguish known intents from potentially novel samples. Candidate novel instances are clustered through a density-based discovery module and only reliable clusters are promoted to new labels, enabling controlled label-space expansion. Replay and Elastic Weight Consolidation mitigate catastrophic forgetting and preserve previously acquired knowledge. The paper formalises continual intent discovery as a structured multi-phase open-world problem, introduces adaptive label-space expansion under stability--plasticity constraints and uses posterior uncertainty to regulate trusted-sample selection, pseudo-labelling, novelty admission and replay. Experiments show high novelty precision, stable adaptation across sequential phases and limited forgetting. Near-zero NMI and ARI indicate limited reconstruction of the complete fine-grained intent taxonomy, consistent with the framework's conservative promotion strategy. Qualitative analyses nevertheless reveal dense and locally coherent semantic clusters, showing that reliable novel structures can be discovered without exhaustive recovery of the underlying taxonomy.

Tue 15 SeptMachine LearningComputation and Language
The gist
Many intelligent systems need to understand new user goals as they change over time instead of only recognizing a fixed set. The authors developed a method that uses uncertainty to decide when new user intents have appeared, and it carefully adds new categories without forgetting old ones. Their approach clusters user requests and only accepts well-supported new groups, improving the system's ability to learn continuously. Experiments showed the method could adapt steadily to new intents while maintaining what it already knew.
Open → 2609.17866v1

ECHO benchmark reveals context matters for turn-taking in dialogue

ECHO: A Matched-Contrast Benchmark for Context-Sensitive Turn-Taking in Full-Duplex Dialogue

Abstract: Full-duplex spoken dialogue systems must distinguish interruptions that require yielding the floor from backchannels that permit continued speaking. Existing benchmarks typically evaluate events independently and may therefore reward fixed action preferences rather than context-sensitive decisions. We introduce ECHO, a paired diagnostic benchmark for Chinese full-duplex turn-taking. ECHO pairs examples with the same overlap transcript but contrasting preceding multi-turn dialogue contexts, with one requiring Yield and the other Keep. It additionally includes off-talk examples for diagnosing unnecessary yielding. We introduce pair accuracy, which requires correct decisions on both members of a pair and assigns no credit to constant-action policies. Experiments on multiple full-duplex systems show that most exhibit a pronounced bias toward \textsc{Yield}, performing substantially better on interruptions than on backchannels, while another system remains comparatively balanced. These findings demonstrate that interruption-only evaluation can overestimate practical turn-taking reliability. ECHO and its metadata will be publicly released.

Tue 15 SeptComputation and Language
The gist
Spoken dialogue systems that listen and talk at the same time need to know when to stop or keep speaking, especially when people interrupt or give small signals to keep going. The authors show existing tests miss this subtlety by checking events alone rather than with their conversation context. Their new ECHO benchmark uses paired examples of the same overlapping speech but different conversation histories that demand opposite actions. They found many systems tend to stop speaking too often, showing older tests can overestimate how well these systems handle real conversations.
Open → 2609.17360v1

Psychology-based model improves spoken empathetic dialogue responses

ER-EDF: A Psychology-Grounded Emotion Regulation Framework for Speech Empathetic Dialogue Generation in Large Audio-Language Models

Abstract: Empathetic response generation in spoken dialogue systems requires both accurate emotion perception and appropriate emotion regulation. Grounded in psychological theories such as the Perception-Action Model and emotion regulation theory, effective empathy depends not only on inferring a user's affective state but also on regulating how it is expressed in responses. However, recent large audio-language models (LALMs) largely treat emotion as a direct conditioning signal, lacking explicit regulatory mechanisms, which often leads to affect mirroring rather than calibrated support. We propose ER-EDF, a psychology-grounded framework that explicitly decouples emotion perception and emotion regulation in LALMs. Perception tracks the user's emotional state, while regulation determines how this state should guide empathetic response generation. The framework is model-agnostic and integrates seamlessly into existing LALMs. We further construct a spoken empathetic dialogue dataset and introduce empathy-aware evaluation metrics beyond lexical matching. Experiments across five LALMs and two datasets show that ER-EDF consistently improves empathetic response quality in both automatic and human evaluations, highlighting the importance of jointly modeling emotion perception and regulation in spoken empathetic dialogue systems, paving a new direction for psychologically grounded empathetic AI.

Mon 14 SeptArtificial Intelligence
The gist
Spoken dialogue systems often struggle to respond empathetically because they only mimic emotions instead of regulating them properly. The authors propose a new framework called ER-EDF that separates understanding a user's emotion from deciding how to express empathy in the response. This approach is based on psychological theories and works with existing large audio-language models. Their tests show that ER-EDF makes the system's responses more empathetic, both by automated scores and by humans judging them.
Open → 2609.15089v1