Papers for
content creation platforms
Papers whose findings have a practical use for this group, as judged from the abstract. Open a paper to read what it means in practice.
Human planning boosts diversity in AI creative writing teams
What Is the Role for Humans in Creative Writing? Creativity and Diversity in Human-AI Collaboration
Abstract: As AI agents increasingly participate in creative teamwork, writing emerges from hybrid human-AI teams. Although AI can improve the creativity of individual outputs, these gains may come at the cost of homogenization. What is the best role for human intervention? We introduce a transmission-chain paradigm inspired by cognitive models of writing, with four stages: Plan, Write, Review, and Revise. Each stage receives the previous output and passes its own forward. Using data from 333 participants across 427 stories, we compared creativity, diversity, and enjoyment across human, AI, and hybrid chains. Consistent with prior work, all-AI chains produced more creative but less diverse stories than all-human chains. Introducing a single human into an otherwise all-AI chain increased diversity depending on role. Human planning provided the best balance: it preserved AI-level creativity, increased diversity that persisted through downstream AI stages, and maintained enjoyment. We discuss implications for designing human-in-the-loop creative pipelines.
Multimodal model improves image generation by learning from itself
UniEvo-VL: An On-policy Self-Distillation Training Recipe for Multimodal Model Self-improvement
Abstract: Modern multimodal models bring generation and understanding into a single unified system, which enables them to provide and learn from their own feedback. Motivated by this unified capacity, we introduce UniEvo-VL, a self-evolving framework for multimodal models to learn from this constructive self-correction feedback during test-time compute. Instead of relying on a separate, often larger, teacher, we leverage their self-critiques as privileged information and ask a single multimodal model to act as both teacher and student with different contexts. The student only sees the vanilla question, while the teacher conditions on the privileged critique. Then training minimizes the per-state divergence between their denoising diffusion distributions over the student's own sampling trajectories. Experiments demonstrate that UniEvo-VL improves the image generation capabilities of multimodal models, while maintaining their sensitivity to additional reflection information. Specifically, we build on top of the open-source Qwen-image-2512 and observe a significant performance gain from 0.747 to 0.808 on GenEval and from 32.97 to 35.53 on GenEval2 Soft-TIFA. Moreover, attempts with more powerful external critics (e.g., GPT5.6-Luna) show that multimodal models with strong judge capabilities can anticipate a higher self-evolving ceiling. Last but not least, mixed text-rendering outcomes show that our self-improvements may not be uniform across different tasks. Our study aims to shed light on the current hot recursive self-improvement research line to enhance the user experience when using multimodal models without external supervision or guidance.
TemplateCraft boosts one-click video and image content creation success
TemplateCraft: Agentic Visual Template Generation
Abstract: The growing popularity of short videos has driven demand for one-click content creation. Visual templates turn uploaded images into personalized content with preset effects, but reusable template generation still requires substantial manual effort in asset preparation and tool orchestration. We propose TemplateCraft, a multi-agent system that converts natural-language instructions into client-executable templates through planning, material generation, effect-workflow generation, and protocol compilation. Its Planner-Evaluator loop uses execution feedback for targeted rollback, while stage-level and long-term memory support revision without parameter updates. We evaluate TemplateCraft on TemplateBench, derived from 60 real-world templates. With the same Qwen3-VL backbone, TemplateCraft raises image/video generation success rates from 56.7%/30.0% to 66.7%/50.0% over Planner-only (best-of-three) and improves template adherence and style consistency. With additional evaluation and revision, it matches or exceeds a GPT-4o Planner-only baseline on selected metrics. Persistent assets further improve cross-input style consistency.
Diffusion language models improve following text constraints in place
In-Place Instruction Following in Diffusion Language Models
Abstract: Diffusion Large Language Models (dLLMs) generate text via bidirectional iterative denoising, naturally supporting user-specified constraints anchored at arbitrary output positions, a paradigm known as In-place Prompting (IPP). We formalize this as the In-place Instruction Following (IIF) task and construct IIF-Bench, a hierarchical benchmark spanning literal, style, and discourse-function constraints, paired with a rubric-based local-global evaluation protocol. An inference-time attention-bias probe suggests that vanilla dLLMs often under-prioritize constraint spans during denoising. We then propose GRAFT, an IPP-oriented post-training framework combining constraint-aware SFT and preference optimization. On four representative dLLMs, GRAFT raises the average IIF score from 57.75 to 73.10 (+15.35 points), with absolute gains of 15.91 and 15.57 points on literal and discourse-function constraints, while preserving general generation ability.