Papers for
computer vision system integrators
Papers whose findings have a practical use for this group, as judged from the abstract. Open a paper to read what it means in practice.
Vision language models forget unwanted domains by patch selective unlearning
Not All Patches Are Equally Forgettable: Spatially Localized Domain Unlearning in Vision-Language Models
Abstract: Pre-trained vision-language models (VLMs) exhibit strong cross-domain recognition performance even without additional training. However, this robustness can also preserve undesirable domain-specific behavior, as domain-related and semantic information often remain entangled within the learned representation space, making selective domain unlearning challenging. Existing approaches typically address this problem through latent-space disentanglement and prompt- or feature-level interventions, without directly attributing and attenuating individual patch-token contributions. However, here we suggest that rather than uniformly suppressing the full representation, it may be more effective to exploit the spatial structure of vision transformers to localize and suppress patch regions that contribute disproportionately to forget-domain prediction. Patches that strongly influence forget-domain prediction may not be equally important for semantic recognition, suggesting that forgetting should be guided according to the domain contribution of different visual regions. Specifically, we propose a two-stage patch-selective framework that first estimates patch-level domain sensitivity and then selectively attenuates patches whose contribution to forget-domain prediction is stronger than their semantic utility. We evaluate our framework on Office-Home, Mini DomainNet, and DomainNet. Experimental results demonstrate improved forgetting-retention tradeoffs compared to prior methods while improving retained-domain recognition by up to 3.8\%. Additional evaluations under visually overlapping and unseen-domain settings further demonstrate improved robustness under distribution shift.
View-structured conformal prediction improves 3d gaussian splatting reliability
View-Structured Conformal Prediction for 3D Gaussian Splatting
Abstract: 3D Gaussian Splatting (3DGS) renders novel views in real time, but an uncertainty heatmap does not certify that a rendered view meets a certain prediction coverage. We treat novel-view synthesis as structured regression and ask that, with probability at least $1-α$, RGB prediction boxes cover at least a $1-β$ fraction of pixels in a new view. We propose View-Structured Conformal Prediction (VSCP). It splits the pre-calibration scale into a spatial shape from the renderer and a transferable view-difficulty factor, which predicts the smallest view-wise multiplier that shape needs. A held-out quantile over views (View-CP) then gives finite-sample validity even when transferring to new scenes. The same factorization makes the analysis exact: a conformity score is the ratio of oracle to predicted view difficulty, and excess width separates into a test-side and a calibration-side term. Across 13 real scenes, pixel-pooled calibration reaches 89.9\% marginal pixel coverage but only 61.4\% view-event coverage at a 90\% target, while View-CP reaches 91.7--92.0\%. At matched coverage VSCP cuts width by 22.1\% against a constant scale, and matches a ten-model ensemble's 21.0\% reduction using only one model per scene and four rather than ten rasterization passes per query. VSCP also improves on the closest single-model baseline, the 3DGS-U field, by 4.7 points ($p=0.0225$). The view predictor transfers from bounded source families to all nine unbounded Mip-NeRF~360 scenes. There the full scale beats the constant scale with 20.7\% width saving on all nine scenes. It also keeps an 18.3\% saving under a different densification backbone and runs at 216--280 FPS on an RTX~4090.