Papers for
complex system modelers
Papers whose findings have a practical use for this group, as judged from the abstract. Open a paper to read what it means in practice.
Two-dimensional majority rule prediction is computationally hard
The Two-Dimensional Majority Rule is P-Complete
Abstract: We prove that prediction for the synchronous two-dimensional majority rule is $\mathrm{P}$-complete under logspace many-one reductions, resolving a problem open for almost three decades. In 1997, Moore established $\mathrm{P}$-completeness in dimension three and higher and conjectured that the two-dimensional case admits an efficient parallel algorithm. We consider an $n\times n$ torus on which each cell follows the majority of its four nearest neighbors and retains its current state in a tie. Given an explicitly specified initial configuration and a time $T$, prediction asks whether a designated cell is in state $+1$ at time $T$. The central challenge is to make independent information streams cross in the plane under a homogeneous, monotone, diffusive local rule. We overcome this obstacle through a temporal encoding of Boolean values: both values generate activity, but are distinguished by signal arrival times. This encoding yields a crossover that preserves both values and composes with wires, duplication, and AND and OR gates to simulate arbitrary monotone Boolean circuits. Thus a local rule that favors agreement can nevertheless transport, combine, and cross independent information in two dimensions. We also prove $\mathrm{P}$-completeness for deciding whether a designated cell ever reaches $+1$, without a prescribed time horizon. The prediction result extends to every uniform symmetric signed majority rule on the same neighborhood, including the minority rule.
Local search finds large square grids in random graphs efficiently
Local Search for Almost-Spanning Square Grids in Erdős--Rényi Random Graphs
Abstract: Finding large lattice subgraphs in sparse Erdős--Rényi random graphs is a classical problem at the interface of random graph theory and algorithms. General bounded-degree embedding and universality theorems give powerful results for broad graph families, but when specialized to square grids they operate at densities substantially larger than the grid-emergence scale. In this paper we exploit the specific geometry of the square grid. We introduce the Quarantined Local Search, a three-phase local algorithm that separates the construction of an initial boundary from the later corner-closure process and controls adaptive negative exposure through bounded pair-test histories. We prove that, for every fixed $δ\in (0,1)$, there exists $C_δ>0$ such that the algorithm embeds a $k\times k$ square grid with $k^2\le (1-δ)n$ in $G(n,p)$ with high probability whenever $p\ge C_δ\sqrt{\ln k/n}$. Thus, for $k^2=Θ(n)$, a density of order $\sqrt{\log n/n}$ is sufficient, a factor of order $\sqrt{\log n}$ above the corresponding $n^{-1/2}$ emergence scale.