Papers for

cloud service architects

Papers whose findings have a practical use for this group, as judged from the abstract. Open a paper to read what it means in practice.

Task graph approach improves privacy in multi agent communication workflows

Judging Before Propagation: Task-Graph Contextual Integrity for Multi-Agent Privacy

Abstract: Multi-agent LLM systems increasingly rely on persistent memory and inter-agent communication. These capabilities create privacy risks that extend beyond individual interactions: a release appropriate in isolation may become inappropriate when combined with information previously disclosed to a recipient or propagated to downstream agents along the planned workflow. Existing Contextual Integrity (CI) mechanisms for agentic systems typically rely on local judgments that assess each disclosure in isolation, with or without regard to the recipient's history, but do not account for how information propagates downstream. However, compliance at the current boundary does not guarantee appropriateness across the workflow. We introduce Task-Graph Contextual Integrity (TG-CI), to our knowledge the first task-graph-native formalization of Contextual Integrity for multi-agent systems. TG-CI represents a workflow as a Multi-Agent Task Graph (MATG) and extends CI from atomic transfers to stateful, graph-level information flows by jointly considering an item's intended propagation scope and recipients' evolving disclosure states. We operationalize TG-CI through propagation-scoped authorization under two complementary policies: Full-Scope, which requires admissibility across the complete downstream scope, and Auto-Region, which confines each item to its maximal admissible region using lightweight frontier gates. We further introduce MAPLE-Bench, a benchmark of 144 cases across four scenarios that jointly vary MATG topology, disclosure history, compromised-agent placement, and item-level privacy policies. In our primary experimental configuration, TG-CI reduces the mean unauthorized disclosure count by 85.8-94.1% relative to the Local-History CI baseline, while retaining 93.6-96.1% of the baseline's task accuracy, with the two enforcement policies providing complementary privacy--cost--utility trade-offs.

Thu 29 OctCryptography and SecurityArtificial Intelligence
The gist
Many computer systems now use multiple agents that talk to each other and remember past conversations. This can cause privacy problems because information shared might be safe when given once, but not if it spreads or combines with other data later. The authors created a way to track and control how information flows through these agents, looking at the whole process instead of single messages. Their method reduces privacy leaks a lot without hurting how well the system completes tasks.
Open → 2610.39532v1

GAUSS simulates large language model serving for better latency predictions

GAUSS: A Workload-Aware Analytical and Monte-Carlo Simulator for LLM Inference Serving

Abstract: Large language model (LLM) inference has become an operational workload that fleets must provision, monitor, and bill against latency service-level objectives (SLOs). A single throughput number cannot answer the questions operators actually face, because generative serving couples two phases with very different service characteristics, continuous batching reshapes the effective service process, and user-visible tail latency can degrade long before aggregate throughput saturates. We present GAUSS, a workload-aware analytical and Monte-Carlo simulator that predicts the full distributions of time-to-first-token (TTFT) and time-between-tokens (TBT), together with the sustainable request rate, for a given workload, engine, and accelerator. GAUSS pairs calibrated, phase-specific latency surfaces for prefill and decode with a Lindley-recurrence model of queueing under stochastic arrivals and estimates performance by ensemble Monte-Carlo sampling rather than by replaying a single trace. This lets GAUSS reason about workloads, routing policies, and hardware that have never been deployed, and to capture the latency tails that trace-driven simulators systematically under-sample. We describe the model and show how it supports operating-point selection, traffic segmentation, and shortest-remaining-processing-time scheduling capacity questions that trace-driven simulators cannot address.

Tue 27 OctArtificial Intelligence
The gist
Large language models like those that generate text have complex workloads that are hard to predict using simple throughput numbers. The authors developed GAUSS, a simulator that can model different phases of model responses and how incoming requests queue up, capturing not only average speeds but also the delays users might see. Unlike methods that replay past data, GAUSS can explore new setups, hardware, and scheduling strategies that haven’t been used before. This helps operators understand and plan how to meet response time goals under varying workloads.
Open → 2610.37989v1

Inhibitory message passing improves multi-agent reasoning accuracy and efficiency

Neuro-Inspired Inhibitory Message Passing for Accurate and Token-Efficient Multi-Agent Reasoning

Abstract: Multi-agent systems promise to solve problems by bringing together information beyond the reach of any individual agent. Retrieval and tool use can distribute this information across agents, making communication essential to collaboration. A central challenge is keeping crucial evidence visible in each agent's context as messages accumulate. Repeated information can crowd out rare, decisive evidence. Models of cortical circuits suggest a principle for addressing this imbalance: inhibition can selectively suppress shared inputs while preserving sensitivity to weaker signals. We adapt this principle into inhibitory message passing, a training-free communication router that cancels redundant evidence separately for each evidence sentence and receiver. Each round, it forwards evidence sentences restated in agents' messages, delivering each at most once to receivers whose own evidence lacks it and excluding the senders' reasoning and answers. Against standard message passing, accuracy in peer groups rose by 39-77 percentage points across three benchmarks, and tokens per run fell by 10-46%. Gains held across seven open models spanning four to thirty-two billion parameters and two commercial models, in groups up to sixty-four agents, and across multi-agent architectures including peer-to-peer, orchestrator-worker, and multilevel hierarchical organizations. These findings support a scalable design pattern for more accurate and token-efficient multi-agent reasoning.

Sat 17 OctArtificial IntelligenceComputation and LanguageMultiagent Systems
The gist
When many AI agents work together, they share information to solve problems better than alone. But repeating facts can clutter communication and hide important clues. The authors found a way to 'quiet down' repeated information while keeping unique facts, inspired by how the brain works. This method helps groups of agents reason more accurately and use fewer words, across many models and setups.
Open → 2610.24718v1

Token budget shapes when reasoning beats reading for better AI answers

Think More or Read More? A Token-Budget Theory of Reasoning with Shared Context

Abstract: Reasoning systems increasingly improve answers by incorporating additional context into the model's input, from multi-agent debate, where agents read their peers' responses, to self-refinement, where a model revisits its own drafts. In these systems, communication consumes context as one agent's output becomes another's input. We study the regime where token reading and generation draw on one fixed token window, so every token spent reading is a token that cannot be spent reasoning. We develop a \textbf{token-budget theory} that formalizes this trade-off, modeling accuracy as a function of the reasoning budget remaining after reading and aggregating votes with a Condorcet jury model that permits correlated errors. For multi-agent debate, the theory gives a closed-form prediction for the optimal number of agents. This quantity is estimated from single-agent measurements, allowing the optimal group size to be determined without running debate, and the same accounting extends to a heterogeneous set of different models. We empirically verify our theory and show that, at the predicted group size, our method outperforms strong baselines under the tightest calibration spend, where debate-calibrated rules can afford only one or two questions. Self-refinement obeys the same accounting, with its own draft in place of a peer message. The theory further predicts that communication pays only when the gain in the accuracy ceiling exceeds the reasoning room spent on reading, with this condition tightening as the window shrinks. Across five open models and four reasoning tasks, self-consistency matches or beats deployed debate at $93$\% of $980$ matched window-and-group-size settings, with the gap being largest under tight windows and nearly disappearing at a loose one, consistent with the theory. Under a shared window, how much room a model has left to \textit{think matters more than what it reads}.

Fri 16 OctComputation and LanguageMachine Learning
The gist
When AI systems try to improve answers by reading more context or thinking more, they face a limit on how many words or tokens they can process at once. The authors study how spending this limited space on reading versus thinking affects accuracy. They created a theory that predicts the best balance, showing that more thinking is often better than more reading under tight space limits. Their results apply both when multiple AI agents debate and when a single AI refines its own answers.
Open → 2610.23246v1

Contracts protect AI service users from hidden quality drops

Anytime Contracts for AI Services

Abstract: AI services are prone to moral hazard, as model providers can silently route requests to cheaper, lower-quality models, and the inherent stochasticity of model outputs makes this degradation hard to detect. Contract theory addresses moral hazard by designing payment rules that reward high-quality outputs and prevent strategic overcharging. However, existing frameworks assume interactions of fixed duration, whereas AI services are typically consumed through subscriptions and pay-as-you-go APIs that users can terminate at any time based on observed performance. We show that this flexibility can break standard contracts, opening them up to abuse by either the providers or users. To address this, we extend contract theory to account for unknown exit rules. We formalize the problem as a Principal-Agent game, and show that budget-optimal contracts in this setting are proportional to anytime-valid hypothesis tests based on likelihood-ratio e-values. We give an efficient algorithm for computing anytime contracts and show how betting e-processes can be used to approximate them when the models are unknown. Finally, we evaluate our findings on synthetic data and data from deployed LLMs.

Fri 16 OctComputer Science and Game TheoryMachine Learning
The gist
AI services sometimes lower their quality without telling users to save costs, which is hard to spot because results can naturally vary. The authors study how to set up payment agreements that encourage AI providers to keep quality high, even though users can stop using the service anytime. They use math from contract theory and create new kinds of contracts that keep working no matter when users leave. These contracts are based on statistical tests that can catch quality drops quickly. Their methods were tested on both simulated data and real data from large language models.
Open → 2610.22781v1

Video language models cut memory cost using weight updates

WIRE: Weight Space Implicit Representation Encoding of Frozen Video LLMs

Abstract: Video language models represent a video as a long sequence of visual embeddings in a decoder's input. Every visual embedding is processed by every decoder layer during prefill, stored in the key value cache, and attended by every generated token, so a long video raises prefill, memory, and generation cost at once. We present WIRE (Weight Space Implicit Representation Encoding), which reduces this recurring cost by moving part of the video conditioned computation of a frozen video language model from its input activations into a temporary low rank update of its weights. WIRE keeps a short explicit visual context, so the update acts as a correction rather than a replacement of the video. WIRE first compresses the full resolution embeddings of each frame into a small set of carrier tokens using a question conditioned bidirectional selective scan, and physically contracts the decoder input so every decoder layer, cache entry, and decoding step operates on the shorter sequence. Hypernetworks at selected decoder layers read the compressed forward pass together with a readout of the full resolution features removed by contraction and generate LoRA updates to the attention and feedforward projections. The updates are merged after prefill, so autoregressive decoding runs the unmodified frozen backbone. On Qwen3-VL-8B, WIRE with 16 carrier tokens per frame contracts the visual stream by $3.5\times$, reduces decoder prefill time by $3.35\times$ at 256 frames and $4.14\times$ at 1024 frames, shrinks the key value cache proportionally, and keeps per token decoding latency approximately constant. Across nine benchmark settings at 256 frames, it obtains the highest average accuracy among efficient video language models we evaluate under a common 256 frame budget.

Mon 12 OctComputer Vision and Pattern Recognition
The gist
Processing long videos with video language models is slow and uses a lot of memory because every frame’s data is repeatedly handled during text generation. The authors present WIRE, a way to shrink the video data processed by the model by turning some of it into small updates to the model’s weights rather than its inputs. This means fewer computations and less memory use without changing the model structure. They show this method speeds up processing while keeping accuracy high on several benchmarks.
Open → 2610.17355v1

Federated learning method protects model privacy and integrity from untrusted servers

EIFL: Efficiently Protecting Global Model Privacy and Integrity Against an Untrusted Server in Federated Learning

Abstract: Federated learning (FL) typically adopts a server-client architecture, where the server aggregates clients' local models (i.e., the input) and returns the aggregated global model (i.e., the output) to clients. An untrusted server may return a tampered global model to compromise the output integrity. Some existing schemes focus on verifying the output integrity. However, these schemes mostly rely on clients pre-negotiating a set of identical auxiliary information among themselves and keeping it confidential from the server. This dependency creates a verification vulnerability: if the auxiliary information is leaked, the verification method may be circumvented. Additionally, in some privacy-sensitive scenarios (e.g., commercial federated learning), the global model may need to be kept confidential from an untrusted server. However, only a few works achieve the output privacy while addressing verification vulnerability, at the cost of prohibitive computation and communication overhead. To address these challenges simultaneously, we propose a novel provably privacy-preserving FL method called EIFL. Specifically, we adopt a two-stage aggregation and combine it with symmetric encryption to protect the output privacy. To address the verification vulnerability, we propose an efficient verification method based on vector inner product for output integrity, and a random vector generation method for clients to agree on auxiliary information. EIFL innovatively binds the auxiliary information to the output integrity, and eliminates the need to keep the auxiliary information confidential from the server. Moreover, EIFL is robust against client dropout during the verification phase through a simple resending operation. Evaluation results validate the advantages of EIFL over state-of-the-art schemes in terms of computation and communication overhead.

Thu 8 OctCryptography and Security
The gist
Federated learning lets many people train a shared AI model without sending their data to one place, but it usually relies on a central server to combine everyone’s work. This server could cheat by changing the combined model, or might see sensitive details it shouldn't. The authors present EIFL, a way to keep the combined model secret from the server and verify it hasn’t been tampered with. EIFL avoids some common problems of earlier methods and works even if some participants drop out during verification.
Open → 2610.11511v1

Receiver-conditioned communication boosts agent coordination efficiency

Receiver-Conditioned Latent Communication gives 94% CacheBack

Abstract: Multi-agent systems distribute large contexts across agents that communicate to solve a task. Text messages are compact but require decoding and may omit evidence the receiving agent needs. Recent latent communication instead transfers KV caches. This avoids text generation and can improve accuracy and latency. However, a full KV cache grows linearly with both the context an individual agent processes, and the number of agents that coordinate together. This raises memory and context costs, often far exceeding available GPU resources and context window sizes. Our key observation is that agents need only send what the receiving agent requires for its local task -- which we call receiver-conditioned communication. The receiver agent passes the sender a small description of its information needs, which serves to filter and compress the sender agent's KV cache. CacheBack is a simple, robust, training-free instance of receiver conditioning based on the sender's attention weights. On FanOutQA, CacheBack with Qwen 3 removes 75% of the state the agent would otherwise receive, improving accuracy by 14.7 percentage points and reducing median task-completion latency by 3.2x relative to text communication. We show comparable improvements across model families that span dense Transformers, Mamba-attention hybrids, and sliding-window attention.

Fri 25 SeptArtificial Intelligence
The gist
Coordinating multiple AI agents to solve tasks requires passing information between them, often creating large data exchanges that strain computer memory and slow processing. The authors found that agents only need to send the parts of their information relevant to the receiving agent's task. They designed CacheBack, a method that filters and shrinks these data messages based on what the receiver needs, speeding up task completion and improving accuracy. Their tests showed big improvements in how much data is sent, task success rate, and processing speed.
Open → 2609.32046v1