Papers for

automation integrators

Papers whose findings have a practical use for this group, as judged from the abstract. Open a paper to read what it means in practice.

Gripper magbot adds grasping to magnetic levitation robotics

From Transportation to Manipulation: Enabling Grasping in Magnetic Robotics

Abstract: Magnetic levitation (MagLev) systems have great potential for application in high-mix, low-volume manufacturing due to their scalability and flexibility, enabling highly reconfigurable in-machine material flow. However, their manipulation capabilities remain largely unexploited, as current applications almost exclusively focus on transportation. To enable grasping and manipulation directly on MagLev systems without requiring additional costly handling equipment, such as industrial robot arms, we present the Gripper MagBot, a low-cost parallel 6-DoF manipulator with an integrated 1-DoF gripper that mechanically couples three MagLev movers. The Gripper MagBot supports two operating configurations: a default mode and a single-track mode, selectable depending on the required stability and workspace footprint. To reconfigure a machine, the MagBot can be autonomously dropped off and picked up using a docking station. We showcase pick-and-place examples in simulation, as well as with the real Gripper MagBot using our inverse kinematics controller. CAD files, assembly instructions, a component list, and videos are available at https://sites.google.com/view/gripper-magbot.

Fri 11 SeptRobotics
The gist
Magnetic levitation systems are mostly used to move objects around, but they can’t really pick things up or hold them. The authors created the Gripper MagBot, a low-cost robot that can grasp objects while floating on magnetic levitation. This robot can switch between two modes for stability or space-saving, and it can be placed and removed automatically in a machine. They tested it in real and simulated environments for picking and placing tasks.
Open 2609.12883v1

Latent interface training improves robots generalizing to new visuals

Breaking the Vision-Action Shortcut: Latent Interface Training for Generalizable Robotics Foundation Models

Abstract: Robot foundation models achieve strong in-distribution performance but often degrade under visual distribution shifts. When learning to generate actions from pretrained visual representations, models may exploit task-irrelevant visual cues that correlate with demonstrated actions within the training distribution. Such vision-action shortcuts can undermine generalization when these correlations change under distribution shifts. Mitigating these shortcuts requires constraining how visual information is used for action generation while preserving task-relevant spatial information. We propose Latent Interface Training (LIT), a framework-agnostic two-stage strategy that first establishes a spatial-goal-conditioned action prior without images, then constrains visual conditioning through a pose-supervised latent interface. Stage 1 trains the action expert to generate action chunks conditioned on language, robot state, and each demonstrated chunk's terminal SE(3) end-effector pose, learning goal-directed action generation independently of visual cues. Stage 2 introduces a latent interface that aggregates visual and semantic representations and serves as the pretrained action expert's only visual conditioning pathway. The interface is supervised to reconstruct the terminal pose previously used to condition Stage 1, encouraging it to retain the goal-relevant spatial information needed for action generation. Across four vision-language-action and world-action architectures (Pi0.5, MolmoAct2, FAST-WAM, and ImageWAM), LIT improves overall LIBERO-Plus success by 3.87-10.70 percentage points while preserving or improving average LIBERO success. Real-world evaluations show 13.30-16.70 percentage-point gains in success aggregated across three tasks under unseen camera configurations, lighting variations, and distractors.

Fri 11 SeptRobotics
The gist
Robot models often learn to do tasks by linking how things look to actions directly, which can cause errors when the visual environment changes. The authors developed a two-step training method called Latent Interface Training that first teaches a robot how to act based on goals without looking and then carefully adds visual information in a way that keeps only useful spatial details. This approach helps robots better understand what to do even when the scene looks different than before, improving their performance in both simulated and real-world tests under new lighting and camera angles.
Open 2609.12641v1

Large synthetic dataset enables robots to fold and unfold t-shirts

FoldNet++: a Large-Scale Synthetic Dataset for Robotic T-Shirt Folding and Unfolding

Abstract: Due to the highly deformable nature of garments, training a generalizable policy for robotic T-shirt folding and unfolding remains a significant challenge. In this work, we present a large-scale synthetic dataset for robotic T-shirt folding and unfolding, covering 6 robotic embodiments, 1K T-shirts, 1K environmental assets, and 120K episodes with rich annotations, which can be used to train a wide range of manipulation policies. We first follow the FoldNet pipeline to generate a large-scale dataset of physically simulatable T-shirts with diverse appearances and annotated semantic keypoints. Based on these semantic keypoints, we then generate manipulation demonstrations for different robotic embodiments through a unified rule-based framework. We use these demonstrations to train visuomotor policies, and experimental results demonstrate that models trained solely on our synthetic data can achieve over 90\% end-to-end task success rates when directly deployed to unseen real-world environments and previously unseen T-shirts from arbitrary initial configurations. Project URL: https://pku-epic.github.io/FoldNetXX/.

Fri 11 SeptRobotics
The gist
Folding and unfolding T-shirts is hard for robots because clothes are soft and change shape easily. The authors created a huge fake dataset with many different T-shirts, environments, and robot types to teach robots how to handle this task. They used special points marked on the T-shirts to guide the robot actions and trained computer programs to do the folding. Their programs, trained only on this fake data, worked well when tested on real T-shirts the robots had never seen before.
Open 2609.12433v1

Mobile manipulation improves by aligning perception with subsystems

MoPA: Coordinated Mobile Manipulation via Subsystem-Specific Perception Alignment

Abstract: Mobile manipulation requires perceptual evidence at different spatial scales for base motion and arm control, while the two action modalities remain kinematically coupled. Existing policies often employ specialized action generation for different subsystems but condition heterogeneous action branches on a shared perceptual representation, leaving subsystem-specific perception-action correspondence implicit. We present MoPA, a framework that aligns perceptual conditioning with mobility and manipulation while preserving coordination at the action level. Dual Perceptual Streams employ two mutually masked query banks to extract separate perceptual representations from a shared vision-language context. Perception2Action Adaptation jointly updates each query bank and its corresponding action stream at every layer of a structured Mixture-of-Transformers decoder, while enabling information exchange between the two action streams. Coupled conditional flow matching learns a joint vector field for coordinated generation of both action chunks. On the ManiSkill-HAB benchmark, MoPA achieves state-of-the-art performance across all three task suites. Across four real-world tasks, MoPA achieves a mean full-task success rate of 76.3%, outperforming the best baseline by 12.5 percentage points. Ablation studies and further analyses validate the effectiveness of the proposed design. Website is available at: https://mopa-policy.github.io/.

Thu 10 SeptRoboticsComputer Vision and Pattern Recognition
The gist
Robots that move around and use arms to manipulate objects need to process different kinds of sensory information for walking and for handling things. The authors developed MoPA, a method that creates separate but coordinated perception parts for movement and arm control, allowing the robot to better understand and act on its environment. This coordination improves the robot’s ability to complete tasks both in simulations and in the real world. MoPA showed higher success rates than previous methods in standard robot benchmarks and real tasks.
Open 2609.12081v1

Agent side memory guides robot actions for better long tasks

2AM: Grounding Agent-Side Memory as Guidance for Steerable Action Models in Long-Horizon Manipulation

Abstract: Long-horizon robot manipulation requires memory, but not necessarily inside the action policy. To address such tasks, current agentic systems often combine VLAs with planners and geometric tools, sometimes using additional depth or calibrated geometry. These systems confound attribution: gains may come from richer observations or alternative motor tools, while failures may stem from either the policy or an under-specified language interface. We isolate this question through a deliberately constrained design: less tool breadth, but greater interface bandwidth. 2AM makes a multimodal Agent the sole holder of task memory and a single RGB-based, episodically stateless Action Model the sole executor of task-relevant motion. The Agent compiles interaction history into subtask language and optional 2D grasp, place, and move hints that bind its physical intention at different time scales. To teach this steerability to the VLA, we augment demonstrations with structured hint labels and train under condition dropout, spatial noise, and temporal jitter to tolerate imperfect Agent outputs. On LIBERO-Mem, without depth, online geometry, or planner-based object motion, 2AM reaches 76.3% average completion, a 61.5-point improvement over the strongest reported baseline of 14.8%, together with 63.0% relaxed and 11.8% strict success. These results show that task memory can remain Agent-side. They further show that Action Model capability depends not only on what the policy has learned, but on how precisely the Agent can steer it.

Thu 10 SeptRoboticsArtificial Intelligence
The gist
Robots trying to perform complex tasks over a long time need memory to remember what they have done. This paper shows it is possible to keep the memory in a separate part called the Agent, while the part controlling the robot's movements simply follows this guidance. The authors built a system called 2AM that uses only simple RGB cameras and no extra geometry or depth sensors. Their approach significantly improved success on a robot task benchmark compared to previous methods. This means robots can handle long, complicated tasks better by having a separate memory system that guides their actions.
Open 2609.11308v1

Multimodal teleoperation improves whole-body mobile robot manipulation

M3-Tele: A Unified Multimodal Teleoperational Framework for Compliant Whole-Body Mobile Manipulation

Abstract: Executing contact-rich tasks efficiently requires the seamless integration of whole-body coordination and physical compliance regulation. However, existing teleoperation and data-collection frameworks often overlook the joint consideration of multimodal perception and coordinated whole-body operation. This limitation can reduce the efficiency and quality of demonstration collection, thereby affecting the effectiveness of downstream policy learning. In this work, we present \textbf{M3-Tele}: A Unified \underline{M}ultimodal \underline{Tele}operational Framework for Compliant Whole-Body \underline{M}obile \underline{M}anipulation, enabling stable physical interaction and capturing aligned visual, tactile, force, and proprioceptive observations during task execution. Extensive experiments demonstrate that the proposed framework significantly improves contact-rich teleoperation performance. The proposed controller reduces the force tracking error from 4.132~N to 0.346~N, the contact loss from 2.46 to 0.02 events per trial and the tactile deformation error by 65\%. User studies across four mobile manipulation tasks also verify the reliability and usability of the proposed system. Furthermore, Diffusion Policy experiments highlight the value of joint tactile and force sensing.

Mon 7 SeptRobotics
The gist
Contact-rich tasks, like manipulating objects while moving, need careful coordination and sensing to work well. The authors developed M3-Tele, a system that lets operators control mobile robots using multiple types of senses—like vision, touch, and force—at once. M3-Tele helps robots interact physically with objects more smoothly and collects better synchronized data for learning later. Tests showed it reduces errors and unintended contact significantly and is user-friendly. Their experiments also suggest combining tactile and force sensing improves robotic control policies.
Open 2609.07859v1

Multi agent transformers enable coordinated control of soft robot arrays

Distributed Dexterous Manipulation with Spatially Conditioned Multi-Agent Transformers

Abstract: Distributed Dexterous Manipulation (DDM) is a novel paradigm that presents significant control challenges due to high action-space redundancy, inter-robot cooperation, and dynamic object-robot interactions. This paper introduces a framework based on spatially conditioned Multi-Agent Transformers (MATs) to efficiently learn robust control policies for a DDM system grounded in an array of 64 soft delta robots arranged in an 8x8 grid. Our three core contributions are: (i) an MAT with adaptive layer norm for compute efficiency, (ii) spatial contrastive embeddings to ground transformer embeddings in the spatial configuration of the robots, and (iii) an MAT-based behavior cloning method fine-tuned using Soft Actor Critic. We also propose an action selection formulation to analyze the trade-off between task performance and the number of robots utilized. Our experiments show that MATs iteratively refine their actions through the stacked attention blocks. This further informs the benefit of spatial conditioning in transformers to learn DDM policies. We demonstrate long-horizon planar manipulation tasks with objects of various geometries in simulation and real-world. Finally, we show how action selection mitigates robot maintenance by reducing wear and tear due to inter-robot collisions while maintaining the ability to manipulate objects along various trajectories in the real-world, achieving an average error of ~1.5 cm, while using ~65% fewer robots.

Mon 7 SeptRoboticsMachine Learning
The gist
Controlling lots of small robots working together to move objects is really hard because there are many ways to move and they must cooperate closely. The authors created a method using multi-agent transformers that takes into account each robot's position to efficiently learn good control strategies. Their method lets the robots improve their actions step-by-step and balances using fewer robots while still handling objects well. They tested this in both computer simulations and real life, showing accurate object manipulation even while reducing wear on the robots.
Open 2609.06930v1