Papers for

automation developers

Papers whose findings have a practical use for this group, as judged from the abstract. Open a paper to read what it means in practice.

Vision language models improve robot task progress measurement

D&A: Decoupling Description and Assessment Enables VLMs as Zero-Shot Robotic Reward Models

Abstract: Vision-Language Models (VLMs) hold promise for zero-shot video task-progress estimation in robot learning, yet existing frameworks frequently suffer from confirmation bias, hallucinating progress in failed executions due to implicit success assumptions or relative temporal ranking designs. Naive prompting of frontier models collapses into a binary success detector that fails to capture nuanced, non-linear progress and failures. While post-training approaches can mitigate this through explicit training, they demand expensive real-world robotics data and require computationally intensive post-training for every individual base model. To resolve these limitations, we introduce D&A (Describe & Assess): our approach decouples progress estimation into an objective, task-grounded textual description of scene dynamics followed by an assessment phase using explicit rubrics. By compelling the VLM to synthesize an explicit, text-based definition of absolute success before scoring, the framework anchors evaluations to an external, global criterion rather than the video's internal timeline. Empirical results demonstrate that our method calibrates zero-shot estimates and mitigates confirmation bias, providing fine-grained, partial progress metrics that accurately penalize failed executions while correctly interpolating successful runs. Being purely prompt-based, D&A generalizes across tasks, embodiments, and benchmarks---matching or surpassing post-trained reward models---and its reward estimates enable efficient downstream reinforcement learning.

Mon 2 NovRoboticsArtificial IntelligenceComputation and Language
The gist
Measuring how well a robot is completing a task can be tricky, especially when the robot fails or makes partial progress. The authors introduce a new method called D&A, which makes the AI first describe what success looks like in words, then assess the robot's progress based on that description. This approach helps avoid mistakes where AI wrongly thinks the robot succeeded when it did not, and it works well without extra training. Their method can measure fine details of progress, helping robots learn better by themselves.
Open → 2611.03622v1

Cross-primitive consistency improves decisions from large language models

Cross-Primitive Consistency in Jev

Abstract: Jev enables efficient decision-making with large language models (LLMs) through typed querying primitives, allowing the same semantic state to be expressed in different formats, such as binary and multiple-choice queries. However, the consistency of decisions across primitives has not been systematically evaluated. This work introduces PrimaCons, a four-axis benchmark for assessing cross-primitive consistency while preserving the semantics of the query. Evaluations across three Jev sizes reveal consistency violations across all four axes. Our analysis shows that these violations follow systematic patterns and that cross-primitive discrepancies predict decision failure with a ROC-AUC of 0.91. To mitigate these inconsistencies, we propose the Cross-Primitive Residual Calibrator (CPRC), which attaches a lightweight residual network to a frozen backbone and jointly optimizes predictive accuracy and cross-primitive consistency. Under a leave-one-domain-out protocol, CPRC reduces cross-primitive inconsistency by 58.57% and improves accuracy by +2.97%., demonstrating its effectiveness in both in-domain and out-of-domain settings. Our findings establish cross-primitive consistency as a key dimension for evaluating Jev and provide a practical approach to improving the reliability of its decisions. Code and benchmark is available at https://github.com/67L1/PrimaCons-CRPR.

Wed 28 OctComputer Vision and Pattern RecognitionComputation and Language
The gist
Large language models can answer questions expressed in different ways, like yes/no or multiple-choice. This paper shows that these different ways sometimes lead to inconsistent answers. The authors introduce a new benchmark to measure these differences and propose a lightweight fix that improves both consistency and accuracy. Their method works well even on new types of questions the model has not seen before.
Open → 2610.38623v1

Decompose complex AI tasks to improve performance across models

Decompose, Don't Expand: Capability-Independent AI Systems by Construction

Abstract: A recurring design choice in building AI systems is whether, when a task is too hard for a model, to expand the model (make it larger, better-prompted, fine-tuned), or to decompose the task (extract the parts that admit a deterministic solution to a host, leaving the model only the irreducibly fuzzy residue). We make three claims. First, that many tasks commonly delegated whole to a model are in fact deterministic tasks with a small generative core. Second, and our central empirical result, that decomposing such a task yields a measurable and desirable property we call parity by construction: on the extracted sub-tasks the model-size performance curve becomes flat, because no model performs them at all. We measure this across nine models spanning a 494M-parameter local checkpoint to a frontier Opus-class model, a thirty-fold parameter range on the local family alone: once the host resolves the context, operation selection scores identically for all nine models and selector resolution for eight of nine, while the one task that does not decompose, labelling, remains sloped across the same range. Because the task leaves the model, a stock checkpoint suffices: no task-specific training and no fine-tuning. Third, that this is a general design discipline, not a domain trick: we show the same move recurring across physics setup, motion retargeting, and object-model editing, and in a Web-CLI tool family (same author, so not an independent replication). We give a method for locating the cut, the construction that makes a cut exist (a deterministic surface and a closed grammar over it), and a way to make the residue safe (resolve the deterministic context; verify the generative output), position the work against neuro-symbolic AI, tool-augmented language models, and generate-and-verify approaches, and are explicit about what is measured (one domain) versus illustrative (the rest).

Wed 28 OctArtificial IntelligenceHuman-Computer Interaction
The gist
When AI has trouble with hard tasks, you can either make the AI bigger and more complex or break the task into simpler parts. The authors found that many tasks can be split into a clear, rule-based part and a fuzzy part that only needs AI. This way, even small AI models work just as well on the fuzzy parts because the hard parts are handled by rules. They tested this idea across many models and different types of problems and showed it works without extra training.
Open → 2610.38144v1

Tool using agents improve efficiency by focusing on key behaviors

Robust Soft Skill Adaptation via Behavioral Localization in Tool-Using Agents

Abstract: Text skills can extend the capabilities of tool-using agents, but long skill descriptions increase computational costs. Soft prompts provide a compact alternative, yet learning from entire successful trajectories may also introduce unnecessary behavioral changes. We find that the useful effect of a text skill is highly concentrated in a small subset of trajectory positions. Based on this observation, we propose Behavioral Localization, which compares the frozen agent with and without the text skill to identify positions where the skill both increases the likelihood of successful tokens and meaningfully changes the next token distribution. We use these localized positions to supervise a short soft prompt. Experiments on SpreadsheetBench with a frozen Qwen3.6-35B-A3B agent show that the top 10\% of trajectory positions capture 96.12\% of the total positive skill gain. In the shared prompt setting, selective supervision improves success from 30.36\% with full trajectory to 36.79\%. Under task-specific conditions, using the top 10\% localized positions achieves 57.38\%, outperforming both the full text skill and the on-policy OPCD baseline. These results show that a small set of behaviorally relevant trajectory positions can provide effective supervision of soft skills.

Wed 21 OctArtificial Intelligence
The gist
Tools that use text instructions to guide their actions can be slow when those instructions are long. The paper finds that the important parts of those instructions mostly affect just a small part of the agent’s behavior. The authors introduce a way to find and focus on these key moments, which helps the agents learn better and faster from shorter instructions. Testing showed this method improved success rates compared to using the whole behavior or other learning methods.
Open → 2610.30041v1

Harness scaling improves generalization of agentic reinforcement learning models

Harness Scaling for Generalizable Agentic Reinforcement Learning

Abstract: Agent harnesses have become a central component of modern agentic systems, shaping how models use tools, manage context, and coordinate long-horizon interaction. Realizing the benefits of these harnesses depends on how effectively the underlying model can make use of them, motivating reinforcement learning directly through the harness. However, existing approaches typically train through a single fixed harness, which can lead to specialization and limited transfer across harness configurations. To address this, we introduce \textbf{Harness Scaling}, a new scaling dimension for agentic RL that extends training from a single harness to diverse execution configurations. Concretely, we construct a factorized harness space, select a compact training subset with balanced factorial coverage, and organize cross-harness training to combine global coverage with controlled variation for the same task. Across multiple benchmarks, model scales, and RL algorithms, Harness Scaling consistently improves generalization to unseen white-box configurations. Moreover, models trained through structured white-box variation transfer effectively to unseen external black-box harnesses, outperforming models trained through a single complex black-box harness. These results establish harness diversity as a meaningful scaling dimension for agentic RL and highlight the importance of how this diversity is organized for cross-harness generalization.

Wed 21 OctMachine LearningArtificial IntelligenceComputation and Language
The gist
Using different ways to train AI agents to use tools and manage tasks helps them perform better in new situations. The paper shows that training these agents with many varied 'harnesses'—which are setups or frameworks for how the agents interact—makes the agents more flexible and able to handle unseen challenges. This approach, called Harness Scaling, trains models across a balanced mix of harnesses instead of just one fixed kind. Their experiments found this method improves how well models adapt to new, different environments and tools.
Open → 2610.29458v1

Deep search agents face error risks in step by step tasks

Benchmarking and Error Analysis of Deep Search and Deep Research LLM Agents

Abstract: As Large Language Models (LLMs) evolve into autonomous Deep Search and Deep Research Agents capable of executing long-horizon, multi-step tasks, evaluating their reliability becomes increasingly critical. However, existing evaluation paradigms predominantly focus on final task outcomes, leaving a significant gap in understanding the intermediate execution traces, where agents are highly susceptible to various errors. To address this critical gap, we introduce a comprehensive methodology and analytical framework designed specifically to diagnose errors in intermediate workflows. Building upon this framework, we establish a structured taxonomy that categorizes these vulnerabilities into two primary dimensions: System-Level Errors and Task-Level Errors. Through a systematic examination of step-by-step execution traces and agent-environment interactions, we reveal how these underlying errors affect overall performance. Finally, through empirical experiments and systematic analysis of the identified error types, we provide actionable design guidelines, aiming to enhance the robustness, reasoning capabilities, and reliability of Deep Search and Deep Research agents.

Wed 21 OctMachine Learning
The gist
As AI agents based on large language models perform tasks that require many steps, it becomes important to check for mistakes not just in the final answer but during each step. The authors found that existing tests overlook these intermediate errors. They proposed a way to analyze and categorize these mistakes into system-level and task-level types. Their study shows how these errors impact performance and offers ideas to design more reliable and smarter AI agents.
Open → 2610.29346v1

Projected distillation improves learning from mistakes on hard problems

Projected Distillation: On Learning to Solve Hard Problems from Close, Correct Targets

Abstract: On-policy learning is central to post-training: training on a model's own generations limits distribution shift and helps preserve existing capabilities. On hard problems, however, on-policy RL provides no reward-based learning signal when all attempts fail. On-policy distillation provides next-token supervision from a teacher, but on hard problems, if a rollout goes wrong early, subsequent supervision is conditioned on prefixes that already contain the mistake. Correct behavior can instead come from a gold or teacher solution, but such off-policy targets can differ substantially from the model's generations and, as we show, may erode existing capabilities. We therefore treat on-policyness as a continuum and propose projected distillation, which minimally edits the student's failed attempts into correct targets. The method uses contrastive updates to favor corrections over failed attempts and refreshes these corrections as the student evolves, enabling near-on-policy learning even when all student attempts fail. Theoretically, we prove that the student's learning regret grows with the edit size: it scales linearly with the horizon under minimal correction, as in DAgger, and quadratically under full-answer replacement, as in behavior cloning. Empirically, across two students (Qwen3-8B and OLMo-2-7B) and five domains spanning math, code, science, and tool use, projected distillation gives the highest area under the specialization-retention frontier (best on 8 of 9 cells against GRPO and OPD, and 7 of 9 against SPOT and SODA). Our ablations highlight the importance of online corrections, the contrastive loss, and on-policyness: moving targets farther off-policy steadily worsens the specialization-retention trade-off, with retention falling from 0.916 to 0.744 when minimal corrections are replaced by student-agnostic gold solutions.

Tue 20 OctMachine LearningArtificial Intelligence
The gist
When AI models try to solve difficult tasks, they often fail and don't get useful feedback to learn from their mistakes. The authors propose projected distillation, a method that gently corrects the model's wrong attempts instead of replacing them completely with right answers. This approach helps the model learn better and keep its previous skills at the same time. Their tests show this method works well across different types of problems like math and coding.
Open → 2610.27467v1

Robotic agents learn and improve tasks by writing and testing code

SEAR: Self-Evolving Agentic Robotics

Abstract: Frontier language-model agents can now improve robots on their own: they write control code, test it, and keep what works as skills and memories for the next task. We introduce SEAR (Self-Evolving Agentic Robotics), a framework and benchmark built around two questions. Is the agent really learning, or just trying more often? And does what it learns still help on new tasks, in a new simulator, and on a real robot? The framework runs an agent in three modes: it writes code that becomes the policy (code-as-policy), acts live in the control loop (agent-as-policy), or works as a researcher that fine-tunes a vision-language-action model (auto-research). The benchmark adds controls that separate retained experience from repeated attempts, familiar tasks, privileged simulator state, larger budgets, and luck. Across seven frontier language models, 330 simulated and five physical tasks, and over four years of agent runtime, we highlight three findings. First, the learning curve of a robotic agent depends both on the overall time budget and the task difficulty relative to model capability. Harder tasks make longer sessions worthwhile; on easier tasks, re-rolling short attempts does just as well. Second, control code and shared routines transfer across tasks and simulators, while task-specific solutions do not. On a real robot, we observe a performance gap between agent-designed practice and novel human-designed scenes. Third, different models evolve more effectively in different ways. Some do best acting live, others writing code first. And a text-only model keeps pace with a comparable multimodal one: perception helps with error assessment, but agentic reasoning and tool use can matter more. We release the benchmark and codebase to support future research.

Tue 13 OctRoboticsArtificial IntelligenceComputation and Language
The gist
Robots can now improve themselves by writing their own control code and testing it to learn which parts work best. The authors created a system called SEAR that tests whether these robot agents truly learn from experience or just try many times. They found that how well robots learn depends on the difficulty of the tasks and the available time, and some learned skills help across different robots and situations. Different types of language models improve in different ways, and even models without vision can do well by reasoning and using tools. The authors also shared their tools to help others research this area.
Open → 2610.18792v1

Framework improves recovery in long task solving agents

Failure Recovery via Belief Updates and World Modeling for Long-Horizon Agents

Abstract: Long-horizon agents often struggle to recover from failures whose causes lie several steps earlier, beyond what local reflection or backtracking can resolve. We introduce BELIEFWEAVER, a framework that combines persistent evidence across attempts with prospective reasoning over repair directions. It maintains a relational belief state over frontiers, attempts, observations, and checkpoints. Execution evidence updates related frontier priorities across attempts and rollback, while diagnostic evidence gates execution. An implicit world model (IWM) evaluates repair hypotheses, predicts progress, and identifies relations among frontiers to guide exploration. We further distill these recurring IWM reasoning components into a 9B student through supervised fine-tuning and on-policy distillation (OPD). Across three terminal-based benchmarks, BELIEFWEAVER improves aggregate final score by 5.1 percentage points over native Terminus-2 continuation, with positive trends in exploration efficiency. The distilled 9B student improves final score by 9.8 percentage points over the reported native baseline while reducing estimated teacher API cost by 54.8% relative to the matched teacher. These results show that persistent evidence and prospective reasoning can improve recovery in long-horizon agent tasks while substantially reducing reliance on teacher-model inference.

Tue 13 OctMachine Learning
The gist
Solving tasks that need many steps can go wrong if something fails early on, and fixing those failures is hard. The authors developed BELIEFWEAVER, a system that remembers what happened in past tries and thinks ahead about how to fix problems. It uses a smart model to guess what fixes might work and decides where to explore next. This approach helps agents do better on long tasks and uses less computing power by learning from past experience.
Open → 2610.18082v1

DexStitch enables robots to learn dexterous tasks from human videos

DexStitch: Learning and Composing Dexterous Skills from Human Videos via Contact-Aware Robotic Inpainting

Abstract: A long-horizon manipulation task consists of primitive skills and the transitions connecting them. Learning skills that can be executed in sequence requires supervision for both, which is costly to collect on a robot. Human videos offer a scalable source of demonstrations, but transferring them to robots requires extracting robot-compatible observations and actions together with their skill structure. We present DexStitch, a framework that cuts long-horizon human videos into skills and transitions, converts them into aligned robot observation-action-skill data, and stitches the learned skills into a requested sequence. A skill classifier first segments the videos into manipulation skills and transitions. DexStitch then converts the human demonstrations into robot observations and actions while retaining their corresponding skill labels. During conversion, per-finger human-object contacts guide dexterous hand retargeting and robotic inpainting, preserving contact geometry and finger-object occlusion ordering. To stitch the learned skills into a sequence, a shared skill-conditioned policy is pretrained on the resulting synthetic data and finetuned on a mixture of synthetic data and a small set of single-skill teleoperation episodes. Conditioning on the current and next skills guides each transition toward the following skill, while predicted skill progression enables closed-loop switching. On a held-out session, the classifier agrees with manual annotations on 92.4% of frames. Across four household skills, DexStitch achieves 80.0% single-skill success and 77.5% sequence success.

Tue 13 OctRoboticsComputer Vision and Pattern Recognition
The gist
Robots need to learn many small skills and how to switch between them to complete complex tasks. This paper introduces DexStitch, a method that breaks down long videos of humans performing tasks into skill segments and transitions, then converts these into robot-friendly data. The system pays close attention to how human fingers touch objects to help the robot imitate dexterous hand movements accurately. Finally, it stitches these learned skills into sequences and fine-tunes the robot to perform multi-step tasks with good success rates.
Open → 2610.17789v1

Robotic benchmark reveals challenges in mobile manipulation tasks

RMMBench: A Comprehensive Benchmark for Robotic Mobile Manipulation

Abstract: Although the advancement of vision-language models (VLMs) has endowed robots with enhanced environmental understanding and task reasoning, a comprehensive evaluation methodology is important to advance the integration of VLMs in robotic navigation and manipulation. However, current benchmarks lack a comprehensive method to evaluate diverse robotic tasks, and evaluation metrics remain relatively constrained, making it difficult to assess the embodied capabilities of VLMs in a thorough and fine-grained manner. To address this issue, we propose RMMBench, an evaluation benchmark that requires robots to understand language instructions and perform long-horizon tasks in continuous spaces. RMMBench seamlessly integrates high- and low-level embodied tasks into a unified framework, constructing a "navigation-manipulation" task suite comprising 70 canonical task scenarios that range from localized manipulation to long-horizon composite navigation. The results reveal that leading VLMs still face major challenges in spatial localization when performing mobile manipulation tasks, and also highlight the necessity of enhancing the spatial perception capability of robots during long-horizon interactions. RMMBench can be accessed at https://mxxq-stack.github.io/rmmbench-project/

Sun 4 OctRobotics
The gist
Robots are getting better at understanding language and the world around them, but it is hard to test how well they can do complex tasks that involve moving and handling objects. The authors created RMMBench, a set of 70 tasks that make robots follow instructions to navigate and manipulate things over time. Their tests show that current robot models still struggle with knowing exactly where they are and manipulating objects accurately in the real world. This benchmark helps highlight what needs to improve for robots to work better in everyday tasks.
Open → 2610.05414v1

Progress field reinforcement learning improves vision language action control

PF-RL: Progress Field Reinforcement Learning via Goal-Conditioned Value Geometry for Vision-Language-Action Models

Abstract: Reinforcement Fine-Tuning~(RFT) has emerged as a promising paradigm for improving Vision-Language-Action~(VLA) policies, yet sparse task-level outcomes provide limited credit for intermediate transitions, especially in long-horizon manipulation. A natural approach is to model intermediate task progress and use it as dense feedback for policy improvement. Despite their architectural differences, existing progress-aware methods commonly formulate task progress as an explicit scalar prediction, providing limited structure for modeling how intermediate observations relate to the task goal, which may hinder effective transition-level credit assignment. We introduce Progress Field Reinforcement Learning (PF-RL), which learns a structured goal-conditioned progress representation over pretrained VLA features and converts it into dense credit for policy optimization. A lightweight shared Progress Field head maps current and goal representations into a compact progress space, where geometric distance induces goal-conditioned value, while complementary temporal and goal-structure objectives shape the learned geometry. Transition-level value changes naturally yield dense progress advantages, enabling fine-grained credit assignment for both offline policy improvement and online reinforcement fine-tuning. Extensive experiments on LIBERO, RoboTwin2.0, and real-world bimanual manipulation tasks show that PF-RL consistently improves policy performance over strong supervised fine-tuning, reinforcement fine-tuning, and progress-aware baselines.

Sat 26 SeptRobotics
The gist
Long tasks like robot manipulation are hard because rewards come only when the task finishes, making it tough to learn from the steps along the way. The authors introduce PF-RL, a way to understand and measure progress at each step by comparing current situations to the goal in a structured space. This gives the robot better, more detailed feedback to learn faster and handle complex tasks. They tested this method on simulated and real robot tasks and found it consistently helps improve performance.
Open → 2609.32634v1

Models learn to understand code apis through interactive exploration

Toward Interactive Understanding of Code APIs

Abstract: Empowered by advances in Language Model agents, systems have made substantial strides in code generation and understanding. However, these approaches often rely on read access to the relevant code, an assumption which does not hold when dealing with external APIs. In this work, we introduce the PAU (Python API Understanding) benchmark, where we provide models with black-box, API-level access to code snippets. Models must query the API with exploratory inputs and draw insights from the resulting outputs, with the goal of describing the snippet's true functionality. By treating the code snippets as external tools that must be understood via interaction alone, PAU studies the more general problem of unsupervised tool understanding, specifically for tools implemented as Python methods. Despite recent progress in coding agents, even frontier models struggle to achieve high performance on PAU, with the best model (Claude-4-Opus) failing to understand over 45% of the PAU test set. An investigation into the common error modes reveals that models are overconfident; they often overrate the quality of their current hypothesis, leading to insufficient exploration and premature termination. Finally, we take inspiration from the Asymmetric Actor Critic (AAC) paradigm, frequently used in robot learning, to post-train models for interactive code understanding. Models trained with AAC conduct more active exploration of the APIs, with an AAC-tuned Qwen3-8B model matching the performance of GPT-5-mini.

Fri 25 SeptArtificial Intelligence
The gist
Understanding how pieces of computer code work can be hard if you only have limited access to them. The authors created a test called PAU that challenges computer models to learn what external code snippets do by asking questions and looking at the answers, rather than reading the code. They found that even the best current models struggle with this task because they often stop exploring too soon. To improve this, they trained models using a technique inspired by robot learning that encourages more active experimentation, leading to better understanding of these code snippets.
Open → 2609.32081v1

Foundational physical world model speeds real-world robot interactions

InternW0: A Foundational Physical World Model for Efficient Real-World Interactions

Abstract: Physical intelligence requires more than predicting how the world may evolve: predictions must remain actionable as the world continues to change. We introduce InternW0, the first instantiation of the InternW physical world model series from Shanghai AI Laboratory, built around omnimodal interfaces, asynchronous multi-frequency processing, and local physical modeling under partial observations and external influences. InternW0 jointly learns future visual dynamics and continuous robot control through an asymmetric video--action architecture with flow matching. A high-capacity video expert provides longer-horizon predictive context, while a lightweight action expert operates at a faster timescale. Instead of regenerating the future for every action update, InternW0 reuses layerwise K/V and adapts it to newly observed states through observation-conditioned context routing. Domain-specific interfaces and soft prompts support heterogeneous embodiments, while contact-aware post-training incorporates force and tactile signals for contact-rich manipulation. We train InternW0 on approximately 7,200 hours of heterogeneous robot and egocentric data, including EgoLab, a 275-hour real-laboratory egocentric dataset. Evaluation spans simulation benchmarks and real-world scientific tasks, including a 15-stage metal--organic framework synthesis workflow and 5-stage contact- and force-aware dexterous manipulation for general-purpose quantitative pipetting. These results advance scalable, asynchronous, and science-native physical world models for universal and efficient real-world interactions.

Wed 23 SeptRoboticsArtificial Intelligence
The gist
Understanding how the physical world changes is important for robots to act effectively in it, especially when conditions keep changing. The authors created InternW0, a new model that combines video and robot control data to predict future movements and help robots make decisions faster and more accurately. This model works even when the robot has limited information and faces forces or touch-based interactions. They trained the model on thousands of hours of robot and first-person video data and tested it on both simulated tasks and real-world scientific workflows, such as chemical synthesis and precision pipetting.
Open → 2609.27656v1

Coding agents improve robot learning for long tasks and dexterity

EmbodiedSWE: Coding Agents for Long Horizon Dexterous Robotics

Abstract: We study coding agents for long-horizon, dexterous robotics and ask whether their solutions can provide scalable supervision for learning general robot policies. To test this, we develop EMBODIEDSWE-BENCH, a simulation benchmark for coding agents spanning contact-rich manipulation, deformable objects, and long-horizon tasks requiring up to half an hour of continuous interaction. We find that frontier coding agents can solve complex long-horizon tasks and transfer prior solutions across both tasks and embodiments. We also design supporting tools that help agents more effectively solve these tasks. However, the resulting solutions require substantial iterative interaction and are typically specialized to individual task instances. We therefore introduce EMBODIEDSWE-GEN, which expands a single solution from coding agent into large diverse trajectories for training a VLA. VLA performance improves with more generated demonstrations, and agent-aided diversification improves generalization to held-out task variations. We also show that a VLA finetuned solely on coding-agent-generated simulation demonstrations completes a long-horizon task on real robot. Together, our framework uses coding agents to solve complex robotics tasks and turn verified solutions into scalable supervision for robot policies.

Wed 23 SeptRobotics
The gist
Some robots need to perform long and complicated tasks involving careful handling of objects. The authors created a computer program benchmark to test coding agents that can generate step-by-step robot actions for these tasks. They found these agents can solve hard tasks and reuse solutions but require many tries and often focus only on one task. To make this easier to use for teaching robots, they expanded one solution into many examples that a learning robot can practice with. Robots trained this way did better on new tasks and even succeeded in real-world tests. This approach helps combine programming and learning for robot skills.
Open → 2609.27308v1

Minimalist language model loop improves long tasks and self updates

Harness as a Language: A Minimalist Agent Framework With Maximal Expressivity

Abstract: Modern language-model agents are built around the \textit{agent loop}, where the LLM is placed in an environment exposing a set of tools, and the LLM has full control over the workflow by alternating between tool calls and observing their output. However, certain workflows currently require additional engineering beyond the agent loop itself, such as memory systems and self-improving systems. We built an LLM agent framework, JAZ, to explore the extent to which a minimal harness that is little more than the agent loop itself can accomplish tasks these specialized systems are built for. JAZ exposes a single LLM-based primitive invoke and provides a set of built-in hooks that allow the programmer to apply constraints and monitoring. Generalizing existing code-mode agent loops, \texttt{invoke} is the simplest loop that satisfies two defining properties: (1) the LLM can write arbitrary executable code that can include recursive \texttt{invoke}; (2) everything visible to the LLM --- all inputs to \texttt{invoke} as well as its interaction history with the code environment --- are variables in the code environment. We motivate our design from first principles, viewing \texttt{invoke} as a language primitive representing a function whose implementation is provided at runtime by an LLM every time it is called. To validate the design of our core \texttt{invoke} primitive, we evaluate \texttt{invoke} --- with only prompting, no manually designed tools, harness, or external systems (e.g., memory or the file system) --- on workflows traditionally implemented through specialized external harnesses. On long-horizon workflows requiring recall beyond the context window, JAZ invoke outperforms Letta (MemGPT) by 8\% at half its cost on the recall-heavy portion of StuLife. On continual self-improvement, JAZ invoke outperforms ACE by 4\% at a lower cost on AppWorld.

Tue 22 SeptArtificial Intelligence
The gist
Many AI systems that use language models need complex support systems to handle memory and self-improvement. The authors created a simpler framework called JAZ that uses just one main operation, invoke, letting the language model write and execute code itself. This minimal approach matches or beats more complex systems on tasks that require remembering lots of information or improving over time. By treating the core interaction as a programming language primitive, JAZ shows how a simple, flexible approach can handle complicated workflows.
Open → 2609.26891v1

WorldContact boosts robot learning speed and task success rates

WorldContact: A Contact-Centric World Model for Scalable Robot Learning

Abstract: Adapting robots to new objects and tasks requires interaction experience that can be costly to obtain. We present WorldContact, a contact-centric world model for deformable-object manipulation, constructed from a limited set of high-quality trajectories to generate additional training data efficiently. It predicts object dynamics using larger time steps than the source numerical simulator, which requires small integration steps to resolve rapid motion and prevent interpenetration. We evaluate WorldContact across 16 shopping-bag manipulation tasks. State-rollout measurements on a single H100 GPU show a $10\times$ speedup over the source simulator, excluding rendering and disk I/O. We use the generated data to fine-tune an existing vision-language-action policy and deploy it directly on a real robot. In bag lifting, the same policy achieves 65% single-attempt success when fine-tuned on source simulation data alone, compared with 95% when fine-tuned on the dataset expanded with WorldContact. These results support efficient data generation with WorldContact for robot policy adaptation.

Thu 17 SeptRobotics
The gist
Robots need practice to learn how to handle new objects, but getting enough practice data can be slow and expensive. The authors created WorldContact, a model that simulates how soft objects move during contact more efficiently by using bigger time steps. This lets them quickly generate more training data for robot learning. When they used this data to improve a robot’s ability to carry shopping bags, the robot became much better at succeeding on the first try.
Open → 2609.19600v1

Reinforcement learning guides code generation for robot motion planning

M$^3$P-R1: Reinforcement Learning for Large Language Model Guided Multi-Modal Motion Planning via MIP Code Generation

Abstract: Multi-Modal Motion Planning (M$^3$P) requires joint reasoning over continuous motions and discrete mode transitions, making it difficult to solve efficiently. For instance, a bipedal robot may walk to a target location and then use its arms to grasp an object. This scenario captures both mode transitions and continuous dynamics, yielding feasible paths that neither purely discrete nor continuous planners can handle. While Mixed-Integer Programming (MIP) offers a principled framework, constructing tractable formulations for non-convex problems is typically manual and domain-specific, especially in the approximate, discretization-based MIP regime needed for non-convex robotic tasks. We propose M$^3$P-R1, a reinforcement learning method that fine-tunes large language models (LLMs) to decompose M$^3$P tasks into MIP variables, constraints, and objectives. Instead of directly outputting answers, which are often prone to hallucination, the model generates executable Python code using MIP optimization libraries and constraint interfaces. This enables solver-backed execution for robust and verifiable solutions. Trained with an outcome-driven reward against the solver, M$^3$P-R1 learns to compose modality-level discretization primitives and synthesize cross-modal coupling constraints, producing executable MIP programs for complex M$^3$P tasks.

Wed 16 SeptRobotics
The gist
Planning motions for robots often needs to handle both smooth movements and distinct actions like switching from walking to grabbing. This combination can be hard to plan efficiently with traditional methods. The authors developed a method that teaches large language models to write code for mathematical solvers that plan these complex tasks. Their approach checks the generated code by running it through a solver, ensuring reliable and practical robot motion plans.
Open → 2609.18669v1

Exploration guided prompt scaffolding improves multimodal reinforcement learning

Not All Prompts Are Equal: Exploration-Guided Prompt Scaffolding for Multimodal Reinforcement Post-Training

Abstract: Training prompts in online reinforcement learning (RL) differ substantially in how informative they are for the current policy: some are already saturated while others are too difficult to yield reliable learning signals, yet both receive equal rollout budget under standard training. We propose an exploration-guided prompt scaffolding framework that adapts the training prompt distribution dynamically throughout RL post-training of multimodal large language models (MLLMs). Central to our approach is the $\textit{Exploration Potential Score} (EPS)$, a lightweight rollout-based proxy for prompt utility derived from KL-regularized policy improvement theory, computable directly from on-policy rollout statistics without additional overhead. Rather than discarding low-utility prompts, we use a teacher model to generate scaffolded rewrites that preserve the original task intent while making subsequent training more informative, reframing teacher supervision as training-data refinement rather than output imitation. Integrated with GRPO on Geo3K and MMK12, our method consistently outperforms the baseline on both in-domain and out-of-distribution benchmarks, achieving up to 9.7\% relative improvement in-domain and gains of 11.5\% on MathVision and 11.1\% on MMMU-Pro.

Mon 14 SeptMachine LearningArtificial IntelligenceComputation and Language
The gist
This paper looks at how some training prompts used in teaching AI systems to learn actions are either too easy or too hard, which makes learning inefficient. The authors introduce a way to score how useful a prompt is during training and to change prompts dynamically for better learning. Instead of dropping difficult prompts, a teacher AI rewrites them to keep the main idea but make learning easier. Their method helps AI models learn better on tests inside and outside their usual tasks.
Open → 2609.15051v1

Large language models often break markdown boundaries in generated text

LatentMD: Benchmarking Markdown Boundary Failures in LLM-Generated Text

Abstract: Large language models (LLMs) increasingly generate Markdown that is consumed by renderers, agents, code extractors, and structured downstream pipelines. Yet existing evaluations often conflate content quality with format adherence, leaving Markdown boundary failures under-measured. We introduce LatentMD, a benchmark and evaluation protocol for diagnosing CommonMark-level fence-boundary failures in LLM-generated Markdown. LatentMD separates content correctness from boundary correctness, enabling detection of outputs that are content-correct but boundary-broken. The benchmark contains 4,179 prompts and a CLI for scoring arbitrary model outputs. Across 9 LLMs and roughly 37,600 generations, we find that Markdown boundary failures are widespread: 38.0% of valid main-grid outputs are content-correct but boundary-broken, with substantial boundary breakage under unspecified prompts and in a small human-authored validation set. Ablations show that failures are driven primarily by same-family symmetric-delimiter collisions rather than nesting alone, are only partially mitigated by prompt hints, and generalize to Python triple-quote docstrings while JSON remains robust as an asymmetric-delimiter control. LatentMD provides a reproducible diagnostic target for parser-sensitive LLM evaluation.

Mon 7 SeptSoftware EngineeringComputation and LanguageMachine Learning
The gist
Large language models (LLMs) are used to create Markdown text for computers to read and process, but sometimes the models mess up the special formatting boundaries while keeping the content correct. The authors created LatentMD, a test set and tool that can spot when the Markdown formatting is broken even though the content is right. They tested nearly 38,000 generated examples across 9 models and found that over a third had correct content but broken formatting boundaries. The mistakes mostly happen because of confusing similar delimiter marks and are not fully fixed by giving hints in prompts.
Open → 2609.06993v1