Papers for

automated negotiation teams

Papers whose findings have a practical use for this group, as judged from the abstract. Open a paper to read what it means in practice.

LLM agents improve decisions by learning beliefs about others

EpiAgent: Epistemic Self-Play for LLM Agents

Abstract: Epistemic game theory explains an agent's strategic behavior via the beliefs it holds about others and how these beliefs are updated as the interactions unfold. Modern LLM-based agents, however, often lack an explicit mechanism for learning and updating such beliefs to guide decisions under incomplete information. To bridge this gap, we propose EpiAgent, a framework that equips LLM-based agents with an explicit, learnable epistemic layer, which maintains beliefs over others' private information and combines these beliefs with the agent's available information into an epistemic state for action selection. Concretely, the agent's policy is decomposed into two coupled stages: Epistemic Update, which updates these beliefs from interaction histories, and Action Planning, which selects actions conditioned on the updated epistemic state. By formulating their dependency as a bi-level optimization problem, we introduce Epistemic Self-Play, an algorithm that alternately optimizes the two stages through self-play, utilizing an intrinsic prediction reward to evaluate how well inferred beliefs predict subsequent observations. Empirical results across both mixed and competitive scenarios show that EpiAgent consistently outperforms prompting-based and RL-based baselines. Further analyses reveal the benefits of dedicated epistemic training, improvements in belief inference accuracy, and the contribution of learned beliefs to action planning. These results demonstrate the value of an explicit, learnable epistemic layer for effective multi-agent interactions.

Thu 29 OctArtificial IntelligenceComputation and LanguageMultiagent Systems
The gist
When computers work together or compete, they often need to guess what others know and how they might act. The authors created a system called EpiAgent that helps large language model agents keep track of these beliefs and update them as things happen. This helps the agents make smarter choices when they don’t have all the information. They trained the system by having agents play against themselves to get better at predicting others. Tests showed their approach was better than other methods at handling such multi-agent tasks.
Open → 2610.40227v1

RewardWeaver improves long task learning with adaptive rewards

RewardWeaver: Long-Horizon Interactive Learning for Language Agents via Self-Evolving Reward Adaptation

Abstract: Reinforcement learning with verifiable rewards (RLVR) has driven substantial progress in domains where task outcomes can be reliably evaluated, but long-horizon interaction remains challenging due to sparse terminal feedback and difficult credit assignment. Process rewards provide denser supervision, yet the capabilities most relevant for training can change as the policy evolves: a behavior that is easy to evaluate or frequently deficient need not be the bottleneck currently limiting task success. We introduce RewardWeaver, a self-evolving reward adaptation framework for language agents in long-horizon interaction. RewardWeaver maintains a validated capability space in which the semantics of admitted Rubrics remain fixed, and closes the loop between policy optimization, task evaluation, failure attribution, and reward adaptation. After each training stage, it performs outcome-grounded backward attribution on low-outcome trajectories, aggregates recurrent and policy-controlled capability bottlenecks, and dynamically selects the corresponding process rewards for the next stage. Recurrent failures not covered by the existing capability space trigger a separate, controlled expansion procedure. We evaluate REWARDWEAVER on SOTOPIA, Amazon?HistoryPrice, and a newly constructed Sales Benchmark. Across social interaction, bilateral bargaining, and domain-specific sales, REWARDWEAVER establishes new state-of-the-art (SOTA) results. Ablations further demonstrate the importance of dynamic reward allocation, failure-grounded attribution, and stable semantics for admitted capabilities.

Wed 7 OctArtificial Intelligence
The gist
Learning to complete long tasks is hard because feedback often only comes at the end, making it tough to know which actions helped or hurt. The authors introduce RewardWeaver, a method that changes how rewards are given based on what the AI struggles with during training. By analyzing failures and adjusting rewards to focus on key weak spots, the AI learns more effectively over time. This approach works well on tasks like social chatting, bargaining, and sales, improving the AI's ability to complete complex interactions.
Open → 2610.10120v1