Papers for

augmented reality software teams

Papers whose findings have a practical use for this group, as judged from the abstract. Open a paper to read what it means in practice.

OmniShowcase generates consistent 3D subject videos from multi-view images

OmniShowcase: Omnidirectional Subject-Consistent Video Generation from Multi-View Images

Abstract: Generating videos of a specific subject from a few reference images remains challenging when the camera reveals surfaces that are not visible in the input. Early subject-to-video (S2V) methods condition on a single reference image and must therefore infer the subject's unseen appearance and geometry as the viewpoint changes. To address this limitation, recent methods extend S2V to multiple reference views, providing more information about the subject from different viewpoints. However, they do not explicitly specify the 3D structure that connects these observations. In addition, existing training data do not guarantee that viewpoint changes preserve the same underlying 3D subject. We present OmniShowcase, built on two components: (i) a fully automated data synthesis pipeline that produces training videos along diverse camera trajectories, with viewpoint variation driven by underlying subject geometry, even spanning full 360-degree orbits; and (ii) a geometry-conditioning method that provides the video model with a turntable of surface-normal maps reconstructed from the reference views without requiring temporal alignment with the generated frames. We construct Showcase-4K, a corpus of 3D-asset-based videos covering twelve camera motions across 88 trajectory configurations with reconstruction-derived surface-normal conditioning, and ShowcaseBench, a held-out evaluation set with the source meshes and camera parameters used to render each video. Experiments show state-of-the-art subject identity and 3D consistency while maintaining competitive video quality and motion. Project page: justin4ai.github.io/OmniShowcase

Mon 26 OctComputer Vision and Pattern RecognitionArtificial Intelligence
The gist
Creating videos of a person or object from just a few pictures is hard when some parts can't be seen in the original photos. The researchers made a new way to produce videos that show the subject consistently from all angles using multiple pictures and 3D shape information. They built a system that uses computer-generated data and surface details to help the video match the true 3D form, even when rotating fully around the subject. Their tests show better identity preservation and 3D consistency compared to earlier methods.
Open → 2610.35684v1

Video world models store past views for smoother real-time scenes

World-T3: Test-Time Training as Persistent Memory for Real-Time Video World Models

Abstract: Recent advances in video world models have enabled plausible interactive environments, yet long-horizon generation places a fundamental demand on visual memory: the previously observed world must remain consistent as the model continues to generate. Existing autoregressive approaches often implicitly rely on the generative model itself to retain such information, leading to spatial memory decay beyond the active context. We introduce World-T3, a camera-controlled video world model with a test-time training memory that consolidates past observations into dedicated model parameters. To robustly update this memory, we propose a recursive least-squares rule that incrementally absorbs novel visual features via online pose-keyed memory updates. Our TTT memory reads out previously observed scene features from the fast-weight state by camera pose, enabling consistent generation with constant storage and per-step computation regardless of rollout length. To facilitate real-time interactive generation with this robust memory, we further distill the autoregressive model into a few-step generator via dual-teacher distribution matching. On a long-horizon revisit benchmark, World-T3 raises revisit PSNR from 13.52 to 18.31 dB and reduces absolute rotation error from 3.344 to 1.075 relative to the strongest baseline on both metrics, while sustaining 20.6 FPS at 1280 x 704 on a single NVIDIA B200 GPU.

Mon 12 OctComputer Vision and Pattern RecognitionArtificial IntelligenceMultimedia
The gist
Keeping video scenes consistent over a long time is hard because computers tend to forget details as they generate new frames. The authors created World-T3, which remembers past video views by saving information linked to camera positions in a special kind of memory that updates while watching. This helps the computer generate more consistent video scenes without needing more memory or calculation time as it goes. They also made the system faster at generating videos by teaching a simpler model to imitate the original one. This approach improves video quality and accuracy in tests while running smoothly on a GPU.
Open → 2610.17434v1

Language reasoning vectors restore vision language model thinking power

Can Linguistic Reasoning Vectors Enhance Multimodal Reasoning Ability?

Abstract: Most Vision-Language Models (VLMs) are built by extending pretrained Large Language Models (LLMs) with visual modules and multimodal alignment. However, this multimodal scaling often degrades the language-side reasoning ability originally encoded in the base LLM. While the base LLM retains usable reasoning after scaling, the aligned VLM itself cannot reliably access this ability. Therefore, recovering the degraded reasoning capability in VLMs would benefit more from seeking help from the base LLM than from the VLM alone. Motivated by this, we propose LIFT (Language-side reasonIng Facilitation and Transfer), a lightweight vector-intervention method that transfers reasoning capability from the base LLM to the VLM without retraining the backbone. LIFT defines Reasoning Vectors as answer-token hidden-state differences between a Reasoner path with an explicit reasoning trace and a Solver path without it, and injects these vectors into language-side activations of the target VLM. LIFT further supports learnable vector adaptation while keeping the VLM backbone frozen. We evaluate LIFT on two VLMs across six reasoning benchmarks, comparing Reasoning Vectors extracted from the base LLM and from the aligned VLM under matched protocols. Results show that LLM-derived vectors consistently outperform VLM-derived vectors, confirming that the base LLM is a more effective source for recovering reasoning. LIFT partially recovers degraded reasoning through lightweight language-side interventions. Further analyses show that Reasoning Vectors influence intermediate reasoning behavior rather than merely altering final answers. The source code will be released soon.

Fri 25 SeptArtificial Intelligence
The gist
Vision-language models combine image and text understanding but often lose some of the language reasoning skills from the original language-only models. The authors show that pulling reasoning signals from the original language model and adding them back into the multimodal model helps it think more clearly without retraining. They create small vectors called Reasoning Vectors that capture how reasoning changes answers and insert these into the vision-language model’s language parts. This helps improve reasoning on tasks involving both images and language while keeping the main model unchanged.
Open → 2609.31140v1