Papers for
augmented reality app makers
Papers whose findings have a practical use for this group, as judged from the abstract. Open a paper to read what it means in practice.
Pointvggt registers multiple rgb-d scans without training or pairwise steps
PointVGGT: Zero-Shot Multiview RGB-D Point Cloud Registration with Visual Geometry Foundation Priors
Abstract: This paper addresses multiview RGB-D point cloud registration, aiming to estimate global rigid poses for unordered RGB-D scans and align them in a metrically consistent coordinate frame. The conventional pairwise-then-global paradigm suffers from locally optimized pairwise registration, severe error propagation and high computational burden. In particular, existing methods typically treat RGB data as a mere auxiliary matching cue and overlook the holistic geometric priors (e.g., camera poses and 3D models) encoded across image sequences. This paper introduces PointVGGT, a zero-shot framework built upon a novel \emph{foundation-then-refinement} paradigm that systematically leverages visual geometry foundation models (e.g., VGGT) as the computational backbone for robust, training-free multiview RGB-D registration. In the foundation stage, we directly recover metrically consistent global poses (without any pairwise estimation) by grounding the scale-ambiguous pose predictions of the foundation model against metric depth observations. In the refinement stage, we introduce an efficient voxelized spatial hashing mechanism that exploits the globally coherent 3D reconstruction (induced by the foundation model) as a shared spatial anchor, enabling dense multiview correspondences in near-linear time. On top of this, an IRLS-based robust motion-only bundle adjustment is performed using a conjugate gradient solver to jointly minimize the correspondence and reprojection residuals for multiview pose refinement. Extensive experiments on indoor/object-centric/outdoor datasets verify the outstanding zero-shot registration accuracy and computational efficiency of our proposed method.
OptimusMesh generates compact 3D triangle meshes from point clouds
OptimusMesh: Compact Autoregressive Mesh Generation from Point Clouds via Sparse Latent Pivots
Abstract: Generating compact and geometrically faithful 3D meshes directly from point clouds remains a fundamental challenge. Point clouds are unordered and sparse, whereas meshes exhibit irregular structure and varying topology. As a result, many existing approaches rely on implicit representations followed by surface extraction or reconstruction. Although effective, these pipelines can produce dense or over-smoothed meshes, often requiring computationally expensive post-processing and simplification. We present OptimusMesh, a framework for direct compact triangle mesh generation from point clouds using sparse latent pivot conditioning. Our key idea is to compress $2{,}048$ oriented input points into only $16$ sparse latent pivots, reducing the geometric conditioning set by $128\times$. These pivots provide a compact structural representation shared across a two-stage autoregressive framework that first generates mesh vertices and then predicts triangular faces conditioned on the generated vertices and the same pivots. Compared with the evaluated recent point-cloud-conditioned autoregressive methods, which use $257$ decoder-conditioning tokens, OptimusMesh uses only $16$, yielding a $16.1\times$ shorter conditioning sequence. Experiments show that OptimusMesh produces the most compact outputs among the compared recent autoregressive methods, using $25.7\%$--$94.1\%$ fewer faces while maintaining competitive geometric fidelity and distributional quality.
PLACE improves binaural audio generation from text video and audio prompts
PLACE: Positional Latent Adaptation via Conditioned Embeddings for Binaural Audio Generation
Abstract: We present PLACE, a method that extends the pretrained any-to-audio model AudioX for binaural generation from arbitrary combinations of text, video, and optional audio prompts. PLACE augments video conditioning with Perception Encoder Core features, aligns text and video representations to derive spatial cues, and applies a conditioning-dependent low-rank transformation to the generated latent. The adapter is supervised via decoded-audio interaural level and time difference objectives. Trained on MRSAudio, PLACE improves most metrics over ViSAGe on FAIR-Play and achieves an improved SpatialCLAP score over SpatialSonic on the BEWO-1M Single Static test split. Listener evaluations favor PLACE for video-to-audio and out-of-distribution text-to-audio generation, demonstrating flexible multimodal control and improved spatial consistency.