Papers for

audio software developers

Papers whose findings have a practical use for this group, as judged from the abstract. Open a paper to read what it means in practice.

Controllable music generation enhanced by audio-conditioned cache adapters

DiffSynth-Music: Audio-Conditioned KV-Cache Adapters for Controllable Music Generation

Abstract: Text and lyrics specify broad musical characteristics and sung content but offer limited control over musical timing, melody, and reference-based style. We introduce DiffSynth-Music (https://modelscope.cn/models/DiffSynth-Studio/DiffSynth-Music), a framework that adds composable audio conditioning to a music synthesis backbone through layer-wise key-value injection. The three template models, Control, Prosody, and Reference, are initialized from the backbone diffusion transformer and trained with conditional flow matching. They support five control types: beats, vocals, accompaniment, prosody, and reference audio. A shared variational autoencoder maps conditioning waveforms into a common latent space, enabling their attention memories to be combined. With the template timestep fixed at the clean-data endpoint and other inputs held constant, each control cache is computed once and reused throughout sampling. Training pairs are derived from music recordings using beat extraction, source separation, vocal resynthesis, and reference-excerpt selection. Single-control evaluations on Mandarin and English songs demonstrate improved adherence across all five control types and better lyric fidelity under vocal conditioning relative to the backbone. Automatic music-quality and instruction-following scores remain broadly comparable to those of the evaluated base models, with metric-specific trade-offs. We release the three template models to support research and creative applications in controllable music generation.

Fri 11 SeptSound
The gist
Making computer-generated songs sound more like what people want is hard because text instructions don’t capture details like rhythm or style well. The authors created DiffSynth-Music, a system that learns to control music creation by listening to different audio cues like beats, singing, or instruments. They use a special memory technique to mix these audio clues so the music better follows specific rhythms, melodies, or vocal styles. Tests showed it works well for both Mandarin and English songs, improving how accurately the music matches the desired controls and lyrics.
Open 2609.12774v1

STAG identifies audio clues behind spoken captions in AI models

What Did the MLLM Hear? Token-Level Spectro-Temporal Grounding for Audio MLLM Explainability

Abstract: Audio-based Multimodal Large Language Models (MLLMs) can generate detailed natural-language descriptions of complex acoustic scenes, yet it remains unclear which parts of the input audio support each generated token. This is particularly challenging because acoustic evidence is distributed across time and frequency, and concurrent sound events may overlap temporally while occupying different spectral regions. We introduce STAG, to our knowledge the first post-hoc framework for token-level spectro-temporal grounding of captions generated by audio-based MLLMs. STAG estimates the temporal support for each generated token using target-token-specific vocabulary projections of the encoded audio representations, measures frequency-band relevance through controlled spectral occlusion, and combines the two signals into a spectro-temporal relevance map. We evaluate STAG against ten post-hoc explanation methods across four grounding benchmarks, where it achieves the best event-localization performance on every dataset, and apply it to eight audio-language backbones without parameter updates. Counterfactual deletion further shows that removing the identified evidence selectively reduces confidence in the corresponding event and frequently removes it from the regenerated caption. These results provide behavioral support for the faithfulness and selectivity of the explanations.

Fri 11 SeptSoundComputer Vision and Pattern RecognitionMachine Learning
The gist
Audio-based AI models can describe sounds in detail, but it's unclear which exact parts of a sound led to each word in the description. The authors created STAG, a tool that shows which time and frequency parts of an audio clip support each generated word. STAG combines clues from when sounds happen and which pitch ranges are important, helping explain the AI reasoning. Tests show STAG outperforms other explanation methods and proves that removing the identified sound parts reduces the AI’s confidence in its word choices.
Open 2609.12663v1

Audio equalization improved by direct preference density alignment method

Direct Preference Density Alignment for Conversational Audio Equalization

Abstract: Large Language Model alignment typically relies on learned proxy reward models, which significantly increase the memory footprint during training and are notoriously prone to instability and reward hacking. While offline methods like Direct Preference Optimization (DPO) bypass the reward model, they lose the ability to perform online exploration. If no optimization constraints are applied, this can lead to format collapse in bounded, continuous spaces. To resolve this, we propose Direct Preference Density Alignment: An alternative framework that removes the need for a learned proxy reward model while strictly preserving the benefits of online reinforcement learning. We leverage large-scale user data (approximately 90,000 samples) to construct non-parametric preference density maps, establishing an empirical reward surface. In addition to removing the reward model, Direct Preference Density Alignment enables the combination of the online structural grounding of Group Relative Policy Optimization (GRPO) with the targeted offline refinement of DPO. We show that this GRPO+DPO combination achieves the highest performance, and in a blind audio equalization listening test, enables a 1.5B-parameter model to achieve perceptual parity with a carefully prompt-engineered GPT-4o mini baseline, using only a fraction of the inference compute.

Fri 11 SeptSoundArtificial Intelligence
The gist
Training AI models to adjust audio quality usually involves complicated reward systems that can be unstable and large. The paper’s authors propose a new approach that skips the need for these reward models by using large amounts of user preference data. This method combines strengths of online learning and offline refinement, leading to better performance in tuning audio using less computing power. In tests, their approach helped a 1.5 billion parameter AI model match the audio quality of a stronger baseline while being more efficient.
Open 2609.12607v1

Freezing feature extractor reduces forgetting in sound classification models

Investigating catastrophic forgetting in sound event classification

Abstract: This work investigates a number of approaches to prevent catastrophic forgetting in class incremental learning scenarios for sound event classification tasks. We analyze the problem using architectural and regularization approaches, using FSD50K and AudioSet datasets. We design incremental stages and solutions that selectively protect the kernels of the network from weight updates to prevent catastrophic forgetting, and a dynamic head solution that expands itself each time a new task is learned. The findings show that catastrophic forgetting mainly happens in deeper layers, in particular in the classifier head. For the studied in-domain sound classification problem, the solution that seems to alleviate catastrophic forgetting and is the most efficient is a full freezing of the feature extractor with a fine-tuning of the dynamic head classifier, showing little to no forgetting and great training stability, and a good balance between memory-stability and learning plasticity.

Thu 10 SeptArtificial IntelligenceSound
The gist
When teaching computers to recognize new sounds one after another, the problem is they often forget what they learned before, which is called catastrophic forgetting. The authors looked at ways to stop this forgetting during sound recognition tasks. They found that freezing the parts of the model that identify general features while only adjusting the last part that decides the sound type helps prevent forgetting and keeps the model stable. This solution works well in their tests and balances keeping old knowledge with learning new sounds.
Open 2609.11447v1

Audio representations improve by aligning sounds with text descriptions

Semantic Refinement of Universal Audio Representations through Audio-Description Alignment

Abstract: Universal audio representations must preserve acoustic detail while making high-level concepts accessible across speech, music, environmental sound, and downstream models of different capacities. We study semantic refinement of an acoustically pretrained encoder by adding audio-description alignment to a foundation of BEST-RQ, reconstruction, and CTC. We compare matched control, shuffled-description, and correctly paired trajectories to distinguish correct correspondence from an extra contrastive objective. Each endpoint is frozen and evaluated with a temporal-mean linear probe and a sequence-aware LLM readout, testing whether the refined information is directly accessible and remains useful to a stronger model. Across three paired seeds, correct alignment improves domain-balanced classification by 4.66 points with the linear probe and 2.59 points with the sequence-aware LLM, with positive changes in every domain. Correct pairing accounts for 87% of the linear-probe gain, while the LLM shows its clearest correspondence-specific benefit in captioning. Dense acoustic objectives provide complementary gains under both readouts. A separate 24-layer continuation remains competitive with leading public encoders under the shared evaluator, supporting the recipe beyond the controlled study.

Tue 8 SeptSound
The gist
Making computers understand different sounds like speech, music, and environmental noises is tricky. The authors improved a sound understanding tool by teaching it to match audio clips with their text descriptions. This matching helps the computer learn better high-level ideas while still keeping detailed sound info. Their approach showed clear gains when tested with simple and advanced models, especially helping in tasks like generating captions for sounds.
Open 2609.08429v1

Audio separation improves with iterative multi-input multi-output approach

Iterative Audio Separation with Mixture Consistency via MIMO Model Extension

Abstract: This paper proposes a general framework for stable and effective iterative audio separation with mixture consistency by extending source separation models to a multi-input multi-output (MIMO) configuration. In the field of audio separation, mixture consistency is an essential property for many applications that require accurate phase and timbral information of target sources. While iterative approaches such as diffusion models achieve perceptually superior results in speech enhancement or user-guided target source separation tasks, most existing methods focus on single-step separation with a single-input single-output (SISO) or single-input multi-output (SIMO) configuration through architectural improvements, since mixture-consistent audio separation is generally regarded as a regression problem that admits a unique solution. By extending these architectures to a MIMO configuration, we introduce iterative prediction without compromising the architectural advantages or the characteristics of mixture consistency. We conduct a comprehensive ablation study of combining the framework with discriminators and extending it to a generative model. Experimental results demonstrate significant performance improvements when applying the proposed framework to state-of-the-art separation models.

Mon 7 SeptSoundMachine Learning
The gist
Separating different sounds from a mixed recording can be tricky, especially if you want the separated sounds to sound natural and accurate. The authors propose a method that repeats the separation process several times using a model that takes in multiple sound inputs and produces multiple outputs. This iterative approach helps keep the separated sounds consistent with the original mixture. Their experiments show that adapting current top methods with this approach leads to better sound separation.
Open 2609.07226v1