Papers for

audio editing software teams

Papers whose findings have a practical use for this group, as judged from the abstract. Open a paper to read what it means in practice.

Generative models unlock new ways to create music audio

A Tutorial on Generative Models for Music Audio

Abstract: Music audio generation spans instrumental clips, full songs with vocals, edits of existing recordings, and systems that play alongside a musician in real time. This monograph explains the methods behind these systems for readers familiar with neural-network training who are new to music generation. It introduces neural audio codecs and autoencoders, autoregressive and masked token models, diffusion and flow matching, sampling acceleration, and preference optimization in a shared notation. Worked examples connect training objectives and sampling procedures to published systems. The application sections relate the musical requirements of instrumental generation, songs, editing, and live performance to model design. Comparison tables record representations, methods, inputs, tasks, and release information documented in papers and official sources. Symbolic composition, speech, and sound effects are included where they connect to music audio. We explain how to interpret automatic metrics and learned judges, design and report listening tests, and assess evidence about data provenance, memorization, attribution, and output detection. Selected legal decisions and disputes illustrate the implications for training and release. The reviewed systems combine established generative paradigms with new representations, planning stages, and post-training procedures. Differences in data, scale, and evaluation limit what cross-system comparisons can establish about the sources of reported gains.

Wed 28 OctArtificial IntelligenceEmerging TechnologiesMultimedia
The gist
Creating music with computers is complex because music combines many sounds, instruments, and styles. The authors explain different computer techniques used to generate music sounds, from short clips to full songs and live performances. They show how these methods work, how to measure quality, and even discuss legal issues around training and sharing these tools. This helps people who know about AI but not music understand how music generation systems are built and evaluated.
Open → 2610.38252v1