Papers for

assistive technology manufacturers

Papers whose findings have a practical use for this group, as judged from the abstract. Open a paper to read what it means in practice.

Calibration free myoelectric control matches calibrated control for cursor tasks

Is User Calibration Still Necessary for Continuous Myoelectric Control? A Closed-Loop Comparison of Calibration-Free Controllers

Abstract: The need for user-specific calibration remains an often-cited barrier to widespread adoption of myoelectric control. Cross-user models trained on large multi-user datasets can now recognize gestures from unseen users without calibration, but they have been evaluated almost exclusively offline, leaving open whether calibration is still needed in closed-loop control. This study compared six calibration-free controllers, trained on 306 users of the EMG-EPN-612 dataset and used without any calibration data from the test participant, against three calibrated controllers in a closed-loop Fitts' law target-acquisition task with sixteen participants. The calibrated controllers achieved higher offline balanced accuracy (90.6% against 73.1% for the best controller of each paradigm), but completion rates did not differ significantly between paradigms, and the highest completion rate was achieved by a calibration-free controller. Calibrated controllers moved faster on successful acquisitions, partly because of their individually fitted speed mappings, though not significantly after correction for multiple comparisons. However, every calibration-free controller produced more direct and stable trajectories than every calibrated controller, even after adjusting for cursor speed. Offline accuracy did not predict completion rate across controllers or within participants, and across paradigms higher offline accuracy was associated with poorer trajectory quality in 15 of 16 participants. Without any calibration data from the end user, a model trained across a large population matched calibrated control in completion rate and exceeded it in trajectory quality. The offline accuracy gained through calibration should therefore not be taken as evidence of a closed-loop benefit.

Sat 17 OctHuman-Computer InteractionMachine Learning
The gist
Controlling devices with muscle signals usually needs a personal setup step called calibration, which can be a hassle. The authors compared muscle-control methods that need calibration with others that don’t, in a test where users moved a cursor to targets. Surprisingly, the methods that skipped calibration worked just as well in completing tasks and even gave smoother, steadier cursor movements. This means future muscle-controlled devices might not require that tricky setup, making them easier to use.
Open → 2610.24802v1

Audio description benchmark improves university lecture accessibility

AD4EDU: Benchmarking University Lecture Audio Description across Accessibility Standards, Metrics, and Learner Preferences

Abstract: Audio description (AD) aims to enhance the accessibility of visual media for blind and low-vision (BLV) persons. However, in higher education, where slide-based lectures are a default mode of teaching, lecture AD remains largely underexplored. The main reason is that existing production guidelines, evaluation metrics, and benchmark datasets are oriented toward entertainment content and do not transfer to lectures, where ADs must complement the lecturer's speech, resolve deictic references, and fit within narrow pauses. In this work, we propose AD4Edu, consisting of an AD benchmark, AD4Edu-Bench, and a rule-diagnosable evaluation metric, AD4Edu-Eval, for generating and evaluating ADs in higher education. Specifically, we consolidated established accessibility guidance, including WCAG 2.2, the DCMP Description Key, and NCAM's STEM description practices. We further collected silver reference ADs, judge-ordered preference pairs, and pairwise preferences from four BLV raters, and post-trained models with direct preference optimization (DPO) for detailed analysis. Our findings indicate that while the metric reliably detects violations of the standard, ADs that comply with it do not necessarily fulfill the subjective preferences of BLV persons, most notably on description length, underscoring the necessity of active participation of BLV persons in co-designing inclusive AI solutions.

Mon 12 OctComputation and Language
The gist
Helping blind and low-vision students understand slide-based lectures is challenging because current audio description tools are designed for entertainment, not education. The authors created a new benchmark and evaluation method tailored for university lectures that consider how descriptions fit between spoken words and clarify references. They found current guidelines don’t always match blind learners’ preferences, especially about how long descriptions should be. This shows the importance of involving blind students when designing accessible audio tools.
Open → 2610.17042v1

MyoCodec provides real-time streaming encoding of muscle signals

MyoCodec: A Streaming Neural Codec for Electromyography

Abstract: Neural codecs encode continuous signals into compact sequences of discrete tokens, providing an interface for efficient transmission, storage, and token-based sequence modeling. This paradigm has been widely adopted in modern speech and audio frameworks; however, the biosignal domain still lacks a neural codec designed specifically for low-bitrate streaming and generalization across diverse downstream tasks. We present MyoCodec, a streaming neural codec designed for electromyography (EMG). Inspired by recent neural audio codecs, MyoCodec combines causal Transformers with residual vector quantization to encode continuous EMG signals into different levels of EMG representations spanning from continuous latent features to discrete tokens operating at 50 Hz. Trained on twelve public EMG datasets, MyoCodec achieves favorable performance in both intrinsic codec quality and representative downstream tasks, including typing (emg2qwerty), hand-pose (emg2pose), speech decoding (emg2speech), and speech-to-EMG synthesis (speech2emg). Across these tasks, MyoCodec exhibits strong performance against prior models while providing a compact and causal EMG representation. During streaming inference, it requires compute time of only 0.482 ms for each 20 ms frame, enabling real-time streaming. Also, the discrete token representation provided by MyoCodec has the potential to support integration into language-model based approaches, creating a path toward LLM-based interactive systems, where tokenized EMG representations are directly processed into such language or speech models. Code and model weights are released.

Tue 29 SeptArtificial Intelligence
The gist
Signals from muscles contain information used in various tasks like controlling devices or decoding speech. The authors developed MyoCodec, a system that compresses these muscle signals into compact tokens that can be processed efficiently and quickly. It works in real time and performs well across tasks like typing, hand movement tracking, and speech decoding. This makes it easier to integrate muscle signal data into advanced models such as language models.
Open → 2609.36687v1

Compact vision language model improves spatial awareness for low vision users

Small yet Assistive: Spatially-Aware Post-Training for Low Vision

Abstract: An estimated 1 billion people worldwide live with vision impairment, yet current vision-language models (VLMs) produce descriptions too vague for safe navigation by blind and low-vision (BLV) users. Large VLMs can generate high-quality audio-description-compliant narrations but cannot run on mobile devices; small VLMs offer competitive latency but lack spatial detail, directional cues, and hazard awareness for navigational assistance. We present Smol-VL-BLV, a compact VLM for blind and low-vision users that closes this gap using a 500M decoder transformer model and two post-training mechanisms: (1) teacher-student distillation and (2) Group Relative Policy Optimization (GRPO) with a composite BLV reward targeting directional language, metric distances, and hazard detection. Because multi-stage post-training can induce catastrophic forgetting, we add a lightweight finetuning stage after the last stage GRPO finetuning to recover general descriptive quality while preserving BLV-specific spatial grounding. Our best model substantially outperforms the baseline across various benchmarks, including tasks: VQA, BLV captioning, OCR, and latency. Compared with the baseline for relative improvement, it improves the Spatial score gain of 19.3%, and the Social score gain of 14.8%. It also increases OCR-Bench by 101.5%, and raises TextVQA accuracy by 44.2%. These results show that BLV-focused post-training improves both accessibility-specific spatial grounding and general visual-text reasoning. Deployed on a mid-range Android smartphone via Mixed-Precision Quantization, the model remains approx. 450 MB and runs entirely on-device, offline and without network dependency, generating descriptions with latency dependent on host hardware capabilities. Our model, dataset, and code is publicly released at https://smol-vl-blv.github.io/Smol-VL-BLV-website/

Wed 23 SeptComputer Vision and Pattern RecognitionComputation and Language
The gist
Many people with vision problems need detailed descriptions to navigate safely, but current models either run slowly or lack important spatial information. The authors created a small yet effective AI model that runs on phones and gives better directions, distances, and hazard warnings for low vision users. They trained it in stages to keep both general description quality and specialized navigation help. Their model runs offline on smartphones and improves several vision-related tasks compared to previous smaller models.
Open → 2609.28757v1