Papers for
algorithm designers
Papers whose findings have a practical use for this group, as judged from the abstract. Open a paper to read what it means in practice.
Ml expert improves autonomous machine learning model tuning and design
MLExpert: Towards a Generalist Agentic Model for Autonomous Machine Learning Engineering
Abstract: Large language models (LLMs) are expanding from assisting scientific research and engineering to autonomously developing and improving AI systems, advancing AI for AI (AI4AI) as a pathway toward recursive self-improvement (RSI). Workflow-driven machine learning engineering (MLE) systems provide a practical path toward this pursuit through complex orchestration that manages long-horizon experimentation, while recent MLE systems adopt model-directed interaction, allowing models to autonomously organize experiments and adapt optimization strategies based on execution feedback. However, feedback from each experiment reflects several preceding decisions, and a long MLE run contains many such costly experiments. Training must therefore select useful supervision from long interaction trajectories and learn from intermediate outcomes. We propose a post-training method for autonomous long-horizon MLE optimization and apply it to train MLExpert, a 35B Mixture-of-Experts agentic model. We design the Kaggle-MLE Factory to construct executable tasks and an interaction harness for model-directed experimentation. Hierarchical agentic SFT transfers general tool-use and coding capabilities to MLE through outcome-guided supervision. Windowed Interaction RL (WIRL) treats the multi-turn decisions between successive experiment results as an execution window and assigns it a shared outcome-based reward. Asynchronous collection and policy correction support policy updates before the trajectory ends. On MLE-Bench Lite, MLExpert improves the average medal rate of the base model from 37.9% to 72.7%, achieving performance comparable to larger frontier models such as Kimi-K3 and GLM-5.3. Further experiments show that MLExpert improves performance on NatureBench Lite, agent scaffold optimization, and algorithm optimization, suggesting that the learned optimization capability generalizes to other tasks.
Complexity classification of temporal logic problems simplified and extended
Discrete Temporal CSPs et al
Abstract: We revisit the complexity classification of constraint satisfaction problems (CSPs) for first-order reducts of $(\mathbb{Z},<)$, established by Bodirsky, Martin, and Mottet in 2018. Following their approach, we give a self-contained proof of this classification, correcting several errors in the argument. We further show that, with the exception of cases arising from finite-domain CSPs, all tractable cases are solved by a well-known uniform algorithm, eliminating the need for the collection of ad-hoc algorithms used in the original paper. A central component of the proof allows the analysis to be restricted to first-order reducts of $(\mathbb{Z},<)$ that contain the successor relation. We substantially simplify this reduction and generalize the underlying construction. This generalization allows us to apply the same technique to first-order reducts of the triangular lattice graph and of infinite regular trees, yielding a complete complexity classification for these classes of structures, in particular a $\mathsf{P}$ versus $\mathsf{NP}$-complete dichotomy.
Computing best rank 2 nonnegative matrix factorization is strongly NP-hard
Strong NP-Hardness of Rank-2 Nonnegative Matrix Factorization
Abstract: Nonnegative matrix factorization (NMF) approximates a nonnegative matrix by the product of two nonnegative matrices with a prescribed inner dimension~$r$. The existence of an exact NMF can be decided in polynomial time for every fixed~$r$, and a best rank-$1$ NMF in the Frobenius norm can be obtained from a truncated singular value decomposition. We prove that computing a best rank-$2$ NMF in the Frobenius norm is strongly NP-hard. Our proof uses a polynomial-time reduction from \textsc{Clique} that produces symmetric positive-definite, completely positive matrices with polynomially bounded integer entries. The same reduction also establishes strong NP-hardness of rank-$2$ symmetric NMF.
Query complexity for finding fixed points grows in six dimensions
The Six-Dimensional Tarski Problem is $Ω(\log^3 n)$-Hard
Abstract: We study the deterministic query complexity of finding a fixed point of a monotone function $f:[n]^d\to[n]^d$, where querying $x$ returns $f(x)$. For fixed $d\ge2$, earlier work established a lower bound of $Ω((\log n)^2)$ and an upper bound of $O_d((\log n)^{\lceil(d+2)/3\rceil})$ for the query complexity. Very recently, several papers obtained improved lower bounds using AI-assisted proofs. In this paper, we further improve these lower bounds to $\text{Tarski}(n,d)=Ω_d((\log n)^{2+\lfloor\log_3(d/2)\rfloor})$. In particular, we obtain the optimal $Θ((\log n)^3)$ deterministic query complexity in six dimensions.
Constant stepsize sgd iterates closely follow a specific gaussian pattern
Sharp Stationary Gaussian Approximation for Constant-Stepsize SGD
Abstract: We prove a sharp Gaussian approximation for the invariant law of constant-stepsize SGD with bounded additive noise generated by an exogenous uniformly ergodic Markov chain. For a smooth, strongly convex objective with a Lipschitz Hessian and nondegenerate long-run noise covariance, the centered iterate normalized by the square root of the stepsize is $O(\sqrtα)$-close in 1-Wasserstein distance to its limiting Gaussian. The proof combines blockwise Gaussian comparison with long-run contraction. A four-state example gives a matching lower bound although the one-time noise marginal is symmetric and every nonzero-lag autocovariance vanishes. In this example, an adjacent third-order mixed moment produces the leading correction.
Deep neural networks learn smooth functions efficiently in high dimensions
Minimax rates for learning spectral Barron functions by deep ReLU neural networks
Abstract: We study how well deep neural networks approximate and learn spectral Barron functions. Recent studies have shown that these function classes can be efficiently approximated by shallow neural networks without suffering from the curse of dimensionality. We complement these results by providing new approximation bounds for deep networks with ReLU activation and establishing the minimax rates for learning these function classes. Specifically, we show that $d$-dimensional spectral Barron functions with smoothness index $s>0$ can be approximated by deep ReLU neural networks with approximation rate $\widetilde{\mathcal{O}} (S^{-\frac{1}{2}-\frac{s}{d}})$, where $S$ denotes the number of nonzero parameters in the network. Using this approximation result, we further show that deep ReLU neural networks can learn spectral Barron functions in a fast rate $n^{-\frac{d+2s}{2d+2s}}$ with $n$ training samples. Finally, we prove that this convergence rate is minimax optimal up to logarithmic factors.
Statistical bounds for asynchronous td learning with markov data
Sharp Statistical Rates for Asynchronous TD Learning with Markovian Data
Abstract: We study the last iterate of standard tabular temporal-difference (TD) learning from a single trajectory of a finite Markov reward process. For discount factor $γ$, write $H=(1-γ)^{-1}$, and let $μ_{\min}$ and $t_{\operatorname{mix}}$ denote the minimum stationary probability and total-variation mixing time. We prove that last-iterate TD achieves sup-norm error at most $\varepsilon$ with high probability using$\widetilde O\left( \frac{H^3}{μ_{\min}\varepsilon^2} +\frac{t_{\operatorname{mix}}}{μ_{\min}} \right)$ transitions, for $0<\varepsilon\leq1$. This rate holds both for a constant step size selected for the target accuracy and for a decreasing schedule independent of the target accuracy and terminal time. The latter gives a simultaneous guarantee over all times beyond an explicit transient threshold. The statistical term retains the cubic effective-horizon dependence of synchronous TD, and the additive mixing transient has no extra horizon factor. The result allows non-reversible chains, arbitrary initial state distributions, and bounded rewards that may depend on the next state. The proof uses an anchored local Poisson equation in reverse time to control stochastic fluctuations without a mixing-time factor, and a hitting-time compensation identity to bound initialization error. The latter also yields a finer transient in terms of the worst expected reverse hitting time. A bound on the expected cumulative propagation mass extends this argument to decreasing step sizes. A three-state construction with known deterministic rewards gives matching minimax lower bounds for the statistical and mixing terms, up to logarithms, over specified model classes in a slow-mixing parameter regime.
Linear oracle calls cannot beat existing regret rates in online learning
Lower Bounds for Linear-Oracle Online Learning
Abstract: Can a constant number of linear minimizations per round improve on the $T^{3/4}$ regret rate of online Frank-Wolfe on general convex sets? Weibel et al. conjectured that fixed-coefficient methods cannot. We prove their conjecture and extend the lower bound to every deterministic learner in an oracle-only model. The learner receives an initial feasible point and a diameter bound, and must remain feasible on every domain consistent with its oracle replies. For $T$ rounds, at most $b$ calls between decisions, diameter bound $D$, and gradient norm bound $L$, we construct an instance in dimension $d=2b(T-1)+1$ with regret at least $2^{-1/4}LDb^{-1/4}T^{3/4}$. The adversary fixes the domain, initial point, deterministic tie rule and linear losses before play. The vertices form a path on which every point available before a decision has zero current loss, while the final vertex has negative loss on every round. For constant $b$, the result matches the known upper rate for dimension-independent guarantees. For one-call fixed schedules with a nonzero coefficient on the newest gradient, a second construction gives regret at least $3LDT^{3/4}/4$ with unique minimizers at every issued query. Exact-arithmetic certificates for the tuned schedule of Weibel et al. closely match their finite-horizon numerical worst cases, with unique oracle replies.
Algorithm solves three-color Free-Flood-It on fixed-height grids efficiently
Three-Color Free-Flood-It on Fixed-Height Grids Is Polynomial-Time Solvable
Abstract: We give a deterministic algorithm for \textsc{Free-Flood-It} on rectangular grids $P_k\square P_n$ with at most three colors. For every fixed height $k$, it computes the minimum number of moves and an optimal sequence in $N^{O(k^2)}$ time, where $N=kn$. This resolves the previously open three-color case on complete $3\times n$ boards. The proof uses a representation of flooding strategies as paintings by connected regions. We show that an optimal painting can be chosen so that its regions form a rooted tree with strong restrictions on the colors along ancestral paths. These restrictions make the part of the tree visible in any fixed-size connected window admit only polynomially many descriptions. The remaining common ancestors may form an arbitrarily long chain. We retain that chain on a stack and use a finite context-free recurrence to minimize the total painting cost without enumerating all possible stack contents. Connectivity information at the boundary ensures that the resulting local descriptions assemble into one valid global painting. The argument also applies to graphs supplied with an ordering into connected layers of bounded size, provided every edge lies within one layer or joins consecutive layers. A family of three-row boards shows that the unbounded ancestor chains handled by the algorithm are necessary even for optimal paintings. For any fixed height and palette size, we also give a deterministic EPTAS and a randomized sampling variant with an explicit failure-probability bound. These approximation results use a separate algorithm with single-exponential dependence on the move budget.
Improved bounds found for sign patterns in matrices with plus minus one entries
Three Standard Deviations Suffice While One Does Not
Abstract: Spencer's 1985 ``six standard deviations suffice'' theorem shows that every $A \in [-1,1]^{n \times n}$ has a sign vector $x \in \{-1,1\}^n$ with $\|Ax\|_\infty \le 6\sqrt{n}$. We show the upper bound $\sqrt{3\operatorname{arsinh}(10)}\sqrt{n}+4 < 2.9992 \sqrt{n} + 4$ by directly rounding the minimizer of a potential function to a vertex of the cube. We also show that, for every power of two $n \ge 2^{50}$, there exists a matrix $A \in \{-1,1\}^{n \times n}$ such that $\|Ax\|_\infty >1.0000002\sqrt{n}$ for every choice of signs $x \in \{-1,1\}^n$. The construction simply replaces a $2^{-22}$ fraction of the columns of a Hadamard matrix with independent random sign vectors. This is the first improvement over the $\sqrt{n}$ lower bound of Olson and Spencer (1978), which uses a Hadamard matrix.
Complexity classification of cubic bipartite holant problems with fixed weights
A Dichotomy for Cubic Bipartite Holant Problems with Complex Algebraic Weights
Abstract: We classify the exact evaluation of $\operatorname{Holant}(f\mid=_3)$ for every fixed complex algebraic symmetric Boolean ternary signature $f$. An input is a cubic bipartite multigraph: every vertex on one side carries $f$, every vertex on the other side carries ternary equality, and no auxiliary signatures are freely available. The tractable signatures are precisely rank-one tensors, generalized equalities, and equality-preserving cube-root diagonal transformations of six affine signatures, together with nonzero scalings and reversal. Every other signature gives a $\#\mathrm{P}$-hard problem under polynomial-time Turing reductions. We also identify the exact real intersection: it consists of the same tractable families as in the rational classification, with real algebraic parameters. The proof preserves degree exactly three on both sides of every oracle instance. A rank-one matrix extracted by interpolation supplies one unary signature only after its unused factor has been absorbed in triples. Over the complex numbers this absorption has three exceptional projective directions. We combine this constraint with projective matrix-group orbits, explicit ternary replacements, and an exhaustive treatment of finite projective orders. The cases of orders three and five include exact polynomial certificates; the certificate identities and a rational-arithmetic verifier are supplied as supplementary material.
Complexity of finding equilibrium in network games clarified
The Complexity of Nash Equilibrium in Network Congestion and Coordination Games
Abstract: We show that computing a Nash equilibrium is CLS-complete for linear network congestion and network coordination games. As a result, finding a KKT point of a bilinear polynomial is CLS-complete.
AltGDA method guarantees steady convergence in matrix game solutions
AltGDA Achieves Global $O(1/T)$ Ergodic Convergence in Matrix Games
Abstract: Alternating gradient descent-ascent (AltGDA) is a simple and practically effective method for solving finite two-player zero-sum matrix games. However, the theory of AltGDA remains limited: existing results either apply only to unconstrained settings or require restrictive assumptions on the equilibrium in constrained settings. We show that AltGDA converges globally at an $O(1/T)$ ergodic rate in every finite two-player zero-sum matrix game. Unlike prior results, our guarantee holds for every initialization and every horizon $T$: the uniform averages of the AltGDA iterates satisfy an $O(1/T)$ duality-gap bound. Our proof is inspired by numerical results obtained using a novel performance estimation programming (PEP) framework for Lyapunov function search over compact convex sets. Additionally, we provide simple counterexamples showing that the last-iterate duality gap of AltGDA does not converge to zero. This justifies why averaging of iterates is indeed necessary to achieve an $O(1/T)$ rate. We have formalized and machine-checked our global ergodic convergence result in Lean 4.
One-tape turing machines show sharp change in counting complexity
Accepting-Path Counting at the One-Tape $n\log n$ Threshold
Abstract: We observe that the classical $n\log n$ time threshold for one-tape Turing machines is also a threshold for their accepting-path counts. Below it, every nondeterministic one-tape machine running in strong $o(n\log n)$ time has a rational ordinary generating function of accepting-path counts. At strong $O(n\log n)$ time, the situation changes completely: there is a fixed one-tape machine whose accepting-path function is complete for $\#\mathsf P_1$, the tally analogue of $\#\mathsf P$, under parsimonious polynomial-time tally reductions. A second construction within the same time bound gives positive accepting-path counts with a noncomputable exponential growth rate. The rationality result combines the one-tape time gap with the linear-time counting theorem of Tadaki, Yamakami and Lin. The completeness proof adapts the linear-time universal counting machine of Beame et al. to the one-tape setting.
Framework relates different machine learning methods by complexity and resources
Structuring Relations Among Learning Paradigms via Protocol--Objective--Resource Reductions
Abstract: Modern machine learning spans supervised, transfer, continual, meta-learning, and related regimes that often reuse the same hypothesis classes, architectures, and optimizers but differ in information access, objectives, memory, adaptation, and sample accounting. This makes it difficult to determine whether one paradigm is genuinely distinct, a special case of another, or part of a broader structural hierarchy. We introduce a protocol-objective-resource (POR) framework that separates representational capacity from these design choices. A paradigm is specified by an environment class, observation protocol, admissible learners, performance functional, and resource accounting rule. POR reductions combine environment embeddings, learner compilers, threshold maps, and calibrated resource overheads. Our main theorem shows that such reductions imply worst-case complexity domination on embedded comparison classes, transferring upper bounds forward and lower bounds backward; under labeled-example accounting, this yields sample complexity domination. We also show that calibrated nontrivial accuracy regimes are necessary to avoid vacuous comparisons, and that strengthening the objective can strictly increase minimax sample complexity even with unchanged protocols and learner classes. Instantiating the framework for supervised, transfer, continual, and meta-learning yields canonical special-case relations: continual contains transfer, transfer contains supervised, and meta-learning contains supervised under aligned raw-example accounting. We further derive a non-exact episode-to-example reduction for episodic meta-learning and capture within-paradigm refinements such as replay memory and task identifiers. The framework thus provides a unified language for structuring learning paradigms and transferring complexity guarantees across them.
Boundaries for advice and information in membership decision problems
Linear Certificates for Membership Comparability, Quadratic Barriers for Selectors
Abstract: Selectors and comparators supply only partial information about membership: a selector names a member of any pair that meets the language, while a binary membership comparator merely excludes one of the four membership vectors of a pair. We ask how much nonuniform advice turns such information into exact recognition. Our main result extends the optimal nondeterministic advice bound for P-selective sets to every binary membership-comparable language: $2-mc \subseteq NP /(3n+5)\cap\mathrm{coNP}/(3n+5)$, with common fixed advice and certificates of at most $5n+12$ bits. The class is strictly larger; some 2-mc sets are not truth-table reducible to any P-selective set. The proof replaces the tournament king by an independent two-step cover of true signed literals, together with a short-forcing-or-exact-majority dichotomy, and it relativizes. Via an advice-preserving isolation transfer, a deterministic polynomial-time algorithm for promise Unique-Circuit-SAT gives $2-mc \subseteq P/O(n)$. For selectors we determine tight orders of ordinary advice: $Θ(n)$ for errorless average-case computation and $Θ(n^2)$ for worst-case bounded-error computation, the latter independent of the interpreter's coin bound. One oracle realizes both orders on a single language and separates ordinary from coin-dependent advice. The quadratic and linear lower bounds hold for tournament-query procedures and relativized languages, not unconditionally for unrelativized P-selective sets.
Proof shows large posets force near equal ordering probabilities
Proof of the Kahn Saks Conjecture
Abstract: Let $\mathbb{P}(x\prec y)$ be the probability that $x$ precedes $y$ in a uniformly random linear extension of an $n$-element poset $P$, and define the balancing coefficient to be $δ(x,y)=\min(\mathbb{P}(x\prec y),\mathbb{P}(y\prec x))$ with $δ(P)=\max_{x,y}δ(x,y)$. We prove (Theorem 1) that sufficiently large width forces $δ(P)$ to be arbitrarily close to $1/2$, answering a long-standing conjecture of Kahn and Saks. In fact, we prove the stronger result (Theorem 2) that large width forces one of two configurations in our poset: either a nearly uniform order on $k$ vertices, or an almost fixed order on $t$ vertices with one further vertex inserted uniformly among the $t+1$ slots. We also show that, for fixed $k$, the first possibility must occur within any antichain $X$ of size $Ω(n^{2/3})$.
Approximate degree of composed boolean functions multiplies exactly
A General Composition Theorem for Approximate Degree
Abstract: A longstanding open question in Boolean function complexity asks whether approximate degree composes multiplicatively under block composition. Although a general multiplicative upper bound is known, matching lower bounds have previously been established only for restricted classes of functions. We resolve this question for all total Boolean functions by proving the matching lower bound. Together with Sherstov's upper bound, our result shows that, for every pair of total Boolean functions $f:\{0,1\}^n\to\{0,1\}$ and $g:\{0,1\}^m\to\{0,1\}$, \[ \widetilde{deg}(f\circ g) = Θ\!\left( \widetilde{deg}(f)\,\widetilde{deg}(g) \right), \] where $\widetilde{deg}$ denotes constant-error approximate degree.
Lovasz-Theta value of random graphs tightly determined at square root of n
Sharp Lovasz-Theta Bounds on Random Graphs
Abstract: It is well known that the \Lovasz-Theta function of a random graph $G(n,\tfrac{1}{2})$ is $Θ(\sqrt{n})$. More precisely, it is tightly concentrated in the interval \( [\sqrt{n},\, 2\sqrt{n}], \) where the upper bound follows from an explicit dual witness for the associated semidefinite program. Numerical evidence and heuristic arguments suggest that the true value is $(1+o(1))\sqrt{n}$. However, closing this gap has remained a longstanding challenge, resisting existing techniques even in light of recent progress on sharp algorithmic thresholds and non-asymptotic free probability. In this work, we resolve this question by proving that the \Lovasz-Theta function of $G(n,\tfrac{1}{2})$ is $(1+o_n(1))\sqrt{n}$ with high probability, determining its asymptotic value up to vanishing relative error.
Complexity rises in multiplayer Blotto games with player-specific values
The Complexity of Multiplayer Colonel Blotto Games with Player-Specific Values
Abstract: We study equilibrium computation in discrete multiplayer Colonel Blotto games with player-specific battlefield values. In the two-player model with common battlefield values, equilibria can be computed in polynomial time. We show that this tractability breaks down in the multiplayer model with player-specific values under the standard uniform tie-breaking rule. In particular, computing a $(c/n)$-approximate Nash equilibrium is PPAD-hard for some constant $c>0$, even when every player has three resources, where $n$ is the number of players. The main technical step is PPAD-hardness for computing a constant-approximate well-supported Nash equilibrium. In contrast, under uniform tie-breaking, a pure Nash equilibrium can be computed in polynomial time when every player has one resource. We also prove PPAD membership for computing $\varepsilon$-approximate Nash equilibria for inverse-exponentially small $\varepsilon$. Finally, for non-uniform monotone tie-breaking, we show PPAD-hardness even when every player has one resource and all players have identical battlefield values.
Pairs of knapsack value and size patterns that can actually happen
Inverse knapsack at two capacities: which pairs of value-cardinality hulls are realizable?
Abstract: One item set evaluated at two capacities $R<D$ produces two concave hulls of optimal value against cardinality. We ask which prescribed pairs arise. Exchange arguments give a necessary system on vertex witnesses, exchange closure (EC), whose scalar consequences form the linear closure. We exhibit a pair satisfying every scalar test that fails EC, so the linear closure is strictly larger already at larger terminal count three; and a globally coherent EC witness admitting no common-size representation although its target pair is realizable. Under a cardinality cap, a four-band classification of one family gives exact thresholds for cap-four realizability, uncapped realizability and the vertex-only capped closure. Pairs whose larger terminal count is at most two are characterized. Under the explicit encoding the decision problem lies in $Σ_2^p$ and is polynomial-time for fixed terminal cardinalities. Exact finite certificates establish agreement of the scalar and witness conditions on six specified domains; sufficiency of uncapped EC remains open.
Substantive agency characterization links key complexity classes conditionally
Substantive Agency and Computational Non-Anticipability: An Axiomatic Route to a Conditional Separation of P and N P
Abstract: This paper characterises substantive agency and identifies the additional bridges under which it has a standard complexity-theoretic consequence: conditionally, P __ = N P . The constitutive core separates coherent plurality, causal openness, anticipatory non-pointing, act-level singularisation, and endogenous sourcehood. Its temporal claim yields a two-sided modal result: exact passive pre-act selection is incompatible with jointly retaining singularising priority and invariance under causally inert informational extension. If every standard polynomial procedure is deployable in that passive form, the actualisation map $α$ has no polynomial-time selector. On an effective presentation, $α$ is therefore either computable outside FP or noncomputable. A separate certifiedactualisation protocol supplies polynomially bounded, polynomially verifiable traces with extensional unique projection. This is the constructive interface that turns historical actualisation into a total standard search relation; combined with the modal result, it places that relation in TFNP search \ FP search , from which a self-contained search argument yields P __ = N P . The result is a domain-relative conditional transfer theorem: it neither assumes polynomial non-anticipability in the definition of agency nor proves that human decision-making satisfies the bridge and certification premises.
Parameter complexity analysis of temporal domination problems in modular graphs
The parameterised complexity of generalised temporal domination on temporal graphs with modular structure
Abstract: Inspired by the static problem $(α,β)$-Dominating Set, we propose a general temporal domination problem, called $(α,β)$-Temporal Dominating Set ($(α,β)$-TDS). We show that this problem encompasses Temporal Dominating Set, and additionally provides first temporal extensions of problems such as $k$-Dominating Set and $α$-Dominating Set. In this paper, we study the parameterised complexity of $(α,β)$-TDS with respect to temporal neighbourhood diversity (TND), temporal modular-width (TMW), and temporal cliquewidth (TCW). We obtain fixed parameter tractability results for all values of $α$ and $β$ with respect to TND; W[1]-hardness with respect to TMW and TCW whenever $β$ is in the problem input, or whenever $α\in (0,1)$ and $β$ is a fixed constant; and para-NP-hardness with respect to TCW when $α= 0$ and $β= 1$, or $α= 1$ and $β= 0$.
Permutation group problems shown to have high computational complexity
Word Length and Diameter in Permutation Groups
Abstract: The input for the binary diameter problem consists of explicitly represented permutations generating a finite group $G$ and a binary-encoded nonnegative integer $k$. The question is whether every element of $G$ is a product of at most $k$ input generators. For the binary length problem, the input contains in addition a permutation $g \in G$ and it is asked whether $g$ is a product of at most $k$ input generators. We prove that the binary diameter problem is PSPACE-complete. When restricted to $2$-step nilpotent groups, the binary diameter problem is shown to be complete for $\mathsf{Π_2^P}$, whereas the binary length problem is shown to be NP-complete. Without the restriction to $2$-step nilpotent groups, the binary length problem is PSPACE-complete by a result of Jerrum.
Improved ways to find distant vectors from linear subspaces
Improved Algorithms for the Remote Point Problem
Abstract: The Remote Point Problem (RPP) is an algorithmic problem that asks, given a linear subspace $L \subseteq \mathbb{F}^n$ of dimension $k$, to deterministically find a vector $v \in \mathbb{F}^n$ far in Hamming distance from $L$. This problem was introduced by Alon, Panigrahy and Yekhanin [APY09], motivated in part by the matrix rigidity approach for proving circuit lower bounds. An algorithm is said to achieve remoteness $d$ if it finds a vector $v$ whose Hamming distance from $L$ is at least $d$. We observe that over the rational numbers, the problem admits a deterministic polynomial-time algorithm that achieves optimal remoteness $n-k$. Over finite fields, we obtain a (modest) improvement of a result of Alon, Panigrahy and Yekhanin [APY09], and give an algorithm that achieves remoteness $Ω\left(\frac{n}{\max\{k, \log n\}} \log n\right)$.
New bounds on the number of equilibria in non-square games
Equilibrium Numbers in Non-Square Bimatrix Games
Abstract: Bimatrix games may have an exponential number of mixed Nash equilibria if both dimensions of the game are allowed to grow. Bounds on their maximal number give structural insights that have been used to construct hard-to-solve games. We show new sharp or asymptotically sharp bounds on the (polynomial) number of equilibria for generic games where one dimension of the game is fixed and the number of strategies of the other player grows. These results go beyond the hitherto studied square games. Our methods employ combinatorial properties of polytopes, and recent obstructions that relate to the graph of those polytopes. For $n\ge5$, we construct $3\times n$ games that have all $2n+1$ vertices of the best-response polytope as equilibrium strategies, proved using a simple case of the 4-color theorem for planar graphs. Generic $4\times 5$ games are shown to have at most 17 equilibria, using computer calculations with existing datasets for all combinatorial types of the relevant polytopes. For $d\times n$ games, we construct games where all but a fraction of $O(1/n)$ of the maximum number of vertices are equilibrium strategies.
Balanced mobiles problem is strongly NP-complete to solve optimally
Strong NP-Completeness of Unrestricted Balanced Mobiles
Abstract: A mobile is a rooted full binary tree whose leaves carry positive integer weights. The imbalance of an internal node is the absolute difference between the total weights of its two child subtrees, and the cost of the mobile is the sum of these imbalances. In the unrestricted \emph{Balanced Mobiles} problem, only the multiset of leaf weights is given: both the tree topology and the placement of the weights must be chosen so as to minimize the cost. The computational complexity of this unrestricted variant has remained open, although the variant with a prescribed topology is strongly NP-hard. We close this gap by proving that the decision version of unrestricted Balanced Mobiles is strongly NP-complete. Our reduction from Numerical 3-Dimensional Matching with Distinct Integers uses three widely separated numerical scales. Tight telescoping bounds force every threshold-achieving mobile into a canonical hierarchy, after which pairwise distinctness of the source integers collapses the hierarchy to single triples from which a valid numerical matching can be recovered.
Space-efficient derandomization methods for complex branching models
SC Derandomization for Regular ROBPs and Models Beyond BPL
Abstract: We study SC derandomizations for regular read-once branching programs (ROBPs) and computation models beyond BPL. For regular ROBPs with length $n$, width $w$, and multiple accept nodes, we attain three results. 1. When $n \le w$, we show an SC derandomization with space $O(\log^2 n+\log w)$ and error $1/\text{poly}(nw)$. 2. When $n \ge w$, we show an SC derandomization with space $O(\log n \log w)$ and error $1/\text{poly}(w)$. 3. When $w=O(\log n)$, we show an optimal $O(\log n)$ space derandomization with error $1/\text{poly}(w)$. We further show that two super sets of BPL can be computed in SC. 1. For probabilistic logspace TMs with a two-way access random tape, we show that it can be approximated in SC if each entry of the random tape is accessed for at most a constant number of times. 2. For probabilistic logspace TMs with a polynomial size stack, i.e. probabilistic logspace Auxiliary Push-down Machines (AuxPDMs), we show that it can be approximated in SC if the timings of push/pop/idle stack operations do not depend on the randomness. The first model is the read-multiplicity model considered by Impagliazzo, Nisan, Wigderson (STOC'94), in which they show that their INW generator can fool such computations. For the second model, we indicate that it contains candidate languages separating BQL from BPL considered by Apers and Edenhofer (CCC'25).
Complexity of interval numbers in tournament graph convexities analyzed
Interval number for tournaments in P3-convexity
Abstract: We study the complexity of determining the interval numbers of tournaments in the $\overrightarrow{P_3}$ and $\overrightarrow{P_3^*}$ convexities, denoted by $\overrightarrow{\mathrm{in}}_{P_3}(T)$ and $\overrightarrow{\mathrm{in}}_{P_3^*}(T)$ on a tournament $T$. For each $\overrightarrow{\mathcal{X}} \in \{\overrightarrow{P_3}, \overrightarrow{P_3^*}\}$, we show that determining whether $\overrightarrow{\mathrm{in}}_{\mathcal{X}}(T) \leq k$ is W[2]-complete when parameterized by $k$. Moreover, under ETH, we show that there is no parameterized algorithm for that problem with running time $f(k)\, n^{o(k)}$ on an $n$-vertex tournament, where $f$ is any computable function. For the $\overrightarrow{P_3}$-convexity, we also show that $\overrightarrow{\mathrm{in}}_{P_3}(T) = \mathcal{O}(\log n)$, which yields a simple quasi-polynomial $n^{\mathcal{O}(\log n)}$ brute-force algorithm. On the other hand, under ETH, we show that the problem is NP-intermediate, that is, it is neither NP-hard nor in P. For the $\overrightarrow{P_3^*}$-convexity, the same brute force algorithm is not quasi-polynomial, since we present a family of instances with $\overrightarrow{\mathrm{in}}_{P_3^*}(T) = Θ(n)$. We conjecture that this problem is NP-complete.
Exact minimal multiplications found for specific small matrix product
A lower bound for $\langle 3,2,m \rangle$ matrix multiplication
Abstract: We prove that, over any field, the bilinear complexity of multiplying a $3\times 2$ matrix by a $2\times m$ matrix is strictly greater than $24m/5$. In particular, every exact bilinear algorithm for multiplying a $3\times 2$ matrix by a $2\times 5$ matrix requires at least $25$ multiplications. Together with the Hopcroft-Kerr upper bound, this proves that the $\langle 3,2,5\rangle$ matrix multiplication tensor has rank exactly $25$. The proof has been formally verified in Lean 4, with the formalization available at https://github.com/fallnlove/mm325_proof.
Single-loop methods improve complex nonconvex concave optimization tasks
Single-Loop Stochastic Projected Damped Extragradient Methods for Stochastic Nonconvex--(Strongly) Concave Minimax Optimization
Abstract: We develop single-loop stochastic projected damped extragradient methods for stochastic nonconvex--(strongly) concave minimax optimization, with complexity guarantees for both game stationarity (GS) and optimization stationarity (OS). Our approach combines a stochastic projected damped extragradient (SPDE) method with a recursive variance-reduced variant, VR-SPDE, both of which retain a single-loop structure. Under an unbiased stochastic gradient oracle with uniformly bounded variance, SPDE finds an $\varepsilon$-game-stationary point with stochastic first-order oracle (SFO) complexities of $O(κ\varepsilon^{-4})$ and $O(\varepsilon^{-5})$ in the nonconvex--strongly concave and nonconvex--concave settings, respectively, where $κ=L/μ$. Under an additional mean-square Lipschitz condition on the stochastic gradients, VR-SPDE improves these GS complexities to $O(κ^{3/2}\varepsilon^{-3})$ and $O(\varepsilon^{-9/2})$, respectively. For an $\varepsilon$-optimization-stationary point, SPDE achieves SFO complexities of $O(κ\varepsilon^{-4})$ and $O(\varepsilon^{-6})$, while VR-SPDE achieves $O(κ^{3/2}\varepsilon^{-3})$ and $O(\varepsilon^{-6})$, in the two settings, respectively. These OS guarantees match the best-known bounds achieved by multi-loop methods while preserving a single-loop implementation. To the best of our knowledge, our results provide the best-known SFO complexity guarantees among single-loop stochastic first-order methods for the respective stationarity criteria and problem classes.
Simple framework connects swapping actions to adapting over time
From Switching to Dynamic Regret: A Simple Reduction via Unbiased Random Sequences
Abstract: In non-stationary online learning, dynamic regret has attracted increasing attention as a measure of how well an online learner performs against a time-varying comparator sequence. Despite considerable advances, attaining optimal bounds for strongly convex and exp-concave losses often involves intricate analysis. In this paper, we present a \textit{simple} framework that reduces dynamic regret minimization to switching regret minimization. As a result, we can derive dynamic regret bounds by using off-the-shelf algorithms with switching regret guarantees. The key idea of our reduction is to construct, for \textit{any} comparator sequence, an auxiliary random sequence that is unbiased at each round, with the controlled variance and a manageable number of switches. Combining this construction with suitable surrogate losses, we can decompose dynamic regret into the expected switching regret against the random sequence and its controlled variance. Theoretically, for strongly convex and exp-concave losses, we establish the $\widetilde{O}(T^{1/3}P_T^{2/3})$ dynamic regret bounds, where $T$ denotes the time horizon and $P_T$ denotes the path-length of the comparator sequence. Moreover, for general convex losses, the same reduction also recovers the $O(\sqrt{T(1+P_T)})$ dynamic regret bound. Notably, all our findings match the minimax optimal results for these three types of losses, highlighting the versatility of our proposed framework.
Improved convergence rates for nonsmooth convex optimization over small sets
The First-Order Oracle Complexity of Lipschitz Convex Optimization in Nondual Settings
Abstract: We study first-order black-box convex optimization over an $\ell_p$-ball for objectives Lipschitz in the $\ell_q$-norm, solving in the affirmative the nonsmooth version of the COLT open question (Guz15b) on whether the geometry of a smaller feasible set ($p < q$) can improve convergence rates in convex optimization, and matching prior lower bounds up to logarithmic factors. Our rates include \(\widetilde O(1/T)\) for convex Euclidean-Lipschitz optimization over the $\ell_1$-ball, improving on the $O(1/\sqrt{T})$ classical rate under general assumptions. The key technical device is a new online learning game, where the comparator is evaluated using the maximum of affine losses observed so far. We bound the value of this game above and below in terms of a combinatorial online learning quantity: the sequential fat-shattering dimension, which we characterize for the $\ell_p / \ell_q$ case. Our results generally apply when the feasible set $X$ and the set of possible subgradients $H$ are convex, centrally symmetric, and admit a type of minmax theorem, advancing on a fundamental question by Sridharan [Sri12, Section 10.1.2, Q3]. As a geometric consequence of our analysis, of independent interest, we obtain estimates for the expected distance of a convex hull of samples to their mean in several Banach geometries, a version of the celebrated Wendel's theorem (Wen62), but quantitative and for bounded general distributions as opposed to centrally symmetric ones.
Information theory sets limits on randomized online set cover
An $\tilde Ω(\log n \log m)$ Information-Theoretic Lower Bound for Randomized Online Set Cover
Abstract: We show an information-theoretic lower bound of $Ω\left(\frac{\log n \log m}{\log \log n + \log \log m}\right)$ for online set cover against randomized algorithms, for all sufficiently large $m$ and $n$ satisfying $\log^2 n \leq m \leq 2^n$.
Integral polytopes clarify rank problems in symbolic matrices
On integral polytopes related to Edmonds' problem
Abstract: In this paper, we study polyhedral aspects on commutative and noncommutative Edmonds' problems for computing the rank of linear symbolic matrix $A = \sum_{k=1}^m A_k x_k$. We regard them as linear optimization over integral polytopes ${\cal P}(A)$ and ${\cal Q}(A)$, respectively, which are obtained by the convex hulls of exponent vectors of subdeterminants of~$A$ and its blow-ups $A^{\{d\}} = \sum_{k=1}^m A_k \otimes X_k$ $(d=1,2,\ldots)$. By extending previously known results on nc-rank, we establish a hierarchy of integral polytopes ${\cal P}(A) \subseteq {\cal P}^{\leq 2}(A) \subseteq {\cal P}^{\leq 3}(A) \subseteq \cdots = {\cal Q}(A)$ and show that the integrality gap of ${\cal Q}(A)$ relative to ${\cal P}(A)$ is at least $1/2$. Further, we show that if each $A_k$ is rank-2 skew-symmetric, then the above hierarchy terminates at the second level and the integrality gap is improved to $2/3$.
Parameter hardness limits approximation of k-SetCover problems
Almost Optimal FPT Inapproximability for k-SetCover
Abstract: We show that $\bigl(\frac{\log n}{\log\log n}\bigr)$-approximate parameterized $k$-SetCover is W[1]-hard, and has no $n^{o(k/\log k)}$-time algorithms under ETH. This improves upon the previous best factors $\bigl(\frac{\log n}{\log\log n}\bigr)^{1/k}$ in (Lin, 2019) and $(\log n)^{1/\operatorname{poly}(k)}$ in (Karthik, Laekhanukit, and Manurangsi, 2019). Here $k$ is the yes-case guarantee and $n$ is the number of candidate sets. While the best approximation ratio is still $O(\log n)$ via the greedy algorithm, closing this $1/k$ gap in the exponent has been a longstanding open problem; we remove this loss via a simple direct reduction. The construction is self-contained and does not rely on the parameterized inapproximability hypothesis (PIH). Starting with sparse parameterized 2-CSP instances (Karthik, Marx, Pilipczuk, and Souza, 2024), we build a monotone CNF formula, which is equivalent to a SetCover instance. To obtain a $k$-versus-$h$ gap, the reduction enumerates all hash functions from $Σ$ to $[2h]$ and all unsatisfiable 2-CSP instances on the same constraint graph with alphabet $[2h]$. For each such instance, it asks for a certificate that the hashed label pairs are not all contained in that instance. Perfect hashing makes this enumeration efficient for $h=\log n/\log\log n$.
Set cover problem hard to approximate within near logarithmic factor
Near-Logarithmic Inapproximability of Parameterized Set Cover
Abstract: We study the approximability of \textnormal{\textsc{Set Cover}} parameterized by the target cover size $k$. Let $n$ be the universe size, $m$ the number of available sets, and $|Γ|$ the explicit input length. We prove that, for some absolute constant $c>0$, distinguishing \[ \operatorname{opt}(Γ)\le k \quad\text{from}\quad \operatorname{opt}(Γ)>k\cdot\frac{c\log n}{k^2\log\log n} \] is $\mathsf{W[1]}$-hard. Assuming the Exponential Time Hypothesis, there is also an absolute constant $\varepsilon>0$ for which no deterministic algorithm solves this gap problem in time $f(k)|Γ|^{\varepsilon k}$, for any computable function $f$. For every fixed $α>0$, both hardness results hold even when $n=O((\log m)^{1+α})$, with constants allowed to depend on $α$. For fixed $k$, the gap is within an $O_k(\log\log n)$ factor of the greedy algorithm's guarantee. Under the Strong Exponential Time Hypothesis, we further rule out $o(\log n/\log\log n)$ approximation in time $O(|Γ|^{k-δ})$ for every fixed $k\ge 2$ and $δ>0$. Thus a near-logarithmic hardness factor persists even when the exponent is reduced from exhaustive search by only a fixed constant. The constant in this SETH hardness factor may depend on $k$ and $δ$.
Spectral gap analysis simplified for better Markov chain estimates
Spectral Gap of Down-Up Walks via Trickle-Down: A Simplified and Sharpened Analysis
Abstract: Local-to-global techniques for establishing spectral gaps have played a central role in the modern theory of Markov chain mixing times and the theory of high-dimensional expanders. One of the most striking results in this burgeoning literature is that a spectral gap for the global down-up walk on the facets of a pure simplicial complex can be reduced to sufficiently strong spectral expansion of just the codimension-2 links of the complex, a phenomenon colloquially referred to as "trickle-down". These types of theorems have had many important applications, including rapid mixing of the exchange walk on the bases of any matroid. In this primarily expository article, we give streamlined proofs of two such theorems in the literature, one by Oppenheim (2018) and one by Leake and Oveis Gharan (2025), via an integrated Bochner method. Moreover, in the latter setting, we quantitatively strengthen the dependence of the global spectral gap on the dimension of the complex and the spectral influence, resolving an open question of Leake and Oveis Gharan. Disclaimer: The proofs were developed through a couple of rounds of interaction with GPT-5.6 Sol Ultra. We later discovered that Guo and Zhang (2026) had independently proven the same strengthening of the trickle-down theorem of Leake and Oveis Gharan using an extremely similar argument, also found by GPT-5.6 Sol Ultra. The focus of their paper is the complexity of approximating the partition function of spin systems on planar graphs, not on the trickle-down phenomenon itself. In contrast, our motivation is primarily expository, and we hope to bring Bochner-type methods and their connections with the trickle-down phenomenon to the attention of a wider community of researchers.
Matrix multiplication over fields needs at least 21 terms
A Structural Proof of the Lower Bound 21 for $3\times3$ Matrix Multiplication over $\mathbb F_2$
Abstract: We prove that the tensor rank of $3\times3$ matrix multiplication over $\mathbb F_2$ is at least $21$. The structural proof, independently developed by Qiushi Engine, converts occupation constraints on a single tensor factor into algebraic relations coupling all three factors. Certified quotient-rank bounds and finite geometry force any hypothetical $20$-term decomposition to have first-factor matrix-rank profile $(16,1,3)$. The ranks of the corresponding split-flattened summands therefore sum to $27$, exactly the rank of the full split flattening. Equality in rank subadditivity forces their images to form a direct sum; normalization by the inverse flattening then makes the summands pairwise annihilating idempotents. An explicit product identity for matrix multiplication implies that at most one first factor can be invertible, contradicting the three forced by the profile. The same obstruction constrains $22$-term decompositions attaining the split-rank bound. The complete proof, including the finite quotient bounds, is formalized in Lean. The accompanying research trajectory records Qiushi Engine's long-horizon autonomous research, from numerical experiments and quotient constructions to the structural proof.
Genome translocation distance proven hard and solvable with fixed parameter
NP-Hardness and a Fixed-Parameter Algorithm for Translocation Distance
Abstract: In this paper we study the genome rearrangements done by translocation events. Genome rearrangements were used to measure evolutionary distance between organisms since 1936 (Dobzhansky and Sturtevant). The chromosomes are represented as strings of DNA and the \emph{translocation operation} is defined as the exchange of prefixes between two strings. This operation results in the creation of two new strings (chromosomes) that can then be utilized in subsequent translocations. A translocation is referred to as \emph{contiguous} if the new strings are produced in a single copy, so each of them can be used in only one subsequent operation. When the words produced by a translocation operation are considered to have an infinite number of copies, the translocation is referred to as \emph{non-contiguous}. If the exchanged prefixes are of equal length, the translocation is called \emph{uniform}. Otherwise, the translocation is termed \emph{non-uniform}. The \emph{translocation distance} between two sets of strings, termed the input set and the target set, represents the minimum number of translocations necessary to obtain all the strings in the target set via translocation operations. We prove that both the non-uniform contiguous and the non-uniform non-contiguous translocation distance problems are NP-hard over arbitrary finite alphabets, where the alphabet is part of the input. For the case in which the target set consists of a single string, we give a fixed-parameter tractable algorithm parameterized by the length of the target string.
Complexity proved hard for partizan edge geography on undirected graphs
The Complexity of Undirected Partizan Edge Geography
Abstract: Partizan Edge Geography is a two-player game on a graph where each player has their own token on a vertex and moves their token to a neighbor in a turn removing the edge. Two player alternately move their tokens and the first player who cannot move loses the game. Fraenkel and Simonson (TCS, 1993) showed that the winner determination of this game is PSPACE-complete on directed graphs, given a graph and token positions. This paper resolves its complexity on undirected graphs by showing the PSPACE-completeness on bipartite undirected graphs of maximum degree 3. The same reduction also works for a variant where two tokens cannot be placed on the same vertex.
Improved algorithm learns polynomial size depth three circuits faster
Learning Depth-3 Circuits with Polynomial Savings
Abstract: We study the challenging problem of learning depth-three circuits in the mistake-bound model of (realizable) online learning, which is a more difficult model than distribution-free PAC learning. Prior algorithms for this problem, due to Servedio and Tan [ST17], could only learn polynomial-size depth-three circuits of poly$(n)$ size over $\{0,1\}^n$ with a running time of $2^{n - Ω(n/\log n)}$, and hence they ran in time $N^{1-o(1)}$ where $N=2^n$ is the running time of a naive memorization-based approach. In this work we substantially improve on the [ST17] result: for any constant $γ\geq1$, we give an algorithm that learns depth-three circuits of size $n^γ$ with running time \[ 2^{n-c_γn}, \] where $c_γ>0$ depends only on $γ$ and not on $n$. Hence we achieve a polynomial savings over the naive approach for learning any polynomial-size depth-three circuit. The main driving force behind our improvement is an improved bound on the approximate degree of width-$k$ CNFs. Inspired by Szegedy [Sze04] and Magniez et al. [MNRS11], the rough idea of our construction is to use a Chebyshev polynomial to efficiently amplify the spectral gap of a carefully designed random walk. This is combined with a random-restriction-like approach to separately learn different subfunctions corresponding to different assignments to a randomly chosen set of variables, using the Perceptron algorithm over a specially designed feature space. A simplified warmup instantiation of our approach achieves $c_γ= \exp(-O(γ))$; by augmenting this warmup with further ingredients we obtain the sharp form of our result, which achieves $c_γ=Ω(1)/γ$.
New tight bounds reveal limits of algebraic communication tasks
Tight Lower Bounds for Algebraic Communication and Applications
Abstract: Communication complexity studies how much information must be exchanged to solve a problem whose input is split among several parties. The classical setting deals with Boolean inputs split between two parties. We study an algebraic variant, where the inputs are vectors over a field $\mathbb{F} \in \{\mathbb{R}, \mathbb{C}\}$. Alice and Bob have inputs $X\in \mathbb{F}^n$ and $Y\in \mathbb{F}^n$, respectively. We consider two kinds of tasks: the polynomial evaluation problem (compute the value of a polynomial $g\in \mathbb{F}[X,Y]$), and the set-recognition problem (decide whether (X,Y) is in $S$, for $S\subseteq \mathbb{F}^{n} \times \mathbb{F}^n$). In both settings, Alice and Bob send evaluations of polynomials depending only on their own inputs. In the set-recognition problem, a referee receives the messages and may apply polynomial tests to the messages received so far; the outcomes of these tests determine acceptance or rejection. The protocols may be deterministic or probabilistic. We study: - Upper bounds and reductions: We give non-trivial upper bounds for a range of natural polynomial evaluation and set-recognition problems and prove reductions between different problems, which help organize the landscape of the model. - A lower bound framework and tight lower bounds: Our main technical contribution is a general framework for proving lower bounds for algebraic set-recognition problems. We prove several probabilistic lower bounds for natural problems, giving tight or near-tight characterizations of their algebraic communication. - Applications of the framework: Finally, we give two applications of our framework: proving lower bounds for a class of left-to-right algebraic algorithms (algebraic scanners) and a more general algebraic computational setting inspired by the BSS model.
Local-global principles advance understanding of zeros in recurrence sequences
Twisted Rational Zeros and Local-Global Principles for Linear Recurrence Sequences
Abstract: The Skolem Problem asks whether a given linear recurrence sequence (LRS) has a zero term, and is equivalent to proving an effective version of the Skolem-Mahler-Lech theorem, which states that a non-degenerate LRS has finitely many zeros. Decidability of the Skolem Problem however, has remained open for many decades. Bilu et al. (2022) showed that the Skolem Problem for simple LRS is decidable subject to the weak $p$-adic Schanuel Conjecture and the Skolem Conjecture (also known as the exponential local-global principle), the latter of which states that an LRS has an integer zero if and only if it has a zero modulo every integer $m$. This paper works towards understanding the Skolem Conjecture. We provide an example showing that a natural strengthening of the Skolem Conjecture, where we restrict $m$ to be a prime power, is false. This failure is accounted for by the relationship between $p$-adic zeros of LRS (which arise naturally in the proof of the Skolem--Mahler--Lech theorem and have been studied algorithmically by Bacik et al. (2026)) and twisted rational zeros (introduced by Bilu et al. (2025)). By studying this relationship further, we are able to prove the main result of this paper: a local-global principle for simultaneous zeros of two coprime LRS, subject to the $p$-adic Schanuel Conjecture. A fundamental step in proving this result is characterising when twisted rational zeros are (or are not) $p$-adic zeros for infinitely many primes $p$, which we do unconditionally. This also answers two open questions of Bilu et al. (2025). Finally, we conjecture that the existence of twisted rational zeros is the only way that the aforementioned strengthened Skolem Conjecture may fail, which is supported by a heuristic argument.
Improved limits for fair division of indivisible items among agents
Improved Impossibility Bounds for Maximin Share Allocations
Abstract: The maximin share (MMS) is a central fairness benchmark for allocating indivisible items, but it need not be simultaneously attainable even under additive preferences. While extensive work has developed approximation guarantees, quantitative impossibility bounds have received comparatively little attention. We establish improved asymptotic and constant impossibility bounds for both goods and chores. For every sufficiently large number $n$ of agents, we construct additive goods instances in which every allocation gives some agent at most a $1-Ω((\log n)^{-2})$ fraction of her MMS. This strengthens the $1/n^4$ shortfall of Feige, Sapir, and Tauber (2021) to an inverse-polylogarithmic shortfall, an exponential improvement on the logarithmic scale of $n$. For chores, we construct instances in which every allocation gives some agent cost at least a $1+Ω((\log n)^{-2})$ factor of her MMS. Consequently, for every fixed $\varepsilon>0$, guarantees of $1-O(n^{-\varepsilon})$ for goods and $1+O(n^{-\varepsilon})$ for chores are impossible. We also give four-agent, eleven-item instances that improve the universal impossibility bounds from $39/40$ to $20/21$ for goods and from $44/43$ to $31/30$ for chores.
Randomized queries can be far more efficient than certificates
Randomized query complexity can beat certificate complexity
Abstract: A long-standing open question in query complexity asks whether there is a total Boolean function f with R(f) << C(f), where R(f) and C(f) denote its bounded-error randomized query complexity and certificate complexity, respectively. We construct a function with R(f) = O~(sqrt{C(f)}), which is optimal up to log factors. The same function also has $Q(f) = O~(C(f)^{1/4}), where Q(f) is the bounded-error quantum query complexity of f, which is also nearly optimal.
Exact growth rate found for minimal space reversible pebbling
The Exact Growth Rate of Space-Optimal Reversible Pebbling on Chains
Abstract: We determine the exact time exponent of space-optimal reversible pebbling on chains as $1.331742379256310\ldots$. The growth rate of space-optimal reach exists as a limit and admits a variational formula. The same exponent governs complete computations at minimal space, uniformly in the chain length.
Online balancing of sparse random vectors has a sharp complexity threshold
The threshold for online balancing of i.i.d. binary vectors
Abstract: Consider the task of online vector balancing for stochastic arrivals $X_1,\ldots,{X_T}$, where the $X_i$ are independent uniformly random $d$--sparse binary vectors in $\{0,1\}^n$. This is a random analogue of the online Beck--Fiala problem. We show that uniformly for $2\le d\le n/2$ and $T = Θ(n)$, the optimal online prefix discrepancy $\max\limits_{t\leq T}\left\|\sum_{i=1}^tσ_i X_i\right\|_\infty$ is of order \[ Θ\big(\max\{\sqrt d,\log\log n\}\big). \] The upper bound is achieved by an efficient online algorithm. Thus, for $d\le(\log\log n)^2$, the optimal discrepancy is $Θ(\log\log n)$ and is independent of the sparsity up to constant factors, whereas above this scale it is $Θ(\sqrt d)$, matching the order of the offline discrepancy. This identifies the threshold at which sparsity begins to govern the online discrepancy of the random Beck--Fiala model.
Lower bounds established for tensor rank in specific matrix multiplication
New lower bounds on tensor rank of $(2,n,m)$ matrix multiplication with GPT-6
Abstract: The tensor rank of $2\times n$-with-$n\times m$ matrix multiplication is at least $(n+2)m$ if $n\ge 4$ and at least $\left\lceil \frac{24}{5}m \right\rceil$ if $n=3$. Both lower bounds apply over arbitrary fields.
Complexity of finding fixed points for set-valued contractions proved
On the Complexity of Finding Fixed Points for Set-Valued Contractions
Abstract: In this paper, we study the computational complexity of finding fixed points for set-valued contractions. We first formulate a computational problem for Nadler's fixed-point theorem: Projected-Nadler, and prove that it is $\mathsf{CLS}$-complete by showing its equivalence to Continuous-LocalOpt. We then establish a stronger converse for Nadler's fixed point theorem that can be applied as a tool to analyze the convergence rate of set-valued basic iteration procedure. Finally, we reduce large-margin triplet stationarity problem to Projected-Nadler. Together with its $\mathsf{CLS}$-hardness introduced in [arXiv:2509.16898], this yields $\mathsf{CLS}$-completeness of large-margin triplet stationarity.
Local uniqueness barriers found for complex 48-term matrix multiplication method
Certified local rank and uniqueness barriers for a 48-term matrix-multiplication decomposition
Abstract: We study replacements in fixed bilinear tensor decompositions, counting changes to complete rank-one summands, including output factors. The shortening frontier records the maximum rank defect of a fixed-size subset and determines the minimum length attainable within a change budget. For the rational 48-term Li--Wang--Hu decomposition \(D(2)\) of \(4\times4\) matrix multiplication over \(\mathbb{C}\), we prove rank radius at least 12, strong radius exactly 11, and border radius at least 8. Every shorter complex decomposition therefore changes at least thirteen original summands. An exact rational twelve-term replacement attains the equal-length barrier. The proofs combine exhaustive support reductions with saturated projected kernels and zero-corner completion arguments controlling arbitrary minimal competitors. A reduced-incidence argument transfers kernel certificates to tensor-space neighborhoods. A Laurent normal form gives strong radius exactly 11 for the sixteen-term core at every nonzero complex parameter. On a nonempty Zariski-open subset of the actual parameter curve, the rank radius is at least 12, the strong radius exactly 11, and the border radius at least 8. We also prove incomparability of the full Kothari--Moitra--Wein sufficient criterion and the Sylvester-equipped kernel criterion. These results describe local decomposition structure rather than a new rank bound for full matrix multiplication.
Positive p-energy can decrease when edges are added to graphs
Edge-addition monotonicity of positive p-energy fails for every p >= 1
Abstract: At a 2021 AIM workshop, Guo conjectured that the positive square energy s+ = E+_2 should inherit the familiar edge-addition monotonicity of the spectral radius, rho(G + uv) >= rho(G). That conjecture was subsequently shown to fail at p = 2. Tang, Liu, and Wang then introduced positive p-energy, proved nonmonotonicity for every 1 <= p < 3, and in version 3 of their preprint (26 March 2025) explicitly conjectured that monotonicity should hold for p >= 3. We disprove this conjectured high-exponent extension completely: for every real p > 2 there are infinitely many connected graphs G and nonedges uv such that E+_p(G + uv) < E+_p(G). Together with the Tang-Liu-Wang counterexamples below 3, this shows that no exponent p >= 1 restores the spectral-radius-style monotonicity: positive p-energy can decrease under the addition of an edge for every real p >= 1. The construction is a chain of clique blocks joined by regular bipartite graphs. An equitable quotient converges to Q = I + cA(P_k). For noninteger p, a binomial-series sign argument for a fractional power of I - cA(P_k) gives the required negative endpoint entry. At integer exponents, choosing c across the first spectral threshold leaves exactly one negative eigenvalue, and path locality forces the positive spectral contribution to have negative sign. We also give a fully rational 38-vertex certificate at p = 4 and determine the complete failure interval of a fixed 17-vertex counterexample at p = 3.
Information equivalence simplifies decision tree size and success rates
The Information Complexity of Decision Trees
Abstract: We define and study a measure of information complexity for randomized decision trees. We prove three main results about this complexity measure: Information equals amortized size complexity. We show that the information complexity of randomized decision tree is equal to the logarithm of the amortized worst-case randomized tree size complexity of computing a function f. That is, when computing f on n inputs, the logarithm of the randomized tree size is exactly equal to the amount of information needed to compute the function. Information allows for tree size compression. We show that even when computing f on a single input, the information complexity can be used to compress the size of a tree, if we allow a small loss in success probability. With the recent characterization of Chattopadhyay, Dahiya, Mande, Radhakrishnan, and Sanyal (2023), this result shows that the depth of AND-OR trees can also be compressed in terms of information complexity. Direct Product Theorems. We show that the success-conditioned variant of information complexity satisfies a perfect direct product theorem. This result gives an information complexity analogue of the direct product theorem for success-conditioned randomized query complexity by Ben-David and Blais (2025).
Max independent set complexity stays hard without planar induced minors
Max Independent Set Remains NP-hard when Excluding a Planar Induced Minor
Abstract: We show that there is a fixed planar graph $H$, namely the $5 \times 5$ grid, such that Max Independent Set remains NP-hard in $H$-induced-minor-free graphs. This refutes the Dallard--Milanič--Štorgel conjecture and a weakening of it by Gartland and Lokshtanov, and by Korhonen.
Holant problems with four-variable signatures get complexity classification
The Computational Complexity of Holant Problems on 4-regular Graphs from the Stable Subgroup Sequence of $SL(2,\mathbb{C})$
Abstract: The Holant framework provides a general setting for studying counting problems and includes graph homomorphisms (\#GH) and counting constraint satisfaction problems (\#CSP) as special cases. Over the past twenty years, a series of computational complexity dichotomies have been established for Holant problems, but the classification for complex-valued signatures is still open. The main obstacle is the case in which all signatures have even arity. In this paper, we establish a dichotomy for Holant problems with a complex-valued 4-ary signature, which is a key base case for the full classification of Holant problems. We present a new strategy by introducing Schur's theorem, the classification of finite subgroups of $\mathrm{SL}(2,\mathbb{C})$ and stable subgroup sequences into the proof. These new techniques are of independent interest.
Improved logarithmic bound advances control of vector discrepancy
A $(\log n)^{1/4}$ Bound for the Komlós Problem
Abstract: Let $A\in\mathbb{R}^{m\times n}$ have columns of Euclidean norm at most one. We prove that $\operatorname{disc}(A)\le2395\left(1+\log_+\frac n9\right)^{1/4}+2\sqrt2$. Here $\log_+t=\max\{0,\log t\}$. Building on Bansal and Jiang's affine spectral independence framework, we remove the $(\log\log n)^{7/4}$ factor from their bound. The fourth root comes from balancing the logarithmic decrease in the alive dimension against the fourth power of the row thresholds. Historical exponential sums control the covariance budget across size classes with summable thresholds. An exact threshold-sum certificate gives the coefficient $2395$, and rounding at most eight remaining fractional coordinates costs $2\sqrt2$. The finite construction also gives partial colourings from any prescribed starting point and at any prescribed depth, preserving existing signs. We formalize the partial- and full-colouring theorems in Lean, including the finite trajectory, exact threshold sum and final rounding, with Bansal--Jiang Theorem A.4 as the sole external research theorem assumption.
Complexity results for recognizing generalized graph search trees
Generalized Graph Search Trees
Abstract: Graph search algorithms and their corresponding graph search trees are commonly used in algorithmic graph theory. In recent years, the recognition problem of these graph search trees has received significant attention. So far, the research has focused on two types of search trees: first-in trees that behave like BFS-trees and last-in trees that behave like DFS-trees. The search tree paradigms differ from each other by the parent a vertex is connected to. In first-in trees, it is the first visited neighbor, while in last-in trees it is the last neighbor visited before that vertex. Here, we will generalize these concepts of graph search trees by allowing every preceding neighbor of a vertex to be the parent. We study the complexity of the recognition problem of these generalized graph search trees. We present NP-completeness proofs for most searches. We also show that the problem is trivial for Generic Search and polynomial-time solvable for several searches on bipartite graphs and chordal graphs. We also study the question how fixing the start vertex influences the complexity of the problem.
Strategy model selection improves stability in multi-agent games
Rank Without an Oracle: Deviation-Aware Interaction-Rank Selection from Offline Multi-Agent Logs
Abstract: Offline multi-agent payoff models are estimated under a logging distribution but used on distributions induced by learned solutions and unilateral deviations. Standard held-out loss can therefore favor an interaction class that predicts logged play well while distorting strategic incentives. We introduce Selective Interaction-Rank Validation (SIRV) for finite games with known logging distributions. A training split fits nested payoff models and constructs a common union of all candidate deployment and unilateral-replacement distributions; an independent calibration split evaluates every candidate on this same union. SIRV returns the smallest rank whose simultaneous upper worst-target risk is within tolerance of the best upper score, and abstains when a declared target is unsupported or too imprecisely estimated. A common coverage event yields a finite-candidate target-risk bound and a candidate-specific coarse correlated equilibrium (CCE) gap certificate. We also isolate an exact two-point off-support non-identifiability result. In a controlled factorial study with 2,048 independent games per family, empirical-Bernstein bounds reduce the median CCE-gap certificate by 42.5% relative to Hoeffding bounds on common returns, with a 1.36-point reduction in supported return. Under paired rank misspecification and in a separately generated congestion family, the SIRV-EB fallback rule lowers mean true candidate-selection CCE regret relative to ID-Mean, while retaining game-level losses. Across 384 games at $N=3,5,8$, ID-Mean-relative mean CCE-regret effects stay positive while certified return falls sharply under weak coverage. These results separate certifiable model selection from universal strategic improvement.
Deciding directed clique number in tournaments is np complete
Clique Number of Tournaments II
Abstract: The directed clique number $\vecω(T)$ of a tournament $T$ is the minimum, over all orderings of the vertices of $T$, of the clique number of the graph whose edges are the arcs that point backward with respect to the ordering. In this paper, we prove that, for every integer $k \geq 3$, deciding whether $\vecω(T) \leq k$ is NP-complete. This answers a question of Nguyen, Scott, and Seymour, and contrasts with the classical undirected setting, where deciding whether $ω(G) \leq k$ is polynomial-time solvable for every fixed integer $k$. On the other hand, we give a polynomial-time algorithm distinguishing tournaments with $\vecω(T) \leq 2$ from those with $\vecω(T) > 100$. We also study the tournament analogue of the Gyárfás--Sumner conjecture. We construct new $\vecχ$-bounding tournaments and thereby prove a conjecture of Aboulker, Aubian, Charbit, and Lopes stating that every class of tournaments with bounded twin-width is $\vecχ$-bounded. We then exhibit new tournaments that are not $\vecχ$-bounding, disproving another conjecture of Aboulker, Aubian, Charbit, and Lopes, as well as two conjectures of Kim. Finally, we present infinite families of 3-$\vecω$-critical and 4-$\vecω$-critical tournaments.
Computing approximate Nash equilibria is nearly optimally slow
The Fine-Grained Complexity of Approximate Nash Equilibrium and Free Games
Abstract: We study the fine-grained complexity of computing approximate Nash equilibria and approximating the value of free games in the regime where the approximation error vanishes. Under the PCP for PPAD and ETH for PPAD conjectures, we show that computing $\varepsilon$-approximate Nash equilibria in 2-player $N$-action normal-form games requires time $N^{(\log(N)/\varepsilon^2)^{1-o(1)}}$, thus showing that the classical Lipton-Markakis-Mehta algorithm (2003) is optimal through all regimes of $\varepsilon = ω(1/\sqrt{N})$. While such optimality was known in the constant-$\varepsilon$ regime (Rubinstein, 2016), previous work could only rule out significantly smaller running times of $N^{O(\log(N)/\varepsilon)}$ in the regime $\varepsilon = o(1)$. Using similar techniques, we then establish an analogous tight lower bound of $N^{(\log(N)/\varepsilon^2)^{1-o(1)}}$ under ETH for $\varepsilon$-additive value estimation in free games, when $\varepsilon \geq 2^{-o(\sqrt{\log N})}$, answering a question of Aaronson, Impagliazzo, and Moshkovitz (2014).