Papers for

agricultural automation teams

Papers whose findings have a practical use for this group, as judged from the abstract. Open a paper to read what it means in practice.

Hierarchical control improves quadruped robot balance on rough terrain

Learning Structured Locomotion References for Optimization-Based Whole-Body Control

Abstract: Quadruped locomotion requires coordinating body motion,contact forces, foothold placement, and gait timing. We present a hierarchical controller in which reinforcement learning adapts these structured locomotion references while a gait scheduler, reactive footstep planner, and whole-body impulse controller retain responsibility for high-frequency execution. The model-based backbone can sustain a nominal trot independently, allowing the policy to focus on when and how to modify an already functional locomotion controller. We train the complete hierarchy in a vectorized controller-in-the-loop environment using a six-direction disturbance curriculum. Under a common simulator and evaluation protocol, the proposed controller achieves 77.29% mean survival across the tested disturbance grid, compared with 50.35% for the model-based reference controller. Training-time channel ablations identify adaptive foothold placement as the largest marginal contributor to grid survival and reveal direction-dependent effects of gait-rate adaptation. Together, these results demonstrate the viability of the proposed hierarchical controller architecture for integrating learned adaptation with optimization-based whole-body control through structured locomotion references.

Sat 17 OctRobotics
The gist
Controlling four-legged robots so they walk smoothly is hard because the robot must move its body, place its feet correctly, and keep balance all at once. The authors created a control system that uses both smart planning and learning to help the robot adjust its walking when pushed or disturbed. Their system keeps a basic walking motion but learns when and how to change steps and timing in tricky situations. Tests showed this approach helped the robot stay upright more often than older methods. The results show combining learning with careful control planning can make robot walking more reliable.
Open → 2610.24779v1

Voice controlled drone automates fruit picking with smart path planning

IVG-UAV: An Intelligent Voice-Guided UAV System for Autonomous Ripe Fruit Harvesting with Vision-Based Classification and Adaptive Path Planning

Abstract: In tropical regions, their agricultural sectors remain highly dependent on manual labor for fruit harvesting. On large-scale farms, this dependency often results in significant labor cost and logistic complexities. This project presents the development and simulation of a voice-controlled Unmanned Aerial Vehicle (UAV) system designed to automate harvesting tasks in extensive plantations. The proposed system integrates speech recognition using Whisper [1] and LLM, computer vision-based ripeness classification, and adaptive path planning within a unified framework. The entire system is modeled and validated in a Gazebo simulation environment, allowing performance evaluation under controlled agricultural scenarios

Wed 7 OctRobotics
The gist
Picking fruit by hand is hard work and expensive on big farms in hot places. The authors designed a drone that listens to voice commands, sees if fruit is ripe using its camera, and plans its flying path to pick fruit by itself. They tested their system using a computer simulation to see how well it works. This approach could change how farms pick fruit in the future.
Open → 2610.09398v1

Soft robotic grippers designed for general use by diverse task optimization

Graph-Based Design of Soft Grippers with Multi-Objective Quality-Diversity Optimisation

Abstract: Effective manipulation across diverse objects is critical for applications ranging from agricultural harvesting to laboratory and domestic automation. While the inherent compliance of soft robotics is well suited to this challenge, designing grippers that generalize across tasks remains difficult due to the vast design space of continuum mechanics and the risk of overfitting to specific scenarios. We propose a graph-based design space for representing soft structures and mechanisms, coupled with a multi-objective, diversity-driven genetic optimization framework that explicitly promotes solution variety throughout the design process. Using multiple grasping scenarios during optimization, we study how task diversity influences the emergence of generalization to unseen objects and contact conditions. Our results show that optimization over a sufficiently diverse set of grasping cases leads to designs with emergent generalization, exhibiting improved robustness compared to task-specific solutions on novel scenarios. These findings suggest that diversity-driven optimization offers a principled pathway toward general-purpose soft grippers, aligned with the adaptable nature of soft robotics.

Thu 17 SeptRobotics
The gist
Picking up different types of objects is hard for robots because each object might need a special kind of grab. The authors propose a way to design soft robot hands that can handle many things by using a clever graph-based structure and searching for many good designs at once. By testing these designs on a variety of grasping tasks, the designs become better at handling new objects they have not seen before. This helps make soft robotic hands more adaptable and useful across lots of jobs without needing to redesign for each task.
Open → 2609.20087v1