Papers for
3d software developers
Papers whose findings have a practical use for this group, as judged from the abstract. Open a paper to read what it means in practice.
Point cloud models recover performance from unseen rotations without gradients
Recovering Black-Box Point Cloud Models from Pose Shifts via Derivative-Free Optimization
Abstract: Point cloud models are increasingly deployed through score-only black-box interfaces. Under this access model, test-time rotations outside the training distribution can substantially degrade performance. Although existing mitigations such as equivariant retraining and gradient-based adaptation are effective, they are infeasible without access to model weights or gradients. To address this limitation, we propose CanDO, a test-time canonicalization method that recovers lost performance using only forward queries. Specifically, CanDO searches for an input transformation that maximizes model confidence and uses derivative-free optimization to perform this search without gradients. We further identify three conditions for successful recovery: a training augmentation gap, an accuracy-aligned confidence surrogate, and global search over a multi-modal objective. Across multiple architectures and benchmarks, CanDO recovers 76% of the oracle gap under azimuthal misorientation and 51% under arbitrary SO(3) rotations for object part segmentation. These results show that frozen score-only point cloud models can recover from rotation-induced distribution shifts through post-deployment canonicalization alone.
Pumpire benchmark measures 3D model accuracy in real-world scenes
Pumpire: Unified Benchmark for Metric Distance Estimation
Abstract: We present Pumpire, a unified benchmark for evaluating metric point-pair distance estimation capability of both image- and video-level 3D foundation models, with or without depth priors. In contrast to previous approaches that normally evaluate depth and camera intrinsics separately or evaluate point-clouds with geometric similarity metrics, which cannot directly reflect models' point-to-point distance estimation capability, Pumpire directly assesses point-to-point distances from the reconstructed geometry. To this end, we collect a large-scale and diverse dataset (pumpire-6k) comprising 100 real-world scenes, each annotated with physically measured point-pair distances and containing 64 frames, for a total of 6,400 frames. Building on this dataset, we establish a holistic evaluation protocol that covers both image- and video-level 3D foundation models and enables direct assessment of point-pair distance errors and cross-setting comparison. We conduct extensive experiments across 29 baseline configurations of representative 3D foundation models and provide a comprehensive analysis of the results. By offering this benchmark, we target the more fundamental ability to perceive and estimate physical scale in the reconstructed 3D space, which prior evaluation protocols have largely overlooked. The project page can be found at https://pumpire.github.io/
CreativeFlow boosts creative variety in 3D asset generation
CreativeFlow: A One-to-Many Analogical Relation Transfer Method for 3D Asset Generation
Abstract: Inspired by cognitive science, we present CREATIVEFLOW, an analogical generation framework that explicitly models analogical divergent thinking to mitigate creative homogenization in text-to-3D pipelines. Our method derives a series of meaningful yet relationally similar source-target asset pairs, each featuring distinct geometric configurations. Expert evaluations demonstrate that our framework substantially enhances creative novelty and visual fascination. This workflow and its resulting assets establish a foundational dataset and benchmark for future relation-aware 3D model training.